Player Matchup

Mulan
Mulan
Chrimson1219
Mulan
Level 64
God Stats
12W - 11L
1,636 SR
Queue Stats
140W - 153L
1,491 Elo+
Party 1
Zeus
Zeus
DarkzShadowz92
Zeus
Level 116
God Stats
21W - 24L
1,464 SR
Queue Stats
558W - 550L
1,487 Elo+
Party 1
Thanatos
Thanatos
N-W-A_xXJOSPROXx
Thanatos
Level 61
God Stats
7W - 19L
1,175 SR
Queue Stats
125W - 150L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
Rohesemo
Cthulhu
Level 100
God Stats
94W - 57L
1,614 SR
Queue Stats
207W - 196L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
checho60fps
Cernunnos
Level 36
God Stats
3W - 2L
1,555 SR
Queue Stats
74W - 93L
1,432 Elo+
Party 3
Team Averages
Level 75
1,489 SR
1,461 Elo+

VS

Team Averages
Level 60
1,359 SR
1,354 Elo+
Ix Chel
Ix Chel
Charli-Perez94
Ix Chel
Level 25
God Stats
7W - 10L
1,559 SR
Queue Stats
33W - 41L
1,367 Elo+
Party 2
Izanami
Izanami
Ericksdvsf15
Izanami
Level 3
God Stats
7W - 12L
1,240 SR
Queue Stats
7W - 13L
1,129 Elo+
Party 2
Chaac
Chaac
Jeysonucles14
Chaac
Level 83
God Stats
8W - 12L
1,227 SR
Queue Stats
45W - 52L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
Spectro-57
Jormungandr
Level 88
God Stats
13W - 11L
1,283 SR
Queue Stats
39W - 44L
1,317 Elo+
Party 2
Thanatos
Thanatos
toyo2000
Thanatos
Level 102
God Stats
18W - 10L
1,487 SR
Queue Stats
196W - 170L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
9,985
587
12,056
16,855
13,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 0 / 4
10,855
639
12,020
8,127
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 3 / 5
8,531
502
6,509
12,803
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cthulhu
Rohesemo
Cthulhu
14
2 / 2 / 7
8,957
527
13,538
18,801
12,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
checho60fps
Cernunnos
13
3 / 2 / 2
7,679
452
9,265
8,180
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
8,055
474
4,597
14,281
3,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ericksdvsf15
Izanami
13
0 / 3 / 3
6,860
404
4,794
9,479
3,348
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 6 / 3
9,188
540
14,676
18,671
18,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Spectro-57
Jormungandr
13
3 / 4 / 4
8,549
503
10,172
15,957
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
toyo2000
Thanatos
14
3 / 4 / 1
8,060
474
6,294
12,824
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
24
Kills
13
13
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
5
6
1
0.92
W
9
0
4
11
L
Izanami
Ericksdvsf15
Izanami
0
3
3
0.5
L
5
6
3
1.08
W
5
3
5
2.5
W
Cthulhu
Rohesemo
Cthulhu
2
2
7
2.75
L
Jormungandr
Spectro-57
Jormungandr
3
4
4
1.25
W
Cernunnos
checho60fps
Cernunnos
3
2
2
2
L
Thanatos
toyo2000
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,388
Damage
40,533
64,766
Taken
71,212
36,068
Mitigated
44,065
22,124
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
546
113
4,717
14,281
3,816
0
9,426
4,855
50,859
1,577
W
12,056
3,262
0
2,264
16,855
13,215
0
1,705
15,150
505
71,722
W
12,020
1,740
0
2,730
8,127
2,757
0
2,501
5,626
92,268
0
L
Izanami
Ericksdvsf15
Izanami
4,794
3,113
272
1,636
9,479
3,348
486
5,514
3,821
0
36,235
L
14,676
3,904
0
1,875
18,671
18,408
0
3,374
15,217
1,945
60,146
W
6,509
1,362
0
10,843
12,803
4,363
0
1,115
11,688
0
50,622
W
Cthulhu
Rohesemo
Cthulhu
13,538
1,222
342
4,076
18,801
12,283
176
5,971
12,830
61,250
0
L
Jormungandr
Spectro-57
Jormungandr
10,172
3,409
323
2,470
15,957
13,772
476
4,806
10,681
41,590
2,282
W
Cernunnos
checho60fps
Cernunnos
9,265
3,877
0
1,869
8,180
3,450
161
3,751
4,429
0
35,373
L
Thanatos
toyo2000
Thanatos
6,294
1,028
0
8,667
12,824
4,721
0
2,652
10,127
0
46,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
40,712
515
Minions Killed
413
0
Camps Cleared
0
1,623,826
Distance Traveled
1,604,199
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,055
474
86
5
0
294,143
7
W
Mulan
9,985
587
135
8
0
275,601
0
W
Zeus
10,855
639
150
9
0
361,758
6
L
Izanami
6,860
404
67
4
0
297,794
0
L
Chaac
9,188
540
100
6
0
323,085
0
W
Thanatos
8,531
502
83
5
0
359,969
0
W
Cthulhu
8,957
527
86
5
0
335,060
0
L
Jormungandr
8,549
503
80
5
0
315,950
2
W
Cernunnos
7,679
452
61
4
0
291,438
0
L
Thanatos
8,060
474
80
5
0
373,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role