Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
ILUVCHIM
Cabrakan
Level 68
God Stats
0W - 2L
1,249 SR
Queue Stats
65W - 77L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
ItzTroller42
Danzaburou
Level 26
God Stats
1W - 3L
1,582 SR
Queue Stats
77W - 95L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
JoyfulMarker262
Cthulhu
Level 96
God Stats
11W - 6L
1,624 SR
Queue Stats
625W - 625L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
WithSicktk
Cu Chulainn
Level 32
God Stats
1W - 5L
1,159 SR
Queue Stats
26W - 54L
1,235 Elo+
Solo
Team Averages
Level 74
1,423 SR
1,397 Elo+

VS

Team Averages
Level 71
1,502 SR
1,469 Elo+
Merlin
Merlin
KornFL
Merlin
Level 67
God Stats
1W - 4L
1,226 SR
Queue Stats
112W - 111L
1,494 Elo+
Party 2
Skadi
Skadi
NevilleAyanami
Skadi
Level 102
God Stats
1W - 0L
1,229 SR
Queue Stats
13W - 10L
1,433 Elo+
Solo
Cliodhna
Cliodhna
Shanita_Dee
Cliodhna
Level 60
God Stats
62W - 61L
1,548 SR
Queue Stats
128W - 124L
1,463 Elo+
Party 1
Olorun
Olorun
c0nterXc0nter
Olorun
Level 41
God Stats
18W - 17L
1,753 SR
Queue Stats
76W - 78L
1,480 Elo+
Party 1
Charon
Charon
rCWBY
Charon
Level 84
God Stats
2W - 0L
1,756 SR
Queue Stats
33W - 28L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
5 / 5 / 1
8,903
524
12,296
16,967
8,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
ILUVCHIM
Cabrakan
14
3 / 7 / 1
8,769
516
7,512
13,473
9,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ItzTroller42
Danzaburou
13
0 / 6 / 4
7,842
461
5,401
13,356
4,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 2 / 2
8,218
483
9,798
12,024
10,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
WithSicktk
Cu Chulainn
14
1 / 3 / 4
8,072
475
7,378
14,327
11,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KornFL
Merlin
17
9 / 1 / 5
10,964
645
15,059
11,316
5,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 8 / 7
7,247
426
6,372
11,792
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
Shanita_Dee
Cliodhna
15
7 / 3 / 8
9,274
546
9,302
12,252
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 5
9,298
547
8,349
8,875
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
rCWBY
Charon
13
2 / 2 / 8
8,620
507
6,606
13,590
11,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
16
Kills
22
23
Deaths
17
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
5
1
1.1
L
Cabrakan
ILUVCHIM
Cabrakan
3
7
1
0.5
L
Danzaburou
ItzTroller42
Danzaburou
0
6
4
0.33
L
7
2
2
4
W
Merlin
KornFL
Merlin
9
1
5
11.5
W
1
8
7
0.56
W
Cliodhna
Shanita_Dee
Cliodhna
7
3
8
3.67
L
Cu Chulainn
WithSicktk
Cu Chulainn
1
3
4
1
W
3
3
5
1.83
W
Charon
rCWBY
Charon
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
45,688
70,147
Taken
57,825
44,410
Mitigated
29,834
16,199
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,296
7,030
0
5,328
16,967
8,403
0
4,966
12,001
0
86,744
L
Cabrakan
ILUVCHIM
Cabrakan
7,512
617
0
2,315
13,473
9,672
0
8,498
4,975
44,192
641
L
Danzaburou
ItzTroller42
Danzaburou
5,401
1,661
0
4,224
13,356
4,632
0
5,001
8,355
0
57,638
L
9,798
638
231
3,277
12,024
10,326
300
5,747
6,277
29,925
0
W
Merlin
KornFL
Merlin
15,059
1,075
121
6,094
11,316
5,570
39
5,254
6,062
85,815
1,100
W
6,372
1,662
0
471
11,792
4,341
0
5,837
5,955
0
36,275
W
Cliodhna
Shanita_Dee
Cliodhna
9,302
1,353
0
3,248
12,252
4,641
58
663
11,589
0
57,742
L
Cu Chulainn
WithSicktk
Cu Chulainn
7,378
1,198
0
824
14,327
11,377
0
5,683
8,644
262
56,074
W
8,349
3,188
410
3,330
8,875
3,473
460
2,110
6,765
54,968
873
W
Charon
rCWBY
Charon
6,606
1,676
0
3,182
13,590
11,809
0
3,373
10,217
20,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
45,403
415
Minions Killed
390
0
Camps Cleared
0
1,591,055
Distance Traveled
1,598,021
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,903
524
126
7
0
361,657
0
L
Cabrakan
8,769
516
79
5
0
271,806
0
L
Danzaburou
7,842
461
85
5
0
302,710
0
L
Cthulhu
8,218
483
47
3
0
323,152
0
W
Merlin
10,964
645
130
8
0
310,227
0
W
Skadi
7,247
426
54
3
0
294,237
4
W
Cliodhna
9,274
546
84
5
0
358,600
3
L
Cu Chulainn
8,072
475
78
5
0
331,730
0
W
Olorun
9,298
547
93
5
0
315,458
6
W
Charon
8,620
507
29
2
0
319,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role