Player Matchup

Ne Zha
Ne Zha
DestroyerJ21
Ne Zha
Level 107
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 16L
1,590 Elo+
Party 2
King Arthur
King Arthur
Dr Banhammer13
King Arthur
Level 75
God Stats
10W - 11L
1,477 SR
Queue Stats
156W - 126L
1,561 Elo+
Solo
Nut
Nut
Then9t
Nut
Level 86
God Stats
50W - 22L
1,704 SR
Queue Stats
83W - 49L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
XxZEPPAxX
Ah Puch
Level 157
God Stats
28W - 18L
1,631 SR
Queue Stats
558W - 536L
1,472 Elo+
Solo
Terra
Terra
colossalpingu
Terra
Level 157
God Stats
6W - 6L
1,649 SR
Queue Stats
396W - 369L
1,522 Elo+
Party 2
Team Averages
Level 116
1,635 SR
1,554 Elo+

VS

Team Averages
Level 104
1,460 SR
1,567 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Foursk1nBlyat
Fenrir
Level 28
God Stats
1W - 0L
1,337 SR
Queue Stats
11W - 5L
1,657 Elo+
Party 1
Bellona
Bellona
asianpeppers
Bellona
Level 97
God Stats
2W - 0L
1,693 SR
Queue Stats
17W - 13L
1,593 Elo+
Party 1
Achilles
Achilles
nosoysmrf
Achilles
Level 109
God Stats
51W - 40L
1,584 SR
Queue Stats
463W - 416L
1,505 Elo+
Solo
Geb
Geb
zarrowthedon
Geb
Level 129
God Stats
1W - 0L
1,187 SR
Queue Stats
12W - 8L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
3 / 2 / 4
5,715
572
2,940
6,939
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Dr Banhammer13
King Arthur
7
0 / 2 / 0
4,487
449
3,153
6,506
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nut
Then9t
Nut
12
2 / 1 / 4
6,553
655
7,819
5,862
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
XxZEPPAxX
Ah Puch
10
1 / 3 / 1
5,239
524
2,506
5,129
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 2
5,501
550
4,040
9,126
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 2 / 1
7,074
707
6,705
5,730
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 3
6,490
649
5,005
7,113
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
asianpeppers
Bellona
10
0 / 2 / 1
5,231
523
2,582
7,765
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
nosoysmrf
Achilles
12
2 / 0 / 2
6,890
689
5,010
6,319
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 3
5,094
509
2,205
7,826
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
9
9
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
1
2.25
L
Ne Zha
3
2
4
2.5
L
King Arthur
Dr Banhammer13
King Arthur
0
2
0
0
W
3
2
3
2.25
L
Nut
Then9t
Nut
2
1
4
4
L
Ah Puch
XxZEPPAxX
Ah Puch
1
3
1
0.5
W
Bellona
asianpeppers
Bellona
0
2
1
0.25
L
3
1
2
4
W
Achilles
nosoysmrf
Achilles
2
0
2
3
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
21,507
33,562
Taken
34,753
16,501
Mitigated
16,274
12,521
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,705
148
973
3,346
5,730
1,671
627
2,418
3,312
45,536
1,299
L
Ne Zha
2,940
1,110
0
3,337
6,939
2,369
0
1,022
5,917
0
33,485
L
King Arthur
Dr Banhammer13
King Arthur
3,153
372
0
1,460
6,506
4,221
0
891
5,615
805
19,734
W
5,005
1,293
0
3,372
7,113
2,246
0
1,087
6,026
0
43,104
L
Nut
Then9t
Nut
7,819
5,200
0
3,318
5,862
1,870
129
467
5,395
0
53,488
L
Ah Puch
XxZEPPAxX
Ah Puch
2,506
94
0
1,601
5,129
1,614
0
3,636
1,493
30,138
0
W
Bellona
asianpeppers
Bellona
2,582
1,397
0
1,987
7,765
3,879
0
388
7,377
0
33,436
L
4,040
1,209
225
2,580
9,126
6,427
0
2,746
6,380
18,698
557
W
Achilles
nosoysmrf
Achilles
5,010
1,554
0
3,252
6,319
3,718
0
1,247
5,072
0
48,280
W
2,205
314
0
1,484
7,826
4,760
0
2,117
5,709
12,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
30,779
290
Minions Killed
363
0
Camps Cleared
0
982,995
Distance Traveled
1,128,891
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,074
707
107
11
0
199,442
0
L
Ne Zha
5,715
572
62
6
0
240,305
0
L
King Arthur
4,487
449
39
4
0
150,351
0
W
Fenrir
6,490
649
86
9
0
251,313
2
L
Nut
6,553
655
100
10
0
193,804
0
L
Ah Puch
5,239
524
62
6
0
178,765
2
W
Bellona
5,231
523
73
7
0
233,209
0
L
Terra
5,501
550
27
3
0
219,770
4
W
Achilles
6,890
689
84
8
0
206,203
2
W
Geb
5,094
509
13
1
0
238,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role