Player Matchup

Nemesis
Nemesis
Grandmaster
Faυna
Nemesis
Grandmaster
Level 159
God Stats
8W - 0L
1,948 SR
Queue Stats
408W - 81L
3,161 MMR
Party 1
Charybdis
Charybdis
Grandmaster
Kreshoa
Charybdis
Grandmaster
Level 212
God Stats
67W - 8L
2,080 SR
Queue Stats
770W - 141L
3,166 MMR
Party 1
Terra
Terra
Grandmaster
TrueTrepid
Terra
Grandmaster
Level 232
God Stats
27W - 5L
1,914 SR
Queue Stats
430W - 90L
3,161 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 201
1,981 SR
3,163 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,476 SR
2,112 MMR
Ratatoskr
Ratatoskr
Masters
CardiacS69
Ratatoskr
Masters
Level 122
God Stats
3W - 4L
1,429 SR
Queue Stats
1,030W - 1,131L
2,115 MMR
Solo
Vulcan
Vulcan
Platinum IV
IPeRcEpTi0n
Vulcan
Platinum IV
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,925 MMR
Solo
Cthulhu
Cthulhu
Diamond II
chiquen55
Cthulhu
Diamond II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
2,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Faυna
Nemesis
15
5 / 0 / 7
9,376
938
9,525
7,523
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Kreshoa
Charybdis
16
7 / 0 / 5
9,560
956
12,893
8,266
3,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
15
2 / 2 / 10
8,638
864
5,945
11,806
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AresCerberusKuzenboXing TianSerqet

VS

Bans
FafnirChironAchillesXbalanqueDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CardiacS69
Ratatoskr
12
1 / 4 / 0
7,520
752
3,682
8,291
2,609
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
12
0 / 7 / 0
6,879
688
3,949
7,346
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
chiquen55
Cthulhu
14
1 / 3 / 1
7,553
755
6,659
14,916
13,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CardiacS69
Ratatoskr
1
4
0
0.25
W
Nemesis
Faυna
Nemesis
5
0
7
8.5
L
Vulcan
0
7
0
0
W
Charybdis
Kreshoa
Charybdis
7
0
5
9.5
W
Terra
2
2
10
3.5
L
Cthulhu
chiquen55
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,363
Damage
14,290
27,595
Taken
30,553
17,871
Mitigated
18,678
12,309
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CardiacS69
Ratatoskr
3,682
192
0
800
8,291
2,609
188
978
6,959
0
19,504
W
Nemesis
Faυna
Nemesis
9,525
3,157
0
3,836
7,523
5,592
241
3,501
3,706
0
30,866
L
Vulcan
3,949
97
0
280
7,346
2,369
0
2,170
4,645
14,797
0
W
Charybdis
Kreshoa
Charybdis
12,893
6,143
0
2,530
8,266
3,364
3,230
2,652
5,452
0
49,794
W
Terra
5,945
343
947
4,996
11,806
8,915
26
3,729
7,758
18,935
228
L
Cthulhu
chiquen55
Cthulhu
6,659
535
0
2,955
14,916
13,700
0
2,123
12,291
27,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
21,952
157
Minions Killed
102
0
Camps Cleared
0
622,270
Distance Traveled
547,494
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,520
752
38
4
0
193,763
2
W
Nemesis
9,376
938
46
5
0
228,088
0
L
Vulcan
6,879
688
31
3
0
161,365
1
W
Charybdis
9,560
956
79
8
0
193,694
0
W
Terra
8,638
864
32
3
0
200,488
1
L
Cthulhu
7,553
755
33
3
0
192,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role