Player Matchup

Chaac
Chaac
Bronze I
AcazarA1noob
Chaac
Bronze I
Level 166
God Stats
5W - 5L
1,557 SR
Queue Stats
166W - 218L
584 MMR
Solo
Artio
Artio
Silver III
Hunter26X26
Artio
Silver III
Level 145
God Stats
92W - 120L
1,486 SR
Queue Stats
149W - 179L
1,052 MMR
Solo
Kukulkan
Kukulkan
Silver V
NoSkillnizzle-
Kukulkan
Silver V
Level 104
God Stats
1W - 3L
1,560 SR
Queue Stats
241W - 274L
913 MMR
Solo
Thanatos
Thanatos
Bronze II
TeeJayyv-v
Thanatos
Bronze II
Level 98
God Stats
4W - 2L
1,766 SR
Queue Stats
24W - 60L
797 MMR
Solo
Sol
Sol
Silver IV
improvized
Sol
Silver IV
Level 55
God Stats
0W - 3L
1,202 SR
Queue Stats
31W - 54L
926 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,514 SR
854 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,468 SR
855 MMR
Horus
Horus
Silver IV
FetalKoala
Horus
Silver IV
Level 145
God Stats
7W - 9L
1,409 SR
Queue Stats
366W - 412L
898 MMR
Solo
Nu Wa
Nu Wa
Bronze I
IrishMonstr_69
Nu Wa
Bronze I
Level 158
God Stats
4W - 7L
1,518 SR
Queue Stats
265W - 314L
528 MMR
Solo
Cerberus
Cerberus
Silver II
Marco_aguilarqaa
Cerberus
Silver II
Level 74
God Stats
3W - 4L
1,452 SR
Queue Stats
163W - 180L
1,063 MMR
Solo
Skadi
Skadi
Silver IV
MrZcavenger
Skadi
Silver IV
Level 66
God Stats
7W - 4L
1,462 SR
Queue Stats
124W - 150L
925 MMR
Solo
Hades
Hades
Silver III
linuxfrag
Hades
Silver III
Level 154
God Stats
26W - 22L
1,501 SR
Queue Stats
341W - 370L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,894
491
6,599
9,151
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8
1 / 2 / 3
5,075
423
3,941
8,514
6,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
10
0 / 2 / 0
5,633
469
1,486
5,653
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
TeeJayyv-v
Thanatos
10
2 / 3 / 2
5,749
479
3,374
9,998
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
6,218
518
8,361
8,246
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CthulhuCabrakan

VS

Bans
ArachneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 3 / 5
5,832
486
5,828
9,391
7,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
3 / 0 / 3
7,805
650
7,542
3,805
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 0
7,941
662
6,136
11,853
9,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 2
6,720
560
4,539
9,267
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
linuxfrag
Hades
11
3 / 0 / 5
6,774
565
4,299
6,612
2,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Horus
1
3
5
1.17
L
1
2
3
1.25
W
3
0
3
4.5
W
4
0
0
4
W
3
2
2
2
L
Kukulkan
0
2
0
0
L
Thanatos
TeeJayyv-v
Thanatos
2
3
2
1
L
2
4
1
0.63
W
Hades
linuxfrag
Hades
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
28,344
41,562
Taken
40,928
16,377
Mitigated
22,602
15,142
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,599
1,707
0
1,445
9,151
3,291
0
5,883
3,268
0
41,718
W
Horus
5,828
3,327
1,220
3,537
9,391
7,089
552
5,002
4,389
0
16,936
L
3,941
252
568
2,871
8,514
6,049
0
2,940
5,574
15,317
0
W
7,542
2,351
0
0
3,805
1,178
759
1,390
2,415
48,061
1,957
W
6,136
594
0
6,590
11,853
9,166
282
119
11,734
56,352
4,297
W
4,539
1,499
0
3,096
9,267
2,886
521
6,419
2,848
0
46,438
L
Kukulkan
1,486
136
0
1,610
5,653
1,454
0
4,411
1,242
39,357
0
L
Thanatos
TeeJayyv-v
Thanatos
3,374
1,117
0
5,622
9,998
3,383
0
3,965
6,033
0
36,877
L
8,361
3,646
0
3,026
8,246
2,200
420
437
7,809
45,295
571
W
Hades
linuxfrag
Hades
4,299
716
135
3,059
6,612
2,283
0
743
5,869
37,817
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
35,072
290
Minions Killed
400
0
Camps Cleared
0
1,146,688
Distance Traveled
1,085,075
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,894
491
68
6
0
244,247
0
W
Horus
5,832
486
18
2
0
236,107
1
L
Artio
5,075
423
16
1
0
248,036
4
W
Nu Wa
7,805
650
81
7
0
210,672
4
W
Cerberus
7,941
662
153
13
0
209,464
0
W
Skadi
6,720
560
77
6
0
213,604
0
L
Kukulkan
5,633
469
80
7
0
194,331
0
L
Thanatos
5,749
479
55
5
0
247,150
0
L
Sol
6,218
518
71
6
0
212,924
0
W
Hades
6,774
565
71
6
0
215,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role