Player Matchup

Vulcan
Vulcan
ByronWow
Vulcan
Level 128
God Stats
0W - 1L
1,416 SR
Queue Stats
73W - 69L
1,529 Elo+
Solo
Skadi
Skadi
MrCynical15
Skadi
Level 129
God Stats
0W - 4L
1,154 SR
Queue Stats
34W - 32L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
NekomancerUwU
Cthulhu
Level 83
God Stats
0W - 4L
1,148 SR
Queue Stats
12W - 17L
1,401 Elo+
Party 2
Mulan
Mulan
Ronin1220
Mulan
Level 84
God Stats
8W - 9L
1,517 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 2
Arachne
Arachne
UnsoundDragon98
Arachne
Level 101
God Stats
3W - 3L
1,624 SR
Queue Stats
18W - 21L
1,445 Elo+
Party 2
Team Averages
Level 105
1,372 SR
1,472 Elo+

VS

Team Averages
Level 142
1,575 SR
1,517 Elo+
Medusa
Medusa
Beliefs rS
Medusa
Level 129
God Stats
1W - 1L
1,508 SR
Queue Stats
46W - 49L
1,466 Elo+
Solo
Loki
Loki
El-Prin-2
Loki
Level 142
God Stats
4W - 3L
1,666 SR
Queue Stats
94W - 87L
1,477 Elo+
Party 1
Merlin
Merlin
FLYINGFATMAN83
Merlin
Level 129
God Stats
13W - 7L
1,628 SR
Queue Stats
123W - 116L
1,566 Elo+
Solo
Neith
Neith
ShinobiYingYang
Neith
Level 153
God Stats
4W - 7L
1,397 SR
Queue Stats
231W - 223L
1,498 Elo+
Solo
Vulcan
Vulcan
TONY-STARK-01-PR
Vulcan
Level 158
God Stats
36W - 23L
1,676 SR
Queue Stats
92W - 80L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ByronWow
Vulcan
10
1 / 4 / 1
5,690
517
4,254
7,070
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 2 / 0
6,751
614
4,326
7,143
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
10
0 / 0 / 3
5,589
508
3,930
8,124
4,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Ronin1220
Mulan
10
0 / 4 / 0
5,630
512
2,294
11,004
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 1
6,113
556
2,609
8,746
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beliefs rS
Medusa
11
1 / 2 / 0
6,140
558
5,808
7,016
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
11
3 / 0 / 0
6,135
558
4,387
7,456
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 0
7,148
650
6,182
4,792
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,383
489
3,996
5,354
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 0 / 1
6,935
630
8,697
4,695
2,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
13
13
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Beliefs rS
Medusa
1
2
0
0.5
L
Vulcan
ByronWow
Vulcan
1
4
1
0.38
W
Loki
3
0
0
3
W
5
2
0
2.5
L
3
2
0
1.5
L
Cthulhu
0
0
3
1.5
L
Mulan
Ronin1220
Mulan
0
4
0
0
W
0
2
2
0.5
W
4
0
1
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
29,070
42,087
Taken
29,313
16,448
Mitigated
10,080
10,412
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Beliefs rS
Medusa
5,808
1,699
0
1,144
7,016
2,275
0
1,412
5,604
0
45,218
L
Vulcan
ByronWow
Vulcan
4,254
66
0
685
7,070
2,318
0
3,677
3,075
35,587
0
W
Loki
4,387
701
0
4,945
7,456
2,159
0
1,883
5,573
0
41,473
W
6,182
59
0
1,009
4,792
1,467
0
1,800
2,992
47,550
1,204
L
4,326
1,415
0
352
7,143
2,363
401
0
7,143
0
54,028
L
Cthulhu
3,930
400
1,571
2,775
8,124
4,309
0
165
7,931
21,497
0
L
Mulan
Ronin1220
Mulan
2,294
111
0
3,152
11,004
4,132
0
7,499
3,505
0
35,822
W
3,996
840
0
1,223
5,354
1,400
0
3,089
2,265
0
35,660
W
8,697
45
0
2,599
4,695
2,779
0
0
4,695
48,074
1,562
L
2,609
1,848
0
1,877
8,746
3,326
0
2,706
5,968
0
38,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
31,741
338
Minions Killed
394
0
Camps Cleared
0
1,132,205
Distance Traveled
1,149,858
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,140
558
86
8
0
235,703
2
L
Vulcan
5,690
517
67
6
0
218,160
3
W
Loki
6,135
558
75
7
0
263,694
0
W
Merlin
7,148
650
100
9
0
209,391
0
L
Skadi
6,751
614
98
9
0
217,807
0
L
Cthulhu
5,589
508
36
3
0
238,033
0
L
Mulan
5,630
512
71
6
0
198,512
5
W
Neith
5,383
489
65
6
0
216,593
2
W
Vulcan
6,935
630
68
6
0
224,477
1
L
Arachne
6,113
556
66
6
0
259,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role