Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AbeMomoz
Nu Wa
Level 172
God Stats
26W - 21L
1,587 SR
Queue Stats
177W - 174L
1,420 Elo+
Solo
Vulcan
Vulcan
Freddy19926223
Vulcan
Level 68
God Stats
27W - 16L
1,612 SR
Queue Stats
58W - 63L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
livelaughleprosy
Tsukuyomi
Level 41
God Stats
6W - 0L
1,944 SR
Queue Stats
52W - 76L
1,495 Elo+
Solo
Team Averages
Level 90
1,629 SR
1,459 Elo+

VS

Team Averages
Level 93
1,524 SR
1,466 Elo+
Raijin
Raijin
Faust The Lost
Raijin
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,480 Elo+
Party 2
Artio
Artio
Illusionova
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,499 Elo+
Solo
Ymir
Ymir
Sylocate
Ymir
Level 142
God Stats
62W - 49L
1,587 SR
Queue Stats
116W - 103L
1,519 Elo+
Solo
Neith
Neith
blackkina
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
felipefda12
Kukulkan
Level 62
God Stats
94W - 93L
1,532 SR
Queue Stats
154W - 172L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 0 / 4
7,072
1,179
2,626
2,276
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
12
1 / 0 / 3
6,505
1,084
2,536
1,107
370
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
AbeMomoz
Nu Wa
12
2 / 0 / 6
7,237
1,206
6,120
3,358
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 0 / 4
6,941
1,157
4,480
753
232
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
12
2 / 0 / 4
6,856
1,143
5,828
4,831
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

376

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,176
1,029
4,210
5,645
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
6,184
1,031
441
5,376
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
10
0 / 1 / 0
6,006
1,001
173
3,514
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
blackkina
Neith
11
0 / 3 / 0
6,042
1,007
2,931
6,637
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
felipefda12
Kukulkan
11
0 / 1 / 0
6,414
1,069
2,166
2,523
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
9
Kills
0
0
Deaths
9
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
4
4
W
Artemis
 
Artemis
1
0
3
2.5
W
Nu Wa
AbeMomoz
Nu Wa
2
0
6
5
L
0
2
0
0
W
2
0
4
4
L
0
2
0
0
L
Ymir
0
1
0
0
L
Neith
blackkina
Neith
0
3
0
0
L
Kukulkan
felipefda12
Kukulkan
0
1
0
0
W
Tsukuyomi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
9,921
12,325
Taken
23,695
4,135
Mitigated
8,635
2,377
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,626
472
0
869
2,276
715
0
738
1,458
0
16,239
W
Artemis
 
Artemis
2,536
870
0
0
1,107
370
0
588
465
0
11,692
W
Nu Wa
AbeMomoz
Nu Wa
6,120
1,099
0
0
3,358
1,048
0
1,714
1,430
13,234
0
L
4,210
44
0
233
5,645
1,545
0
2,587
2,813
11,833
504
W
4,480
108
491
295
753
232
0
461
220
15,111
0
L
441
0
0
1,029
5,376
3,175
0
1,865
3,482
1,811
0
L
Ymir
173
86
0
324
3,514
1,564
0
1,602
1,823
4,976
0
L
Neith
blackkina
Neith
2,931
499
0
224
6,637
1,626
0
3,290
3,163
0
11,050
L
Kukulkan
felipefda12
Kukulkan
2,166
84
0
0
2,523
725
0
617
1,814
27,737
0
W
Tsukuyomi
5,828
1,199
0
722
4,831
1,770
0
2,673
1,954
0
15,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
30,822
119
Minions Killed
125
6
Camps Cleared
3
577,447
Distance Traveled
429,389
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,072
1,179
43
7
3
110,813
0
W
Artemis
6,505
1,084
19
3
2
108,364
0
W
Nu Wa
7,237
1,206
22
4
1
101,911
0
L
Raijin
6,176
1,029
34
6
0
104,577
0
W
Vulcan
6,941
1,157
22
4
0
123,979
0
L
Artio
6,184
1,031
4
1
1
69,869
0
L
Ymir
6,006
1,001
3
1
0
46,576
2
L
Neith
6,042
1,007
23
4
2
103,704
0
L
Kukulkan
6,414
1,069
61
10
0
104,663
0
W
Tsukuyomi
6,856
1,143
13
2
0
132,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role