Player Matchup

Cu Chulainn
Cu Chulainn
HonorableSen405
Cu Chulainn
Level 185
God Stats
1W - 3L
1,452 SR
Queue Stats
273W - 288L
1,486 Elo+
Party 3
Tyr
Tyr
KINGxKOOPA07
Tyr
Level 195
God Stats
1W - 3L
1,272 SR
Queue Stats
117W - 136L
1,465 Elo+
Party 3
Cerberus
Cerberus
MzTokyoJuku
Cerberus
Level 147
God Stats
1W - 1L
1,705 SR
Queue Stats
76W - 74L
1,473 Elo+
Party 3
Ne Zha
Ne Zha
SHO RO HEAR
Ne Zha
Level 176
God Stats
14W - 5L
1,530 SR
Queue Stats
402W - 426L
1,561 Elo+
Solo
Apollo
Apollo
SmokeDance Moon
Apollo
Level 159
God Stats
0W - 1L
1,718 SR
Queue Stats
43W - 42L
1,497 Elo+
Party 3
Team Averages
Level 172
1,535 SR
1,496 Elo+

VS

Team Averages
Level 133
1,586 SR
1,527 Elo+
Persephone
Persephone
BaronBarclay
Persephone
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 130L
1,589 Elo+
Party 2
Pele
Pele
Kodijak
Pele
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
SSJ AbIlItY
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1
Cerberus
Cerberus
Sooner535
Cerberus
Level 154
God Stats
7W - 1L
1,896 SR
Queue Stats
208W - 124L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
Viperkiller08
Kukulkan
Level 137
God Stats
3W - 2L
1,531 SR
Queue Stats
101W - 37L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HonorableSen405
Cu Chulainn
15
3 / 7 / 5
8,488
653
5,728
13,575
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

19
6 / 3 / 3
9,606
739
8,705
15,601
14,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
MzTokyoJuku
Cerberus
15
2 / 6 / 3
8,468
651
5,753
16,371
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
14
0 / 7 / 5
7,501
577
8,613
13,703
4,195
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 7 / 8
8,190
630
5,357
12,419
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BaronBarclay
Persephone
15
1 / 2 / 13
9,742
749
8,196
4,850
2,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Kodijak
Pele
19
12 / 3 / 10
11,410
878
17,545
12,864
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
SSJ AbIlItY
Bellona
16
4 / 5 / 15
10,081
775
7,494
16,676
17,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
Sooner535
Cerberus
20
10 / 0 / 16
12,649
973
13,740
12,629
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Viperkiller08
Kukulkan
18
3 / 2 / 15
10,622
817
17,610
8,330
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
12
Kills
30
30
Deaths
12
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Persephone
BaronBarclay
Persephone
1
2
13
3.75
L
Cu Chulainn
HonorableSen405
Cu Chulainn
3
7
5
0.79
L
6
3
3
2.5
W
Pele
Kodijak
Pele
12
3
10
5.67
L
Cerberus
MzTokyoJuku
Cerberus
2
6
3
0.58
L
Ne Zha
0
7
5
0.36
W
Bellona
SSJ AbIlItY
Bellona
4
5
15
2.3
L
1
7
8
0.71
W
Cerberus
Sooner535
Cerberus
10
0
16
18
W
Kukulkan
Viperkiller08
Kukulkan
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
64,585
71,669
Taken
55,349
47,070
Mitigated
44,058
15,125
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BaronBarclay
Persephone
8,196
172
886
336
4,850
2,061
138
0
4,771
23,260
0
L
Cu Chulainn
HonorableSen405
Cu Chulainn
5,728
595
369
1,013
13,575
11,856
0
5,387
7,898
0
11,952
L
8,705
1,129
740
3,453
15,601
14,204
0
8,887
6,082
0
21,342
W
Pele
Kodijak
Pele
17,545
3,682
1,541
5,133
12,864
5,965
21
2,301
10,381
0
30,697
L
Cerberus
MzTokyoJuku
Cerberus
5,753
749
297
3,712
16,371
13,191
0
6,343
9,658
15,075
0
L
Ne Zha
8,613
843
562
1,971
13,703
4,195
0
8,220
5,037
0
19,728
W
Bellona
SSJ AbIlItY
Bellona
7,494
1,052
1,430
3,651
16,676
17,984
136
1,710
14,843
0
15,600
L
5,357
1,787
387
2,621
12,419
3,624
0
8,138
3,791
0
13,757
W
Cerberus
Sooner535
Cerberus
13,740
88
952
4,805
12,629
13,477
59
1,249
11,216
21,701
1,823
W
Kukulkan
Viperkiller08
Kukulkan
17,610
1,571
741
2,041
8,330
4,571
1,042
493
7,837
38,112
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
54,504
98
Minions Killed
178
0
Camps Cleared
0
1,010,703
Distance Traveled
1,268,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,742
749
23
2
0
234,868
0
L
Cu Chulainn
8,488
653
11
1
0
176,820
0
L
Tyr
9,606
739
23
2
0
256,312
0
W
Pele
11,410
878
23
2
0
246,734
0
L
Cerberus
8,468
651
23
2
0
195,682
0
L
Ne Zha
7,501
577
22
2
0
175,883
0
W
Bellona
10,081
775
25
2
0
226,022
0
L
Apollo
8,190
630
19
1
0
206,006
0
W
Cerberus
12,649
973
41
3
0
300,791
0
W
Kukulkan
10,622
817
66
5
0
260,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role