Player Matchup

Artio
Artio
Cannon257
Artio
Level 157
God Stats
2W - 4L
1,510 SR
Queue Stats
380W - 390L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Dragoxxxfire
Zhong Kui
Level 156
God Stats
8W - 5L
1,656 SR
Queue Stats
331W - 311L
1,493 Elo+
Solo
Mercury
Mercury
LORDJANPIER
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,553 Elo+
Party 2
Nemesis
Nemesis
MaEl4599
Nemesis
Level 149
God Stats
0W - 1L
1,840 SR
Queue Stats
63W - 75L
1,478 Elo+
Party 2
Fafnir
Fafnir
yobas23
Fafnir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 91L
1,565 Elo+
Party 2
Team Averages
Level 154
1,601 SR
1,512 Elo+

VS

Team Averages
Level 140
1,446 SR
1,509 Elo+
Raijin
Raijin
 
Raijin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
N1GHTRIDER420
Artio
Level 156
God Stats
5W - 2L
1,516 SR
Queue Stats
776W - 840L
1,470 Elo+
Solo
Arachne
Arachne
SIMMER x x DOWN
Arachne
Level 148
God Stats
6W - 9L
1,412 SR
Queue Stats
464W - 490L
1,506 Elo+
Party 1
Poseidon
Poseidon
UnholyxKreation
Poseidon
Level 147
God Stats
10W - 9L
1,482 SR
Queue Stats
471W - 489L
1,506 Elo+
Party 1
Achilles
Achilles
svddn
Achilles
Level 113
God Stats
2W - 3L
1,320 SR
Queue Stats
270W - 264L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cannon257
Artio
13
3 / 6 / 2
7,635
694
5,924
14,897
13,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Dragoxxxfire
Zhong Kui
12
0 / 6 / 2
6,913
628
11,913
13,046
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
LORDJANPIER
Mercury
16
3 / 8 / 6
9,376
852
8,431
12,061
8,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
MaEl4599
Nemesis
15
4 / 6 / 3
9,018
820
9,965
13,644
9,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
yobas23
Fafnir
13
0 / 5 / 2
7,916
720
3,177
14,637
13,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 1 / 15
10,618
965
11,920
8,292
3,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 3 / 24
8,868
806
4,811
15,198
13,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 18
8,940
813
9,123
8,463
4,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
18
11 / 3 / 17
11,211
1,019
20,101
7,080
2,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
svddn
Achilles
16
8 / 1 / 18
10,078
916
13,187
12,396
16,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
10
Kills
31
31
Deaths
10
15
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
15
15.5
L
Artio
Cannon257
Artio
3
6
2
0.67
L
Zhong Kui
Dragoxxxfire
Zhong Kui
0
6
2
0.17
L
Mercury
LORDJANPIER
Mercury
3
8
6
0.75
L
Nemesis
MaEl4599
Nemesis
4
6
3
0.92
W
1
3
24
4.33
W
3
2
18
6
W
Poseidon
11
3
17
6.5
W
Achilles
svddn
Achilles
8
1
18
17
L
Fafnir
yobas23
Fafnir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
59,142
68,285
Taken
51,429
55,671
Mitigated
40,933
16,428
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,920
1,807
2,508
2,182
8,292
3,350
1,948
4,524
3,768
31,210
191
L
Artio
Cannon257
Artio
5,924
215
1,201
2,512
14,897
13,753
0
9,119
5,643
13,606
129
L
Zhong Kui
Dragoxxxfire
Zhong Kui
11,913
551
93
3,281
13,046
10,375
0
6,142
6,725
21,011
1,052
L
Mercury
LORDJANPIER
Mercury
8,431
1,902
251
997
12,061
8,313
0
5,748
5,982
309
18,725
L
Nemesis
MaEl4599
Nemesis
9,965
1,921
928
1,380
13,644
9,591
0
6,197
7,160
1,110
21,037
W
4,811
748
1,796
4,799
15,198
13,865
276
3,591
11,607
6,976
0
W
9,123
5,787
404
2,507
8,463
4,237
81
3,620
4,843
0
13,394
W
Poseidon
20,101
4,183
689
939
7,080
2,853
3,593
3,799
3,281
43,060
0
W
Achilles
svddn
Achilles
13,187
3,209
819
2,545
12,396
16,628
709
5,570
6,826
0
16,958
L
Fafnir
yobas23
Fafnir
3,177
947
2,608
3,177
14,637
13,639
0
9,519
4,729
9,969
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
49,715
112
Minions Killed
120
0
Camps Cleared
0
905,063
Distance Traveled
964,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,618
965
36
3
0
183,085
0
L
Artio
7,635
694
13
1
0
160,771
0
L
Zhong Kui
6,913
628
29
3
0
159,135
0
L
Mercury
9,376
852
30
3
0
222,286
0
L
Nemesis
9,018
820
28
3
0
184,861
0
W
Artio
8,868
806
2
0
0
217,001
0
W
Arachne
8,940
813
12
1
0
193,925
0
W
Poseidon
11,211
1,019
63
6
0
159,543
0
W
Achilles
10,078
916
7
1
0
211,443
0
L
Fafnir
7,916
720
12
1
0
178,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role