Player Matchup

Xbalanque
Xbalanque
Gold III
M4mb4M3nt4l1ty
Xbalanque
Gold III
Level 155
God Stats
1W - 3L
1,765 SR
Queue Stats
57W - 60L
1,577 MMR
Party 1
Poseidon
Poseidon
Gold I
Sebby TZE
Poseidon
Gold I
Level 152
God Stats
1W - 4L
1,333 SR
Queue Stats
232W - 239L
1,658 MMR
Solo
Thor
Thor
Diamond V
SpîcyAîolî
Thor
Diamond V
Level 181
God Stats
67W - 72L
1,574 SR
Queue Stats
321W - 311L
1,900 MMR
Solo
Cerberus
Cerberus
Gold III
TheJoker1624
Cerberus
Gold III
Level 216
God Stats
6W - 6L
1,567 SR
Queue Stats
296W - 310L
1,560 MMR
Solo
Bacchus
Bacchus
Platinum V
Theadjcentsquid
Bacchus
Platinum V
Level 186
God Stats
4W - 3L
1,561 SR
Queue Stats
300W - 298L
1,606 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 178
1,560 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 190
1,551 SR
1,676 MMR
Charybdis
Charybdis
Platinum V
AIG Fear
Charybdis
Platinum V
Level 193
God Stats
11W - 8L
1,628 SR
Queue Stats
136W - 127L
1,728 MMR
Solo
Ix Chel
Ix Chel
Gold II
Ace_luck11
Ix Chel
Gold II
Level 192
God Stats
2W - 0L
1,400 SR
Queue Stats
235W - 233L
1,502 MMR
Solo
Chaac
Chaac
Platinum II
Mcorpballisli148
Chaac
Platinum II
Level 207
God Stats
74W - 43L
1,681 SR
Queue Stats
713W - 710L
1,802 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
S1LLy-
Kumbhakarna
Gold IV
Level 188
God Stats
2W - 5L
1,329 SR
Queue Stats
53W - 53L
1,577 MMR
Solo
Mercury
Mercury
Platinum V
t5uba5a
Mercury
Platinum V
Level 172
God Stats
8W - 2L
1,719 SR
Queue Stats
115W - 103L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
M4mb4M3nt4l1ty
Xbalanque
15
0 / 1 / 1
9,343
519
9,007
7,491
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Sebby TZE
Poseidon
15
6 / 6 / 1
9,566
531
10,524
11,696
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 2 / 5
9,095
505
7,642
13,533
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
TheJoker1624
Cerberus
14
0 / 7 / 0
8,914
495
6,596
16,580
10,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
8,653
481
6,766
17,207
19,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AnubisNu WaRavana

VS

Bans
CabrakanHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AIG Fear
Charybdis
19
3 / 0 / 1
12,045
669
4,023
11,450
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Ace_luck11
Ix Chel
15
0 / 5 / 5
9,089
505
7,219
10,466
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
10 / 0 / 3
12,818
712
19,250
14,486
11,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
S1LLy-
Kumbhakarna
15
0 / 1 / 6
9,441
525
7,122
15,578
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
t5uba5a
Mercury
18
6 / 4 / 4
10,898
605
8,930
16,918
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
19
19
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AIG Fear
Charybdis
3
0
1
3.5
W
Ix Chel
Ace_luck11
Ix Chel
0
5
5
0.5
L
Xbalanque
M4mb4M3nt4l1ty
Xbalanque
0
1
1
0.5
W
10
0
3
11.5
W
Kumbhakarna
S1LLy-
Kumbhakarna
0
1
6
3
L
Poseidon
Sebby TZE
Poseidon
6
6
1
1.08
L
3
2
5
2.75
L
Cerberus
TheJoker1624
Cerberus
0
7
0
0
L
1
3
2
0.67
W
Mercury
t5uba5a
Mercury
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
46,544
66,507
Taken
68,898
41,876
Mitigated
39,287
21,386
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AIG Fear
Charybdis
4,023
2,920
0
5,895
11,450
4,820
445
1,698
9,752
0
95,817
W
Ix Chel
Ace_luck11
Ix Chel
7,219
1,000
1,660
2,737
10,466
3,380
508
5,265
5,161
58,893
2,214
L
Xbalanque
M4mb4M3nt4l1ty
Xbalanque
9,007
4,512
0
3,861
7,491
3,126
1,043
2,365
5,126
0
88,599
W
19,250
3,528
0
5,271
14,486
11,487
212
7,693
6,316
0
105,467
W
Kumbhakarna
S1LLy-
Kumbhakarna
7,122
260
0
3,205
15,578
13,442
0
5,607
9,923
29,285
1,238
L
Poseidon
Sebby TZE
Poseidon
10,524
2,217
0
2,791
11,696
3,635
0
3,995
7,701
70,319
0
L
7,642
2,245
0
6,571
13,533
4,841
0
2,520
11,013
0
81,267
L
Cerberus
TheJoker1624
Cerberus
6,596
480
0
3,520
16,580
10,903
0
205
16,375
62,979
0
L
6,766
812
0
4,643
17,207
19,371
16
4,156
13,051
25,414
0
W
Mercury
t5uba5a
Mercury
8,930
4,803
0
8,532
16,918
6,158
60
3,305
13,557
0
101,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
54,291
565
Minions Killed
652
0
Camps Cleared
0
1,769,027
Distance Traveled
1,916,407
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,045
669
191
11
0
351,562
8
W
Ix Chel
9,089
505
117
7
0
350,906
4
L
Xbalanque
9,343
519
170
9
0
328,480
5
W
Chaac
12,818
712
173
10
0
373,850
6
W
Kumbhakarna
9,441
525
34
2
0
393,308
3
L
Poseidon
9,566
531
114
6
0
318,347
4
L
Thor
9,095
505
116
6
0
406,680
2
L
Cerberus
8,914
495
135
8
0
337,877
2
L
Bacchus
8,653
481
30
2
0
377,643
8
W
Mercury
10,898
605
137
8
0
446,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role