Player Matchup

Chang'e
Chang'e
Blutengel626
Chang'e
Level 102
God Stats
1W - 4L
1,327 SR
Queue Stats
165W - 168L
1,451 Elo+
Party 1
Freya
Freya
DeadHobGoblin
Freya
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,337 Elo+
Party 1
Odin
Odin
DemonStorm667
Odin
Level 121
God Stats
1W - 3L
1,273 SR
Queue Stats
163W - 165L
1,446 Elo+
Party 1
Loki
Loki
hammam_7909
Loki
Level 97
God Stats
1W - 0L
1,382 SR
Queue Stats
33W - 31L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
reelRickSanchez
Kumbhakarna
Level 88
God Stats
4W - 0L
1,852 SR
Queue Stats
99W - 94L
1,548 Elo+
Solo
Team Averages
Level 96
1,467 SR
1,452 Elo+

VS

Team Averages
Level 124
1,488 SR
1,465 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KillerCrockabear
Erlang Shen
Level 64
God Stats
1W - 3L
1,226 SR
Queue Stats
333W - 374L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
MEAYERS
Guan Yu
Level 129
God Stats
1W - 1L
1,710 SR
Queue Stats
102W - 119L
1,477 Elo+
Solo
He Bo
He Bo
NukSuKao
He Bo
Level 122
God Stats
2W - 2L
1,637 SR
Queue Stats
212W - 222L
1,459 Elo+
Party 2
Hercules
Hercules
xOG Ironside
Hercules
Level 130
God Stats
2W - 5L
1,364 SR
Queue Stats
190W - 207L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blutengel626
Chang'e
20
5 / 0 / 21
13,870
730
12,001
11,607
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
7 / 3 / 18
13,460
708
17,670
14,190
7,707
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

20
14 / 5 / 18
15,003
790
26,819
25,985
38,472
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 2 / 21
14,764
777
23,928
24,275
13,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
reelRickSanchez
Kumbhakarna
20
2 / 2 / 26
13,092
689
17,930
26,948
32,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
16
2 / 11 / 3
10,250
539
17,511
28,161
44,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
KillerCrockabear
Erlang Shen
20
1 / 8 / 7
12,449
655
12,344
27,994
33,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
MEAYERS
Guan Yu
2
0 / 4 / 1
4,952
261
0
2,457
666
He Bo
NukSuKao
He Bo
20
6 / 7 / 4
12,211
643
26,262
16,677
7,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xOG Ironside
Hercules
20
2 / 6 / 6
11,866
625
18,908
33,520
35,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
32
36
Kills
11
12
Deaths
36
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
11
3
0.32
W
Chang'e
Blutengel626
Chang'e
5
0
21
15.5
W
7
3
18
5.33
W
14
5
18
4.6
L
Erlang Shen
KillerCrockabear
Erlang Shen
1
8
7
0.56
L
Guan Yu
MEAYERS
Guan Yu
0
4
1
0.13
L
He Bo
NukSuKao
He Bo
6
7
4
1.14
W
8
2
21
9.25
W
Kumbhakarna
reelRickSanchez
Kumbhakarna
2
2
26
7.5
L
Hercules
xOG Ironside
Hercules
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,348
Damage
75,025
103,005
Taken
108,809
100,990
Mitigated
122,238
46,717
Healing
27,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
17,511
12,281
1,190
3,100
28,161
44,593
0
13,627
14,534
34,963
189
W
Chang'e
Blutengel626
Chang'e
12,001
1,799
19,624
6,987
11,607
8,444
1,495
4,413
7,005
26,225
444
W
17,670
5,117
687
2,087
14,190
7,707
2,597
5,879
8,187
29,380
2,893
W
26,819
4,288
1,542
3,084
25,985
38,472
945
9,591
14,858
10,497
38,492
L
Erlang Shen
KillerCrockabear
Erlang Shen
12,344
6,507
1,028
7,249
27,994
33,133
0
13,731
14,263
0
41,303
L
Guan Yu
MEAYERS
Guan Yu
0
0
0
0
2,457
666
0
833
1,624
0
0
L
He Bo
NukSuKao
He Bo
26,262
2,051
1,629
2,395
16,677
7,883
0
5,627
11,050
49,165
766
W
23,928
6,246
1,217
4,040
24,275
13,553
2,540
10,381
13,576
0
63,158
W
Kumbhakarna
reelRickSanchez
Kumbhakarna
17,930
1,423
3,184
4,265
26,948
32,814
816
12,874
13,470
35,538
1,184
L
Hercules
xOG Ironside
Hercules
18,908
3,287
208
11,195
33,520
35,963
0
17,700
15,820
0
37,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,189
Gold Earned
51,728
200
Minions Killed
159
0
Camps Cleared
0
1,893,167
Distance Traveled
1,193,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
10,250
539
26
1
0
249,645
0
W
Chang'e
13,870
730
36
2
0
381,609
0
W
Freya
13,460
708
24
1
0
319,294
0
W
Odin
15,003
790
43
2
0
353,682
0
L
Erlang Shen
12,449
655
51
3
0
312,579
0
L
Guan Yu
4,952
261
0
0
0
0
0
L
He Bo
12,211
643
47
2
0
299,029
0
W
Loki
14,764
777
69
4
0
433,653
0
W
Kumbhakarna
13,092
689
28
1
0
404,929
0
L
Hercules
11,866
625
35
2
0
332,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role