Player Matchup

Osiris
Osiris
Abinlord912
Osiris
Level 122
God Stats
1W - 0L
1,553 SR
Queue Stats
21W - 16L
1,466 Elo+
Party 1
King Arthur
King Arthur
ShizariTwinTail
King Arthur
Level 48
God Stats
37W - 36L
1,514 SR
Queue Stats
86W - 93L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
Wantingpand2
Ratatoskr
Level 48
God Stats
10W - 5L
1,641 SR
Queue Stats
48W - 63L
1,446 Elo+
Solo
Discordia
Discordia
YahelXY89
Discordia
Level 105
God Stats
14W - 10L
1,511 SR
Queue Stats
313W - 294L
1,434 Elo+
Solo
Hercules
Hercules
agentnutblaster
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,422 Elo+
Party 1
Team Averages
Level 70
1,544 SR
1,445 Elo+

VS

Team Averages
Level 81
1,621 SR
1,295 Elo+
Nu Wa
Nu Wa
Bianca4687
Nu Wa
Level 126
God Stats
99W - 70L
1,629 SR
Queue Stats
284W - 259L
1,439 Elo+
Solo
Nox
Nox
Deaths_Dealer97
Nox
Level 138
God Stats
2W - 2L
1,691 SR
Queue Stats
341W - 284L
1,419 Elo+
Solo
Ymir
Ymir
Diltattoo
Ymir
Level 32
God Stats
4W - 2L
1,783 SR
Queue Stats
8W - 12L
1,283 Elo+
Solo
Jing Wei
Jing Wei
MatoUzumaki
Jing Wei
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Thanatos
Thanatos
RueDeLaMort
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
5 / 0 / 9
8,623
575
3,118
10,100
9,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
ShizariTwinTail
King Arthur
13
3 / 1 / 3
8,629
575
5,202
11,047
8,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
Wantingpand2
Ratatoskr
15
5 / 0 / 7
8,975
598
8,457
8,886
2,990
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
YahelXY89
Discordia
12
10 / 1 / 4
8,699
580
10,734
6,548
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
2 / 1 / 5
8,026
535
4,101
9,730
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 2 / 0
6,560
437
5,729
8,286
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 5 / 1
5,719
381
2,556
7,339
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
1 / 4 / 0
5,457
364
1,395
9,340
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MatoUzumaki
Jing Wei
5
0 / 11 / 0
4,848
323
707
9,982
1,896
Thanatos
RueDeLaMort
Thanatos
6
0 / 4 / 0
5,020
335
1,199
7,141
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
25
Kills
2
3
Deaths
26
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
0
9
9.5
L
Nu Wa
1
2
0
0.5
L
0
5
1
0.1
L
Ymir
1
4
0
0.25
L
Jing Wei
MatoUzumaki
Jing Wei
0
11
0
0
L
Thanatos
RueDeLaMort
Thanatos
0
4
0
0
W
King Arthur
ShizariTwinTail
King Arthur
3
1
3
4.5
W
Ratatoskr
Wantingpand2
Ratatoskr
5
0
7
8.5
W
Discordia
YahelXY89
Discordia
10
1
4
12
W
Hercules
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
11,586
46,311
Taken
42,088
29,687
Mitigated
11,290
11,038
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,118
1,331
0
601
10,100
9,124
1,742
1,990
8,110
0
20,419
L
Nu Wa
5,729
1,361
0
145
8,286
1,800
0
2,618
5,286
32,388
0
L
2,556
503
156
846
7,339
2,057
0
1,365
5,854
21,924
0
L
Ymir
1,395
642
0
700
9,340
3,706
0
1,068
8,164
13,693
0
L
Jing Wei
MatoUzumaki
Jing Wei
707
464
0
0
9,982
1,896
63
3,160
6,546
0
5,569
L
Thanatos
RueDeLaMort
Thanatos
1,199
450
0
2,071
7,141
1,831
0
1,515
5,504
0
13,648
W
King Arthur
ShizariTwinTail
King Arthur
5,202
539
0
3,811
11,047
8,663
1,390
3,133
7,148
0
47,668
W
Ratatoskr
Wantingpand2
Ratatoskr
8,457
1,630
0
973
8,886
2,990
3,294
1,114
6,661
0
62,859
W
Discordia
YahelXY89
Discordia
10,734
300
0
1,607
6,548
1,741
2,211
2,052
4,496
49,489
0
W
Hercules
4,101
648
0
4,046
9,730
7,169
1,911
1,475
8,255
0
34,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,952
Gold Earned
27,604
323
Minions Killed
138
0
Camps Cleared
0
1,391,012
Distance Traveled
941,886
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,623
575
23
2
0
282,650
0
L
Nu Wa
6,560
437
53
4
0
253,956
1
L
Nox
5,719
381
34
2
0
167,911
0
L
Ymir
5,457
364
22
1
0
166,376
0
L
Jing Wei
4,848
323
5
0
0
213,911
0
L
Thanatos
5,020
335
24
2
0
139,732
0
W
King Arthur
8,629
575
85
6
0
251,139
0
W
Ratatoskr
8,975
598
99
7
0
338,169
0
W
Discordia
8,699
580
75
5
0
267,361
0
W
Hercules
8,026
535
41
3
0
251,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role