Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
I-ShadowWalker-1
Rama
Level 108
God Stats
28W - 25L
1,567 SR
Queue Stats
148W - 124L
1,547 Elo+
Solo
Thor
Thor
Packman56
Thor
Level 146
God Stats
4W - 2L
1,627 SR
Queue Stats
91W - 86L
1,470 Elo+
Party 2
Chaac
Chaac
banana126
Chaac
Level 147
God Stats
32W - 34L
1,607 SR
Queue Stats
166W - 158L
1,460 Elo+
Party 2
Atlas
Atlas
hhopskotch
Atlas
Level 73
God Stats
47W - 33L
1,542 SR
Queue Stats
53W - 40L
1,567 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,509 Elo+

VS

Team Averages
Level 152
1,565 SR
1,530 Elo+
Thoth
Thoth
GreivinM28
Thoth
Level 142
God Stats
4W - 2L
1,566 SR
Queue Stats
467W - 448L
1,494 Elo+
Solo
Ne Zha
Ne Zha
MerinoGalvan751
Ne Zha
Level 148
God Stats
2W - 2L
1,490 SR
Queue Stats
287W - 268L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
PaksTop
Kumbhakarna
Level 144
God Stats
6W - 10L
1,499 SR
Queue Stats
141W - 122L
1,565 Elo+
Party 1
Chiron
Chiron
Smurf_4_2_0
Chiron
Level 127
God Stats
11W - 9L
1,614 SR
Queue Stats
353W - 315L
1,571 Elo+
Solo
Anubis
Anubis
TheDarkGodX
Anubis
Level 197
God Stats
26W - 17L
1,654 SR
Queue Stats
161W - 145L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 2
6,466
588
7,236
5,485
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,066
551
3,758
7,922
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
11
2 / 1 / 0
5,749
523
3,036
6,844
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
banana126
Chaac
9
0 / 7 / 0
5,629
512
4,138
11,059
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
8
0 / 5 / 0
4,511
410
4,305
10,692
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
0 / 2 / 1
6,669
606
2,964
5,796
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 1
6,778
616
2,475
9,247
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
PaksTop
Kumbhakarna
10
1 / 0 / 7
6,648
604
3,482
11,312
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
13
5 / 0 / 2
7,122
647
6,875
5,775
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
14
9 / 0 / 1
9,110
828
11,653
6,761
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
18
19
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Thoth
0
2
1
0.25
L
0
4
0
0
W
3
1
1
3.5
L
Thor
2
1
0
2
W
Kumbhakarna
PaksTop
Kumbhakarna
1
0
7
4.5
W
Chiron
5
0
2
6
W
Anubis
9
0
1
9.5
L
Chaac
banana126
Chaac
0
7
0
0
L
Atlas
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
27,449
42,002
Taken
38,891
16,551
Mitigated
14,771
9,440
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,236
1,423
0
1,064
5,485
1,375
0
2,480
3,005
45,203
2,644
W
Thoth
2,964
128
0
500
5,796
1,526
0
3,537
2,259
52,429
0
L
3,758
3,284
0
2,360
7,922
2,328
0
1,485
6,437
0
42,180
W
2,475
208
0
2,360
9,247
3,355
0
1,828
7,419
0
50,318
L
Thor
3,036
576
0
3,240
6,844
1,896
0
2,495
4,349
0
40,271
W
Kumbhakarna
PaksTop
Kumbhakarna
3,482
522
141
3,946
11,312
5,659
237
2,471
8,531
18,076
861
W
Chiron
6,875
2,521
535
2,354
5,775
1,520
624
1,687
3,975
0
49,697
W
Anubis
11,653
604
0
3,646
6,761
2,711
290
1,271
5,416
64,871
487
L
Chaac
banana126
Chaac
4,138
417
0
1,742
11,059
6,263
0
7,611
3,448
0
36,074
L
Atlas
4,305
1,153
0
1,034
10,692
4,689
0
3,607
7,085
17,083
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
36,327
338
Minions Killed
413
0
Camps Cleared
0
1,112,703
Distance Traveled
1,157,384
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,466
588
96
9
0
221,362
0
W
Thoth
6,669
606
101
9
0
231,033
0
L
Rama
6,066
551
81
7
0
226,071
0
W
Ne Zha
6,778
616
84
8
0
281,773
0
L
Thor
5,749
523
75
7
0
254,313
0
W
Kumbhakarna
6,648
604
19
2
0
215,341
2
W
Chiron
7,122
647
86
8
0
233,815
2
W
Anubis
9,110
828
123
11
0
195,422
6
L
Chaac
5,629
512
72
7
0
181,498
2
L
Atlas
4,511
410
14
1
0
229,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role