Player Matchup

Hades
Hades
CrazyBristol94
Hades
Level 83
God Stats
33W - 27L
1,529 SR
Queue Stats
48W - 46L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
Da_Phenom11
Sun Wukong
Level 89
God Stats
2W - 1L
1,601 SR
Queue Stats
3W - 3L
1,614 Elo+
Party 2
Chang'e
Chang'e
Lyceon
Chang'e
Level 91
God Stats
1W - 3L
1,445 SR
Queue Stats
10W - 29L
1,274 Elo+
Party 1
Jormungandr
Jormungandr
Solenoir
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,237 Elo+
Party 1
Anhur
Anhur
iSlangHouses
Anhur
Level 124
God Stats
4W - 3L
1,559 SR
Queue Stats
50W - 56L
1,473 Elo+
Party 2
Team Averages
Level 88
1,527 SR
1,419 Elo+

VS

Team Averages
Level 128
1,549 SR
1,608 Elo+
Hachiman
Hachiman
Eikon
Hachiman
Level 192
God Stats
2W - 3L
1,501 SR
Queue Stats
411W - 352L
1,678 Elo+
Party 3
Mulan
Mulan
RavenStormglory
Mulan
Level 155
God Stats
15W - 9L
1,606 SR
Queue Stats
291W - 234L
1,625 Elo+
Party 3
Aphrodite
Aphrodite
XxUxRxCuteAFxX
Aphrodite
Level 22
God Stats
2W - 1L
1,494 SR
Queue Stats
47W - 28L
1,628 Elo+
Party 3
Sol
Sol
baettle
Sol
Level 118
God Stats
1W - 1L
1,714 SR
Queue Stats
30W - 25L
1,509 Elo+
Solo
Atlas
Atlas
iPhilAmazing
Atlas
Level 153
God Stats
4W - 9L
1,432 SR
Queue Stats
353W - 319L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
7,794
779
6,724
15,089
6,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Da_Phenom11
Sun Wukong
13
0 / 3 / 2
7,689
769
5,079
10,929
6,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Lyceon
Chang'e
13
0 / 5 / 4
7,800
780
3,597
10,263
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Solenoir
Jormungandr
14
1 / 4 / 0
7,842
784
4,252
10,332
7,923
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
2 / 1 / 2
8,703
870
7,467
11,584
3,700
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eikon
Hachiman
17
7 / 0 / 3
10,292
1,029
12,684
8,963
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 10
8,736
874
11,069
12,292
10,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
XxUxRxCuteAFxX
Aphrodite
14
3 / 1 / 8
8,664
866
7,714
6,624
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
16
5 / 0 / 9
9,496
950
10,431
6,814
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 1 / 10
9,036
904
11,483
8,111
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
4
Kills
20
20
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Sun Wukong
Da_Phenom11
Sun Wukong
0
3
2
0.33
W
Hachiman
Eikon
Hachiman
7
0
3
8.5
L
Chang'e
Lyceon
Chang'e
0
5
4
0.4
W
1
2
10
3
L
Jormungandr
Solenoir
Jormungandr
1
4
0
0.25
W
Aphrodite
XxUxRxCuteAFxX
Aphrodite
3
1
8
7
W
Sol
5
0
9
9.5
W
4
1
10
9
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,119
Damage
53,381
58,197
Taken
42,804
28,449
Mitigated
26,136
15,288
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,724
593
0
2,374
15,089
6,465
0
8,687
6,215
15,017
0
L
Sun Wukong
Da_Phenom11
Sun Wukong
5,079
308
0
488
10,929
6,903
0
4,201
6,611
0
15,648
W
Hachiman
Eikon
Hachiman
12,684
8,455
0
5,560
8,963
3,369
1,120
3,232
5,573
0
43,712
L
Chang'e
Lyceon
Chang'e
3,597
0
4,672
3,218
10,263
3,458
0
6,527
3,532
11,463
126
W
11,069
1,136
0
1,472
12,292
10,028
0
4,081
8,045
886
26,276
L
Jormungandr
Solenoir
Jormungandr
4,252
713
425
515
10,332
7,923
0
4,558
5,472
18,788
0
W
Aphrodite
XxUxRxCuteAFxX
Aphrodite
7,714
299
6,782
4,211
6,624
2,982
221
2,816
3,720
15,807
537
W
Sol
10,431
2,539
0
1,518
6,814
2,112
662
1,125
5,689
28,463
1,028
W
11,483
3,348
0
1,363
8,111
7,645
0
2,719
5,270
22,840
936
L
7,467
4,328
0
3,596
11,584
3,700
47
5,103
6,232
0
23,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
46,224
140
Minions Killed
216
0
Camps Cleared
0
961,825
Distance Traveled
999,824
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,794
779
18
2
0
176,981
0
L
Sun Wukong
7,689
769
23
2
0
207,745
0
W
Hachiman
10,292
1,029
74
7
0
198,995
0
L
Chang'e
7,800
780
23
2
0
187,765
0
W
Mulan
8,736
874
42
4
0
208,724
0
L
Jormungandr
7,842
784
28
3
0
192,885
0
W
Aphrodite
8,664
866
29
3
0
202,272
0
W
Sol
9,496
950
50
5
0
196,803
0
W
Atlas
9,036
904
21
2
0
193,030
3
L
Anhur
8,703
870
48
5
0
196,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role