Player Matchup

Cthulhu
Cthulhu
BoolioSluck
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,394 Elo+
Party 2
Medusa
Medusa
PizzaTimeBabey
Medusa
Level 42
God Stats
5W - 3L
1,668 SR
Queue Stats
33W - 44L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
SpiritusLux
Nu Wa
Level 144
God Stats
22W - 17L
1,589 SR
Queue Stats
77W - 90L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
X Sestsuna
Tsukuyomi
Level 129
God Stats
3W - 2L
1,472 SR
Queue Stats
82W - 101L
1,439 Elo+
Solo
Surtr
Surtr
xYaBoiGuccix
Surtr
Level 114
God Stats
6W - 5L
1,613 SR
Queue Stats
38W - 43L
1,405 Elo+
Party 1
Team Averages
Level 94
1,568 SR
1,415 Elo+

VS

Team Averages
Level 102
1,433 SR
1,440 Elo+
Anubis
Anubis
CLAY6846
Anubis
Level 47
God Stats
5W - 9L
1,435 SR
Queue Stats
165W - 154L
1,486 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Charli-Perez94
Cu Chulainn
Level 24
God Stats
3W - 3L
1,302 SR
Queue Stats
32W - 41L
1,362 Elo+
Party 4
Skadi
Skadi
Jeysonucles14
Skadi
Level 83
God Stats
20W - 15L
1,526 SR
Queue Stats
44W - 52L
1,369 Elo+
Party 4
Guan Yu
Guan Yu
LittlePiglet959
Guan Yu
Level 122
God Stats
4W - 10L
1,404 SR
Queue Stats
216W - 204L
1,460 Elo+
Party 3
Cabrakan
Cabrakan
MAICONIGHT89
Cabrakan
Level 233
God Stats
1W - 0L
1,500 SR
Queue Stats
1,208W - 1,172L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoolioSluck
Cthulhu
8
0 / 4 / 0
4,766
477
3,095
9,584
4,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 0
5,408
541
2,216
5,705
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
5,537
554
5,320
4,533
916
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
X Sestsuna
Tsukuyomi
11
2 / 5 / 1
5,796
580
4,195
9,967
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
3 / 2 / 2
5,995
600
5,324
6,833
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLAY6846
Anubis
12
5 / 1 / 1
6,914
691
5,343
6,608
2,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Charli-Perez94
Cu Chulainn
10
2 / 4 / 0
5,846
585
4,270
7,965
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
5 / 1 / 3
6,234
623
5,541
5,387
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 3
6,065
607
5,834
7,564
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
MAICONIGHT89
Cabrakan
10
2 / 0 / 8
6,305
631
3,783
7,038
5,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoolioSluck
Cthulhu
0
4
0
0
W
Anubis
CLAY6846
Anubis
5
1
1
5.5
W
Cu Chulainn
Charli-Perez94
Cu Chulainn
2
4
0
0.5
W
5
1
3
6.5
W
4
0
3
5.5
W
Cabrakan
MAICONIGHT89
Cabrakan
2
0
8
6
L
0
4
0
0
L
1
3
2
0.67
L
Tsukuyomi
X Sestsuna
Tsukuyomi
2
5
1
0.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
24,771
36,622
Taken
34,562
13,839
Mitigated
18,530
10,017
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoolioSluck
Cthulhu
3,095
742
0
2,134
9,584
4,720
0
2,845
6,739
15,756
0
W
Anubis
CLAY6846
Anubis
5,343
0
0
2,917
6,608
2,670
520
2,489
4,119
49,948
2,013
W
Cu Chulainn
Charli-Perez94
Cu Chulainn
4,270
1,478
73
1,011
7,965
5,087
0
648
7,026
0
31,797
W
5,541
2,503
173
1,141
5,387
1,761
15
1,528
3,820
0
38,617
W
5,834
754
79
3,793
7,564
3,153
0
2,115
5,415
0
41,884
W
Cabrakan
MAICONIGHT89
Cabrakan
3,783
664
1,588
1,465
7,038
5,859
0
2,052
4,949
17,642
0
L
2,216
829
0
1,235
5,705
1,654
0
1,969
3,736
0
35,424
L
5,320
905
0
745
4,533
916
0
882
3,651
33,732
0
L
Tsukuyomi
X Sestsuna
Tsukuyomi
4,195
976
0
2,539
9,967
2,735
0
3,349
6,618
0
31,833
L
5,324
2,510
0
3,364
6,833
3,814
0
0
6,833
965
27,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
31,364
271
Minions Killed
282
0
Camps Cleared
0
987,608
Distance Traveled
1,025,729
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,766
477
24
2
0
184,024
0
W
Anubis
6,914
691
85
9
0
189,392
0
W
Cu Chulainn
5,846
585
58
6
0
208,540
2
W
Skadi
6,234
623
59
6
0
175,934
1
W
Guan Yu
6,065
607
60
6
0
245,890
0
W
Cabrakan
6,305
631
20
2
0
205,973
5
L
Medusa
5,408
541
70
7
0
184,652
0
L
Nu Wa
5,537
554
60
6
0
191,212
2
L
Tsukuyomi
5,796
580
58
6
0
249,080
0
L
Surtr
5,995
600
59
6
0
178,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role