Player Matchup

Chaac
Chaac
YgpTheGoat
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,509 Elo+
Party 2
Hercules
Hercules
callmejamjars
Hercules
Level 108
God Stats
161W - 150L
1,609 SR
Queue Stats
254W - 253L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
glenski28
Nu Wa
Level 122
God Stats
0W - 5L
1,113 SR
Queue Stats
202W - 181L
1,536 Elo+
Party 2
Team Averages
Level 85
1,407 SR
1,536 Elo+

VS

Team Averages
Level 123
1,512 SR
1,549 Elo+
Ra
Ra
AcidPhoenix666
Ra
Level 109
God Stats
1W - 1L
1,252 SR
Queue Stats
59W - 61L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
GrimmNation1
Ne Zha
Level 145
God Stats
2W - 0L
1,774 SR
Queue Stats
126W - 115L
1,554 Elo+
Party 1
Athena
Athena
JellySyrup0
Athena
Level 115
God Stats
21W - 26L
1,509 SR
Queue Stats
231W - 250L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 4 / 2
6,606
734
7,747
11,366
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
callmejamjars
Hercules
6
0 / 3 / 0
5,637
626
696
4,359
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
glenski28
Nu Wa
13
3 / 4 / 0
7,868
874
9,893
6,373
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,306
923
6,498
5,480
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
13
2 / 2 / 6
7,742
860
5,095
10,189
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
14
6 / 1 / 5
8,881
987
7,267
8,915
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
11
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Ne Zha
2
2
6
2.5
W
Athena
6
1
5
8.5
L
Chaac
0
4
2
0.25
L
Hercules
callmejamjars
Hercules
0
3
0
0
L
Nu Wa
glenski28
Nu Wa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
18,860
22,098
Taken
24,584
13,861
Mitigated
12,901
3,843
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,498
808
2,487
3,423
5,480
1,800
0
1,427
3,735
40,463
0
W
Ne Zha
5,095
1,640
0
2,333
10,189
4,654
0
3,594
6,018
0
23,291
W
Athena
7,267
2,867
0
500
8,915
6,447
58
3,972
4,275
22,488
1,129
L
Chaac
7,747
504
0
2,556
11,366
9,958
0
7,394
3,761
0
15,456
L
Hercules
callmejamjars
Hercules
696
366
0
1,037
4,359
1,773
0
2,713
1,594
0
2,916
L
Nu Wa
glenski28
Nu Wa
9,893
3,315
0
250
6,373
2,130
0
3,170
3,172
27,055
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,111
Gold Earned
24,929
73
Minions Killed
157
0
Camps Cleared
0
366,080
Distance Traveled
515,043
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,306
923
94
10
0
177,507
0
W
Ne Zha
7,742
860
32
4
0
166,493
0
W
Athena
8,881
987
31
3
0
171,043
0
L
Chaac
6,606
734
26
3
0
174,467
2
L
Hercules
5,637
626
2
0
0
61,231
0
L
Nu Wa
7,868
874
45
5
0
130,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role