Player Matchup

Zeus
Zeus
Chaviaer
Zeus
Level 31
God Stats
2W - 0L
1,482 SR
Queue Stats
47W - 51L
1,485 Elo+
Party 2
Surtr
Surtr
NoobAsylum186
Surtr
Level 117
God Stats
5W - 1L
1,582 SR
Queue Stats
111W - 106L
1,475 Elo+
Party 2
Chaac
Chaac
SynatiixOP
Chaac
Level 69
God Stats
5W - 2L
1,492 SR
Queue Stats
11W - 8L
1,448 Elo+
Party 1
Hera
Hera
temp-68988227062
Hera
Level 137
God Stats
17W - 9L
1,583 SR
Queue Stats
164W - 157L
1,488 Elo+
Party 1
Ravana
Ravana
xEz2p-
Ravana
Level 109
God Stats
8W - 5L
1,679 SR
Queue Stats
276W - 274L
1,456 Elo+
Solo
Team Averages
Level 93
1,564 SR
1,470 Elo+

VS

Team Averages
Level 102
1,529 SR
1,451 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Fearanoma
Ne Zha
Level 149
God Stats
1W - 2L
1,605 SR
Queue Stats
321W - 313L
1,523 Elo+
Solo
Eset
Eset
SaviorLuxy
Eset
Level 63
God Stats
0W - 4L
1,091 SR
Queue Stats
66W - 82L
1,408 Elo+
Solo
Ymir
Ymir
Waaboiii
Ymir
Level 96
God Stats
1W - 2L
1,757 SR
Queue Stats
1W - 5L
1,339 Elo+
Solo
Sol
Sol
maggoter
Sol
Level 115
God Stats
1W - 2L
1,692 SR
Queue Stats
25W - 35L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 5 / 0
5,957
542
1,699
5,584
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 5 / 0
5,759
524
1,377
8,598
5,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
10
0 / 3 / 4
6,252
568
3,522
7,850
5,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 1
7,662
697
6,459
4,556
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
xEz2p-
Ravana
13
4 / 0 / 3
7,456
678
6,228
5,405
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
8 / 1 / 3
8,529
775
8,767
5,347
1,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Fearanoma
Ne Zha
11
2 / 3 / 2
6,119
556
3,226
9,444
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 0
6,039
549
1,078
2,923
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
1 / 2 / 6
5,974
543
4,005
6,637
2,321
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 0
6,576
598
3,257
7,218
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
14
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
1
3
9.5
W
Zeus
0
5
0
0
L
Ne Zha
Fearanoma
Ne Zha
2
3
2
1
W
0
5
0
0
L
2
2
0
1
W
Chaac
0
3
4
0.67
L
Ymir
1
2
6
2
L
1
2
0
0.5
W
6
1
1
6.5
W
Ravana
xEz2p-
Ravana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
20,333
31,993
Taken
31,569
15,478
Mitigated
9,745
8,146
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,767
6,357
0
2,334
5,347
1,867
1,692
870
4,477
0
76,167
W
Zeus
1,699
410
0
1,126
5,584
1,264
0
358
5,226
41,294
3,142
L
Ne Zha
Fearanoma
Ne Zha
3,226
1,488
0
4,395
9,444
2,962
0
913
8,517
0
32,353
W
1,377
715
0
2,107
8,598
5,330
94
1,667
6,931
652
12,170
L
1,078
430
0
325
2,923
904
0
356
2,545
28,738
0
W
Chaac
3,522
348
0
1,862
7,850
5,540
181
1,979
5,871
0
35,390
L
Ymir
4,005
992
71
1,511
6,637
2,321
218
2,184
4,349
15,115
288
L
3,257
868
0
2,394
7,218
1,691
0
3,435
3,537
49,019
3,012
W
6,459
1,085
89
652
4,556
1,490
687
2,763
1,793
44,571
729
W
Ravana
xEz2p-
Ravana
6,228
2,355
0
2,310
5,405
1,854
0
1,461
3,944
0
44,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,086
Gold Earned
33,237
363
Minions Killed
366
0
Camps Cleared
0
1,232,170
Distance Traveled
1,021,224
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,529
775
131
12
0
214,075
0
W
Zeus
5,957
542
107
10
0
219,073
0
L
Ne Zha
6,119
556
54
5
0
259,342
13
W
Surtr
5,759
524
16
1
0
257,640
4
L
Eset
6,039
549
64
6
0
121,302
0
W
Chaac
6,252
568
64
6
0
222,667
0
L
Ymir
5,974
543
31
3
0
209,216
3
L
Sol
6,576
598
86
8
0
217,289
2
W
Hera
7,662
697
99
9
0
243,557
0
W
Ravana
7,456
678
77
7
0
289,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role