Player Matchup

Olorun
Olorun
 
Olorun
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BmMelija
Surtr
Level 87
God Stats
2W - 2L
1,260 SR
Queue Stats
342W - 317L
1,482 Elo+
Party 2
Anubis
Anubis
JG89-P3NK-BC92
Anubis
Level 99
God Stats
50W - 43L
1,529 SR
Queue Stats
145W - 124L
1,520 Elo+
Solo
Hun Batz
Hun Batz
MorbidCommander
Hun Batz
Level 158
God Stats
2W - 0L
1,739 SR
Queue Stats
267W - 269L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
tiittimon
Cu Chulainn
Level 125
God Stats
10W - 8L
1,649 SR
Queue Stats
252W - 243L
1,485 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,507 Elo+

VS

Team Averages
Level 136
1,592 SR
1,518 Elo+
Kumbhakarna
Kumbhakarna
AHylianDrunk92
Kumbhakarna
Level 155
God Stats
0W - 1L
1,307 SR
Queue Stats
171W - 140L
1,596 Elo+
Solo
Nemesis
Nemesis
Philthekril
Nemesis
Level 128
God Stats
3W - 1L
1,770 SR
Queue Stats
27W - 22L
1,551 Elo+
Party 1
Ra
Ra
Pxp Tartsz
Ra
Level 144
God Stats
25W - 25L
1,533 SR
Queue Stats
402W - 378L
1,428 Elo+
Solo
Hercules
Hercules
ThyyCanadian
Hercules
Level 146
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 16L
1,458 Elo+
Solo
Artemis
Artemis
hb151
Artemis
Level 107
God Stats
0W - 2L
1,599 SR
Queue Stats
35W - 26L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 2 / 1
6,415
642
7,223
8,556
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
BmMelija
Surtr
10
1 / 2 / 5
5,692
569
6,139
9,170
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,602
560
4,821
5,712
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hun Batz
12
3 / 0 / 0
6,138
614
4,414
7,564
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
tiittimon
Cu Chulainn
11
1 / 4 / 0
6,245
625
3,417
6,573
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AHylianDrunk92
Kumbhakarna
7
0 / 2 / 3
4,775
478
3,307
9,979
5,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Philthekril
Nemesis
10
5 / 1 / 0
5,750
575
5,053
7,640
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,043
604
3,685
5,310
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
ThyyCanadian
Hercules
12
4 / 1 / 0
7,197
720
3,647
7,117
5,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
hb151
Artemis
8
0 / 3 / 4
4,942
494
6,491
6,563
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
10
10
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
1
1.75
L
Kumbhakarna
AHylianDrunk92
Kumbhakarna
0
2
3
0.75
W
Surtr
BmMelija
Surtr
1
2
5
1.75
W
1
2
1
0.75
W
Hun Batz
3
0
0
3
L
Nemesis
Philthekril
Nemesis
5
1
0
5
L
1
2
1
0.75
L
Hercules
ThyyCanadian
Hercules
4
1
0
4
L
Artemis
hb151
Artemis
0
3
4
0.67
W
Cu Chulainn
tiittimon
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,014
Damage
22,183
37,575
Taken
36,609
15,242
Mitigated
17,457
11,994
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,223
3,690
294
4,935
8,556
2,592
0
2,094
6,462
50,360
0
L
Kumbhakarna
AHylianDrunk92
Kumbhakarna
3,307
414
0
1,485
9,979
5,465
0
5,381
4,598
14,205
0
W
Surtr
BmMelija
Surtr
6,139
2,109
0
1,982
9,170
3,836
0
1,492
7,678
644
34,362
W
4,821
51
0
2,087
5,712
2,077
283
2,670
3,042
35,351
0
W
Hun Batz
4,414
749
0
1,240
7,564
2,770
0
536
7,028
0
50,431
L
Nemesis
Philthekril
Nemesis
5,053
1,961
0
1,437
7,640
2,755
0
1,032
6,608
0
32,025
L
3,685
498
293
1,569
5,310
1,479
0
2,245
3,065
38,770
1,392
L
Hercules
ThyyCanadian
Hercules
3,647
1,372
0
1,997
7,117
5,845
0
0
6,656
0
45,788
L
Artemis
hb151
Artemis
6,491
2,733
0
1,485
6,563
1,913
0
3,545
3,018
0
30,988
W
Cu Chulainn
tiittimon
Cu Chulainn
3,417
742
0
1,456
6,573
3,967
0
0
6,573
0
43,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
28,707
360
Minions Killed
314
0
Camps Cleared
0
1,034,108
Distance Traveled
1,069,445
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,415
642
93
9
0
184,090
4
L
Kumbhakarna
4,775
478
23
2
0
204,303
3
W
Surtr
5,692
569
47
5
0
215,078
5
W
Anubis
5,602
560
58
6
0
197,433
4
W
Hun Batz
6,138
614
81
8
0
245,489
4
L
Nemesis
5,750
575
53
5
0
264,832
2
L
Ra
6,043
604
88
9
0
203,907
0
L
Hercules
7,197
720
97
10
0
209,807
0
L
Artemis
4,942
494
53
5
0
186,596
0
W
Cu Chulainn
6,245
625
81
8
0
192,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role