Player Matchup

Ravana
Ravana
Platinum I
Demontimeonpc
Ravana
Platinum I
Level 105
God Stats
16W - 10L
1,730 SR
Queue Stats
292W - 282L
1,978 MMR
Party 2
Odin
Odin
Platinum II
DoubleBrick
Odin
Platinum II
Level 105
God Stats
3W - 2L
1,771 SR
Queue Stats
94W - 75L
1,915 MMR
Party 2
Scylla
Scylla
Diamond III
Fresh247
Scylla
Diamond III
Level 127
God Stats
7W - 2L
1,858 SR
Queue Stats
53W - 59L
1,956 MMR
Solo
Rama
Rama
Diamond V
ImNotRoyalT
Rama
Diamond V
Level 181
God Stats
6W - 8L
1,574 SR
Queue Stats
550W - 542L
1,841 MMR
Solo
Terra
Terra
Diamond V
ricksntricks
Terra
Diamond V
Level 166
God Stats
2W - 1L
1,859 SR
Queue Stats
272W - 259L
1,955 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,758 SR
1,929 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 184
1,613 SR
1,827 MMR
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
DaRkJaTh
Kumbhakarna
Platinum II
Level 159
God Stats
3W - 2L
1,590 SR
Queue Stats
44W - 30L
1,861 MMR
Solo
Skadi
Skadi
Diamond V
KumiIa
Skadi
Diamond V
Level 193
God Stats
28W - 21L
1,671 SR
Queue Stats
209W - 182L
1,923 MMR
Party 1
Aphrodite
Aphrodite
Platinum II
LoloRey
Aphrodite
Platinum II
Level 129
God Stats
4W - 2L
1,574 SR
Queue Stats
88W - 88L
1,806 MMR
Solo
Kukulkan
Kukulkan
Diamond III
mcmoosle
Kukulkan
Diamond III
Level 159
God Stats
35W - 19L
1,727 SR
Queue Stats
882W - 877L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,277
528
4,573
5,846
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
5,536
554
3,768
7,980
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Fresh247
Scylla
9
0 / 2 / 0
4,781
478
1,569
3,135
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 0
6,879
688
4,682
7,603
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 0
5,336
534
0
1,451
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
NeithJanusAthenaCerberusThor

VS

Bans
GebCthulhuAchillesAh PuchSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
8 / 2 / 1
7,204
720
6,519
8,437
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
DaRkJaTh
Kumbhakarna
10
0 / 1 / 3
5,951
595
1,718
6,349
3,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
KumiIa
Skadi
12
0 / 1 / 5
6,680
668
4,534
4,917
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
LoloRey
Aphrodite
11
1 / 1 / 3
6,367
637
2,043
5,629
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
mcmoosle
Kukulkan
11
1 / 1 / 1
6,409
641
2,755
2,807
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
10
10
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
1
4.25
W
Kumbhakarna
DaRkJaTh
Kumbhakarna
0
1
3
1.5
L
3
3
0
1
L
0
2
2
0.5
L
Scylla
Fresh247
Scylla
0
2
0
0
L
3
3
0
1
W
Skadi
KumiIa
Skadi
0
1
5
2.5
W
Aphrodite
LoloRey
Aphrodite
1
1
3
2.5
W
Kukulkan
mcmoosle
Kukulkan
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,592
Damage
17,569
26,015
Taken
28,139
11,687
Mitigated
9,914
5,626
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,519
3,066
0
2,102
8,437
2,661
0
243
8,194
0
38,120
W
Kumbhakarna
DaRkJaTh
Kumbhakarna
1,718
87
1,583
1,683
6,349
3,020
301
1,326
5,023
22,355
4,424
L
4,573
1,002
0
537
5,846
2,184
0
755
5,091
0
28,815
L
3,768
535
0
1,565
7,980
5,416
0
2,045
5,935
0
30,099
L
Scylla
Fresh247
Scylla
1,569
0
0
746
3,135
873
0
319
2,816
40,272
0
L
4,682
3,514
0
2,229
7,603
2,280
0
3,045
4,558
0
46,641
W
Skadi
KumiIa
Skadi
4,534
2,105
0
987
4,917
1,577
302
0
4,917
0
49,801
W
Aphrodite
LoloRey
Aphrodite
2,043
168
755
4,189
5,629
1,559
0
0
5,629
31,816
0
W
Kukulkan
mcmoosle
Kukulkan
2,755
0
0
250
2,807
1,097
318
0
2,807
56,636
0
L
0
0
72
477
1,451
934
0
375
1,076
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
32,611
278
Minions Killed
388
0
Camps Cleared
0
1,021,793
Distance Traveled
1,069,829
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,204
720
67
7
0
249,760
0
W
Kumbhakarna
5,951
595
29
3
0
214,616
0
L
Ravana
5,277
528
47
5
0
245,936
0
L
Odin
5,536
554
62
6
0
224,919
0
L
Scylla
4,781
478
75
8
0
173,688
0
L
Rama
6,879
688
94
9
0
192,790
2
W
Skadi
6,680
668
108
11
0
202,905
1
W
Aphrodite
6,367
637
65
7
0
209,493
6
W
Kukulkan
6,409
641
119
12
0
193,055
3
L
Terra
5,336
534
0
0
0
184,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role