Player Matchup

Bellona
Bellona
Iuxures
Bellona
Level 28
God Stats
5W - 4L
1,666 SR
Queue Stats
104W - 136L
1,438 Elo+
Party 2
Chernobog
Chernobog
Marathonninja
Chernobog
Level 147
God Stats
9W - 5L
1,555 SR
Queue Stats
57W - 47L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
TallGuy_Theman
Zhong Kui
Level 125
God Stats
21W - 18L
1,554 SR
Queue Stats
608W - 599L
1,433 Elo+
Solo
Hercules
Hercules
coolasauris-rex
Hercules
Level 94
God Stats
79W - 70L
1,554 SR
Queue Stats
116W - 100L
1,485 Elo+
Solo
The Morrigan
The Morrigan
liluziireese
The Morrigan
Level 109
God Stats
10W - 8L
1,684 SR
Queue Stats
56W - 60L
1,464 Elo+
Party 2
Team Averages
Level 101
1,602 SR
1,462 Elo+

VS

Team Averages
Level 111
1,527 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
EggplantFlavor
Pele
Level 76
God Stats
5W - 4L
1,731 SR
Queue Stats
14W - 18L
1,495 Elo+
Party 1
Fafnir
Fafnir
MateusCE
Fafnir
Level 179
God Stats
0W - 2L
1,299 SR
Queue Stats
144W - 118L
1,554 Elo+
Party 3
Surtr
Surtr
MyST1cALeSPA7AN
Surtr
Level 69
God Stats
8W - 10L
1,590 SR
Queue Stats
12W - 14L
1,524 Elo+
Party 1
Cupid
Cupid
Raybonium74
Cupid
Level 85
God Stats
1W - 3L
1,513 SR
Queue Stats
368W - 367L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Iuxures
Bellona
9
1 / 5 / 5
5,368
537
4,559
7,958
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
Marathonninja
Chernobog
11
3 / 0 / 3
6,312
631
3,543
2,740
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
TallGuy_Theman
Zhong Kui
10
5 / 2 / 1
6,204
620
8,480
7,069
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
9
2 / 0 / 5
5,903
590
4,110
8,230
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
liluziireese
The Morrigan
9
1 / 3 / 6
5,146
515
2,822
4,046
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 4 / 1
6,104
610
2,079
4,936
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 2
5,378
538
2,024
7,980
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
MateusCE
Fafnir
8
1 / 1 / 3
5,461
546
2,617
8,164
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 2 / 3
5,834
583
6,143
8,063
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 0
5,431
543
1,611
4,737
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
10
10
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
L
2
3
2
1
W
Bellona
Iuxures
Bellona
1
5
5
0.7
W
Chernobog
Marathonninja
Chernobog
3
0
3
4.5
L
Fafnir
MateusCE
Fafnir
1
1
3
2.5
L
4
2
3
2.75
L
1
2
0
0.5
W
Zhong Kui
TallGuy_Theman
Zhong Kui
5
2
1
2.75
W
Hercules
2
0
5
4.5
W
The Morrigan
liluziireese
The Morrigan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
14,474
30,043
Taken
33,880
17,330
Mitigated
16,414
11,381
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,079
209
278
973
4,936
1,594
200
3,043
1,843
36,682
0
L
2,024
388
0
569
7,980
2,750
0
2,390
5,542
0
33,229
W
Bellona
Iuxures
Bellona
4,559
985
0
1,984
7,958
4,590
0
598
7,001
0
26,067
W
Chernobog
Marathonninja
Chernobog
3,543
1,986
0
1,251
2,740
949
1,403
261
2,479
0
43,410
L
Fafnir
MateusCE
Fafnir
2,617
786
0
2,326
8,164
6,952
0
3,058
4,987
12,363
1,249
L
6,143
2,719
0
3,626
8,063
3,869
99
1,706
5,864
424
22,742
L
1,611
948
54
1,641
4,737
1,249
0
588
4,149
0
29,241
W
Zhong Kui
TallGuy_Theman
Zhong Kui
8,480
1,014
0
2,806
7,069
4,477
0
2,538
4,379
38,610
0
W
Hercules
4,110
1,498
0
4,180
8,230
6,073
220
974
7,256
0
21,070
W
The Morrigan
liluziireese
The Morrigan
2,822
531
0
1,160
4,046
1,241
18
551
3,268
18,638
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
28,208
261
Minions Killed
250
0
Camps Cleared
0
973,543
Distance Traveled
962,383
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,104
610
73
7
0
174,147
5
L
Pele
5,378
538
60
6
0
219,335
4
W
Bellona
5,368
537
43
4
0
174,648
1
W
Chernobog
6,312
631
76
8
0
204,250
0
L
Fafnir
5,461
546
24
2
0
199,503
0
L
Surtr
5,834
583
42
4
0
205,162
5
L
Cupid
5,431
543
51
5
0
164,236
0
W
Zhong Kui
6,204
620
74
7
0
176,809
0
W
Hercules
5,903
590
34
3
0
210,050
0
W
The Morrigan
5,146
515
34
3
0
207,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role