Player Matchup

Rama
Rama
BIGDimiTheThird
Rama
Level 231
God Stats
2W - 4L
1,434 SR
Queue Stats
234W - 276L
1,577 Elo+
Party 3
Atlas
Atlas
Baldobinoo
Atlas
Level 175
God Stats
6W - 9L
1,566 SR
Queue Stats
75W - 84L
1,582 Elo+
Party 3
Merlin
Merlin
Defiantsantiago
Merlin
Level 179
God Stats
8W - 4L
1,703 SR
Queue Stats
123W - 115L
1,551 Elo+
Party 3
Hades
Hades
Envygov
Hades
Level 83
God Stats
51W - 28L
1,621 SR
Queue Stats
397W - 360L
1,514 Elo+
Party 2
Arachne
Arachne
NomadRecluseOG
Arachne
Level 89
God Stats
11W - 7L
1,602 SR
Queue Stats
264W - 238L
1,472 Elo+
Party 2
Team Averages
Level 151
1,585 SR
1,539 Elo+

VS

Team Averages
Level 144
1,643 SR
1,511 Elo+
Hou Yi
Hou Yi
Beardus93
Hou Yi
Level 156
God Stats
5W - 0L
1,848 SR
Queue Stats
437W - 376L
1,559 Elo+
Solo
Ne Zha
Ne Zha
C0NR
Ne Zha
Level 125
God Stats
3W - 1L
1,495 SR
Queue Stats
71W - 72L
1,510 Elo+
Party 1
Chaac
Chaac
GimpyGimpy
Chaac
Level 126
God Stats
6W - 5L
1,626 SR
Queue Stats
392W - 342L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 185
God Stats
89W - 59L
1,562 SR
Queue Stats
633W - 565L
1,495 Elo+
Solo
Anubis
Anubis
rjhar4
Anubis
Level 126
God Stats
10W - 5L
1,685 SR
Queue Stats
151W - 128L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,172
517
3,655
5,337
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
7
0 / 1 / 1
4,793
479
3,053
6,862
3,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
5,393
539
2,991
5,558
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Envygov
Hades
9
1 / 7 / 1
4,809
481
2,700
8,977
6,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 6 / 1
5,426
543
3,190
10,161
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beardus93
Hou Yi
11
0 / 0 / 1
5,499
550
4,659
4,101
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
C0NR
Ne Zha
11
5 / 1 / 1
6,063
606
5,742
8,090
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
9 / 2 / 1
7,661
766
8,750
10,994
7,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
TML_FAN_11
Cthulhu
11
1 / 0 / 3
6,170
617
3,915
6,064
3,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
rjhar4
Anubis
11
3 / 2 / 2
6,128
613
3,869
4,887
1,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
18
18
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Atlas
0
1
1
0.5
W
Hou Yi
Beardus93
Hou Yi
0
0
1
0.5
W
Ne Zha
C0NR
Ne Zha
5
1
1
5.5
L
1
3
0
0.33
L
Hades
Envygov
Hades
1
7
1
0.21
W
Chaac
9
2
1
4.75
L
2
6
1
0.42
W
Cthulhu
TML_FAN_11
Cthulhu
1
0
3
2.5
W
Anubis
rjhar4
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,589
Damage
26,935
36,895
Taken
34,136
16,026
Mitigated
17,395
10,689
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,655
2,661
0
2,865
5,337
1,522
0
673
4,664
0
41,272
L
Atlas
3,053
1,288
0
2,355
6,862
3,871
0
1,435
5,427
10,560
242
W
Hou Yi
Beardus93
Hou Yi
4,659
2,758
0
1,352
4,101
1,454
0
782
3,319
0
40,430
W
Ne Zha
C0NR
Ne Zha
5,742
1,242
0
1,696
8,090
3,142
0
1,541
6,439
0
50,513
L
2,991
131
0
931
5,558
1,103
0
2,969
2,589
31,619
555
L
Hades
Envygov
Hades
2,700
674
0
1,801
8,977
6,808
0
485
8,492
21,348
0
W
Chaac
8,750
1,934
0
5,735
10,994
7,924
0
2,614
8,380
0
48,337
L
3,190
1,947
0
2,737
10,161
2,722
0
2,189
7,972
0
21,543
W
Cthulhu
TML_FAN_11
Cthulhu
3,915
395
210
1,895
6,064
3,163
0
1,829
4,214
34,069
2,285
W
Anubis
rjhar4
Anubis
3,869
78
0
2,264
4,887
1,712
0
1,419
3,112
43,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
31,521
245
Minions Killed
386
0
Camps Cleared
0
924,040
Distance Traveled
1,015,720
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,172
517
88
9
0
193,274
0
L
Atlas
4,793
479
8
1
0
178,775
1
W
Hou Yi
5,499
550
85
9
0
189,081
0
W
Ne Zha
6,063
606
87
9
0
229,121
1
L
Merlin
5,393
539
83
8
0
178,195
0
L
Hades
4,809
481
30
3
0
148,835
0
W
Chaac
7,661
766
85
9
0
188,270
0
L
Arachne
5,426
543
36
4
0
224,961
0
W
Cthulhu
6,170
617
48
5
0
216,213
4
W
Anubis
6,128
613
81
8
0
193,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role