Player Matchup

Bakasura
Bakasura
Silver II
NoSurrender2393
Bakasura
Silver II
Level 145
God Stats
115W - 112L
1,563 SR
Queue Stats
210W - 268L
1,205 MMR
Solo
Zeus
Zeus
Silver II
RyanRails
Zeus
Silver II
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 35L
1,214 MMR
Party 1
Geb
Geb
Silver II
UrFavoriteHam
Geb
Silver II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,122 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,521 SR
1,181 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,523 SR
1,165 MMR
Arachne
Arachne
Gold II
ReedTTG
Arachne
Gold II
Level 88
God Stats
38W - 40L
1,533 SR
Queue Stats
40W - 43L
1,690 MMR
Party 2
Aphrodite
Aphrodite
Silver III
idontmethsaround
Aphrodite
Silver III
Level 123
God Stats
6W - 8L
1,520 SR
Queue Stats
203W - 284L
898 MMR
Party 2
Danzaburou
Danzaburou
Silver III
ninoloco
Danzaburou
Silver III
Level 83
God Stats
50W - 59L
1,516 SR
Queue Stats
272W - 383L
907 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 0 / 7
9,124
912
5,966
5,400
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
17
10 / 0 / 3
10,306
1,031
13,749
5,628
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 11
9,043
904
5,118
11,053
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesHeraCthulhuCerberusVulcan

VS

Bans
Nu WaKumbhakarnaChaacCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ReedTTG
Arachne
11
0 / 6 / 0
7,153
715
3,285
10,169
3,298
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
13
0 / 3 / 0
7,118
712
3,270
8,767
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ninoloco
Danzaburou
12
0 / 4 / 0
7,098
710
6,183
8,527
2,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
0
7
4.5
L
Arachne
ReedTTG
Arachne
0
6
0
0
W
Zeus
10
0
3
11.5
W
2
0
11
7.5
L
Aphrodite
0
3
0
0
L
Danzaburou
ninoloco
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
12,738
22,081
Taken
27,463
17,313
Mitigated
8,161
7,462
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,966
4,165
0
3,182
5,400
2,756
1,131
1,388
4,012
0
27,157
L
Arachne
ReedTTG
Arachne
3,285
2,624
0
1,504
10,169
3,298
0
6,626
2,525
0
14,831
W
Zeus
13,749
1,636
0
2,724
5,628
2,257
1,683
881
4,747
53,030
0
W
5,118
296
0
1,556
11,053
12,300
925
1,062
9,991
20,641
1,471
L
Aphrodite
3,270
44
1,677
2,864
8,767
2,843
0
4,057
3,676
22,380
0
L
Danzaburou
ninoloco
Danzaburou
6,183
3,126
137
1,588
8,527
2,020
0
6,153
1,557
0
26,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
21,369
195
Minions Killed
101
0
Camps Cleared
0
634,237
Distance Traveled
558,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,124
912
66
7
0
216,199
0
L
Arachne
7,153
715
38
4
0
191,717
0
W
Zeus
10,306
1,031
96
10
0
193,697
0
W
Geb
9,043
904
33
3
0
224,341
0
L
Aphrodite
7,118
712
22
2
0
188,428
0
L
Danzaburou
7,098
710
41
4
0
178,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role