Player Matchup

Fafnir
Fafnir
HandysBehindDQ
Fafnir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 108L
1,453 Elo+
Party 1
Thanatos
Thanatos
MikEsAlt7140
Thanatos
Level 26
God Stats
3W - 3L
1,868 SR
Queue Stats
67W - 74L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
TheTruth TTV733
Heimdallr
Level 156
God Stats
4W - 14L
1,360 SR
Queue Stats
1,077W - 1,108L
1,495 Elo+
Party 1
Hera
Hera
Tizzy Actual
Hera
Level 129
God Stats
12W - 15L
1,418 SR
Queue Stats
350W - 363L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
oceezuso
Aphrodite
Level 147
God Stats
1W - 1L
1,764 SR
Queue Stats
48W - 39L
1,576 Elo+
Solo
Team Averages
Level 113
1,582 SR
1,502 Elo+

VS

Team Averages
Level 121
1,603 SR
1,733 Elo+
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeLaLuz
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,905 Elo+
Party 2
Zhong Kui
Zhong Kui
Escotico
Zhong Kui
Level 88
God Stats
133W - 108L
1,503 SR
Queue Stats
168W - 158L
1,450 Elo+
Solo
Apollo
Apollo
SalphaOX
Apollo
Level 141
God Stats
2W - 1L
1,805 SR
Queue Stats
5W - 1L
1,905 Elo+
Party 2
Cerberus
Cerberus
soulhunterftw
Cerberus
Level 154
God Stats
1W - 0L
1,704 SR
Queue Stats
5W - 1L
1,905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,398
582
3,739
8,304
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MikEsAlt7140
Thanatos
10
1 / 1 / 1
5,472
497
2,677
9,225
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TheTruth TTV733
Heimdallr
8
0 / 4 / 1
4,986
453
4,519
7,217
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
6,021
547
3,308
4,509
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
oceezuso
Aphrodite
9
1 / 1 / 0
5,638
513
2,590
6,329
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 0
6,377
580
3,692
6,180
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DeLaLuz
Fenrir
10
2 / 1 / 1
6,005
546
4,070
7,501
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Escotico
Zhong Kui
11
1 / 1 / 2
5,758
523
4,478
7,236
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Apollo
SalphaOX
Apollo
10
1 / 1 / 2
5,484
499
2,682
4,761
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
soulhunterftw
Cerberus
11
4 / 0 / 1
6,384
580
4,611
7,641
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
0
3
W
Fenrir
DeLaLuz
Fenrir
2
1
1
2.5
W
Zhong Kui
Escotico
Zhong Kui
1
1
2
2
L
1
3
0
0.33
L
Thanatos
MikEsAlt7140
Thanatos
1
1
1
1.5
W
Apollo
SalphaOX
Apollo
1
1
2
2
L
Heimdallr
TheTruth TTV733
Heimdallr
0
4
1
0.13
L
0
2
0
0
L
Aphrodite
oceezuso
Aphrodite
1
1
0
1
W
Cerberus
soulhunterftw
Cerberus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
19,533
35,584
Taken
33,319
16,633
Mitigated
16,237
16,934
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,692
125
927
3,935
6,180
2,152
0
1,915
4,036
43,686
1,555
W
Fenrir
DeLaLuz
Fenrir
4,070
1,380
0
2,534
7,501
4,846
299
3,160
4,341
0
24,757
W
Zhong Kui
Escotico
Zhong Kui
4,478
819
0
3,021
7,236
4,075
104
1,174
5,898
32,263
12,151
L
3,739
1,255
0
2,086
8,304
6,575
0
419
7,497
24,881
5,392
L
Thanatos
MikEsAlt7140
Thanatos
2,677
427
0
7,665
9,225
2,743
0
4,204
5,021
0
31,643
W
Apollo
SalphaOX
Apollo
2,682
1,449
0
795
4,761
1,274
0
850
3,911
0
26,684
L
Heimdallr
TheTruth TTV733
Heimdallr
4,519
1,563
0
1,107
7,217
2,246
0
2,669
4,548
0
30,251
L
3,308
703
0
653
4,509
1,525
0
3,233
1,276
37,573
0
L
Aphrodite
oceezuso
Aphrodite
2,590
697
1,268
4,155
6,329
3,544
0
2,038
4,291
28,131
0
W
Cerberus
soulhunterftw
Cerberus
4,611
468
220
3,755
7,641
3,890
0
1,566
6,075
27,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
30,008
299
Minions Killed
324
0
Camps Cleared
0
1,074,949
Distance Traveled
1,125,682
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,377
580
87
8
0
233,383
0
W
Fenrir
6,005
546
52
5
0
185,423
0
W
Zhong Kui
5,758
523
62
6
0
221,484
1
L
Fafnir
6,398
582
59
5
0
191,252
0
L
Thanatos
5,472
497
71
6
0
264,790
1
W
Apollo
5,484
499
60
5
0
255,927
2
L
Heimdallr
4,986
453
47
4
0
199,574
0
L
Hera
6,021
547
78
7
0
211,040
2
L
Aphrodite
5,638
513
44
4
0
208,293
1
W
Cerberus
6,384
580
63
6
0
229,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role