Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Likeston
Xbalanque
Level 157
God Stats
36W - 28L
1,608 SR
Queue Stats
345W - 355L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
TUB3RCUL0SIS
Baron Samedi
Level 54
God Stats
1W - 0L
1,624 SR
Queue Stats
61W - 51L
1,556 Elo+
Solo
Team Averages
Level 117
1,546 SR
1,519 Elo+

VS

Team Averages
Level 147
1,543 SR
1,554 Elo+
Maui
Maui
IsawAnkleBRO
Maui
Level 179
God Stats
7W - 5L
1,740 SR
Queue Stats
312W - 296L
1,583 Elo+
Solo
Hera
Hera
JoserWoahser
Hera
Level 127
God Stats
39W - 32L
1,625 SR
Queue Stats
433W - 452L
1,582 Elo+
Solo
Skadi
Skadi
Ploxic
Skadi
Level 123
God Stats
15W - 16L
1,671 SR
Queue Stats
89W - 88L
1,548 Elo+
Solo
Surtr
Surtr
qX_Raul_Xp
Surtr
Level 157
God Stats
1W - 1L
1,147 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Bastet
Bastet
zerodes2809
Bastet
Level 151
God Stats
36W - 42L
1,531 SR
Queue Stats
1,035W - 1,079L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 0 / 3
6,646
1,329
4,114
1,995
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
11
2 / 0 / 6
6,236
1,247
3,722
1,489
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
 
Ares
10
1 / 0 / 4
6,000
1,200
1,853
4,416
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Likeston
Xbalanque
11
2 / 1 / 6
5,990
1,198
5,431
4,696
1,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TUB3RCUL0SIS
Baron Samedi
11
0 / 0 / 9
6,343
1,269
2,966
6,347
5,669
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

408

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,419
1,084
1,136
3,259
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 2 / 1
5,381
1,076
4,783
3,275
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Ploxic
Skadi
10
1 / 1 / 0
5,567
1,113
3,775
2,421
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Surtr
10
0 / 4 / 1
5,325
1,065
4,005
7,504
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
10
0 / 1 / 1
5,307
1,061
3,827
3,600
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
9
Kills
1
1
Deaths
9
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
3
5.5
W
Loki
 
Loki
2
0
6
5
W
Ares
 
Ares
1
0
4
3
L
0
1
0
0
L
0
2
1
0.25
W
Xbalanque
Likeston
Xbalanque
2
1
6
5
L
Skadi
Ploxic
Skadi
1
1
0
1
W
Baron Samedi
TUB3RCUL0SIS
Baron Samedi
0
0
9
4.5
L
Surtr
0
4
1
0.13
L
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
17,526
18,943
Taken
20,059
11,554
Mitigated
9,220
4,804
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,114
95
319
202
1,995
678
0
693
1,302
18,493
0
W
Loki
 
Loki
3,722
614
0
193
1,489
500
0
325
1,164
0
12,850
W
Ares
 
Ares
1,853
257
0
608
4,416
3,237
0
1,363
3,053
3,817
0
L
1,136
16
0
403
3,259
1,879
0
949
2,144
4,431
0
L
4,783
689
0
10
3,275
915
0
2,007
1,169
14,890
610
W
Xbalanque
Likeston
Xbalanque
5,431
2,627
0
405
4,696
1,470
0
1,702
2,994
0
13,704
L
Skadi
Ploxic
Skadi
3,775
1,248
0
123
2,421
719
0
872
1,503
0
11,684
W
Baron Samedi
TUB3RCUL0SIS
Baron Samedi
2,966
203
905
2,172
6,347
5,669
0
1,778
4,569
7,902
0
L
Surtr
4,005
562
0
605
7,504
4,579
0
3,232
4,088
233
13,491
L
Bastet
3,827
633
0
652
3,600
1,128
0
1,306
2,222
0
7,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
26,999
110
Minions Killed
84
5
Camps Cleared
4
542,017
Distance Traveled
460,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,646
1,329
57
11
2
119,762
0
W
Loki
6,236
1,247
9
2
2
120,020
0
W
Ares
6,000
1,200
6
1
0
121,049
0
L
Maui
5,419
1,084
5
1
0
55,644
0
L
Hera
5,381
1,076
33
7
0
107,949
0
W
Xbalanque
5,990
1,198
26
5
1
86,976
0
L
Skadi
5,567
1,113
20
4
0
83,990
0
W
Baron Samedi
6,343
1,269
12
2
0
94,210
0
L
Surtr
5,325
1,065
21
4
3
101,875
0
L
Bastet
5,307
1,061
5
1
1
110,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role