Player Matchup

Gilgamesh
Gilgamesh
AMQ03
Gilgamesh
Level 65
God Stats
18W - 11L
1,743 SR
Queue Stats
190W - 187L
1,594 Elo+
Solo
Cthulhu
Cthulhu
CAIO M SAES
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,726 Elo+
Party 2
Xbalanque
Xbalanque
Ruseneca
Xbalanque
Level 128
God Stats
10W - 12L
1,533 SR
Queue Stats
502W - 507L
1,443 Elo+
Solo
The Morrigan
The Morrigan
SpiderErick2007
The Morrigan
Level 47
God Stats
0W - 2L
1,102 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 2
Hun Batz
Hun Batz
ppPedroPaulo
Hun Batz
Level 104
God Stats
3W - 2L
1,693 SR
Queue Stats
41W - 41L
1,500 Elo+
Party 2
Team Averages
Level 86
1,514 SR
1,526 Elo+

VS

Team Averages
Level 144
1,429 SR
1,456 Elo+
Vulcan
Vulcan
Ictiandro
Vulcan
Level 208
God Stats
6W - 8L
1,445 SR
Queue Stats
152W - 149L
1,462 Elo+
Solo
Sol
Sol
Kornak22
Sol
Level 145
God Stats
11W - 16L
1,424 SR
Queue Stats
11W - 16L
1,391 Elo+
Solo
Hun Batz
Hun Batz
VINXMORAD
Hun Batz
Level 109
God Stats
5W - 3L
1,695 SR
Queue Stats
654W - 645L
1,443 Elo+
Party 1
Khepri
Khepri
big-Daddy-6_6-
Khepri
Level 101
God Stats
6W - 7L
1,454 SR
Queue Stats
208W - 229L
1,448 Elo+
Party 1
Mercury
Mercury
疯帽子舰长
Mercury
Level 157
God Stats
1W - 0L
1,129 SR
Queue Stats
10W - 8L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMQ03
Gilgamesh
12
3 / 0 / 0
7,434
743
5,660
7,932
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
CAIO M SAES
Cthulhu
9
0 / 1 / 1
4,564
456
1,849
7,488
3,487
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Ruseneca
Xbalanque
10
0 / 1 / 0
5,107
511
2,464
5,036
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Morrigan
SpiderErick2007
The Morrigan
8
0 / 6 / 0
4,789
479
1,179
5,567
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ppPedroPaulo
Hun Batz
9
1 / 1 / 0
4,929
493
2,181
6,169
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ictiandro
Vulcan
11
6 / 0 / 1
6,810
681
6,437
2,338
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
5,270
527
4,191
3,907
1,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
VINXMORAD
Hun Batz
10
0 / 4 / 1
5,056
506
3,967
11,749
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 0 / 1
4,966
497
1,441
4,719
1,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 0
5,690
569
1,648
6,056
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
9
9
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AMQ03
Gilgamesh
3
0
0
3
L
Cthulhu
CAIO M SAES
Cthulhu
0
1
1
0.5
W
Vulcan
Ictiandro
Vulcan
6
0
1
6.5
W
0
0
1
0.5
L
Xbalanque
Ruseneca
Xbalanque
0
1
0
0
L
The Morrigan
SpiderErick2007
The Morrigan
0
6
0
0
W
Hun Batz
VINXMORAD
Hun Batz
0
4
1
0.13
W
0
0
1
0.5
L
Hun Batz
ppPedroPaulo
Hun Batz
1
1
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
17,684
32,192
Taken
28,769
11,122
Mitigated
10,292
7,055
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AMQ03
Gilgamesh
5,660
1,793
0
1,374
7,932
3,293
0
0
7,534
0
56,935
L
Cthulhu
CAIO M SAES
Cthulhu
1,849
0
103
1,113
7,488
3,487
0
4,828
2,619
16,382
0
W
Vulcan
Ictiandro
Vulcan
6,437
164
0
405
2,338
699
0
1,054
1,284
45,408
1,657
W
4,191
1,583
0
1,457
3,907
1,036
1,340
902
3,005
37,653
1,672
L
Xbalanque
Ruseneca
Xbalanque
2,464
758
0
2,190
5,036
1,562
0
1,790
3,246
0
36,993
L
The Morrigan
SpiderErick2007
The Morrigan
1,179
397
0
131
5,567
1,119
84
3,381
1,953
24,137
0
W
Hun Batz
VINXMORAD
Hun Batz
3,967
1,135
0
4,304
11,749
4,715
0
99
11,650
0
32,874
W
1,441
0
1,560
2,025
4,719
1,719
0
627
4,092
9,837
0
L
Hun Batz
ppPedroPaulo
Hun Batz
2,181
277
0
2,144
6,169
1,661
0
1,177
4,854
0
22,386
W
1,648
611
0
470
6,056
2,123
0
346
5,710
0
48,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
27,792
294
Minions Killed
304
0
Camps Cleared
0
988,485
Distance Traveled
987,949
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,434
743
101
10
0
190,637
0
L
Cthulhu
4,564
456
23
2
0
214,713
0
W
Vulcan
6,810
681
84
8
0
202,781
2
W
Sol
5,270
527
61
6
0
169,149
0
L
Xbalanque
5,107
511
75
8
0
162,317
0
L
The Morrigan
4,789
479
44
4
0
183,675
1
W
Hun Batz
5,056
506
59
6
0
200,044
0
W
Khepri
4,966
497
20
2
0
181,431
3
L
Hun Batz
4,929
493
51
5
0
237,143
0
W
Mercury
5,690
569
80
8
0
234,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role