Player Matchup

Odin
Odin
Diamond V
Mackarmyvet89
Odin
Diamond V
Level 158
God Stats
15W - 18L
1,616 SR
Queue Stats
544W - 518L
1,962 MMR
Party 1
Olorun
Olorun
Platinum I
SGswift
Olorun
Platinum I
Level 168
God Stats
189W - 210L
1,585 SR
Queue Stats
301W - 337L
1,960 MMR
Party 1
Medusa
Medusa
Diamond III
liKing08l
Medusa
Diamond III
Level 151
God Stats
12W - 15L
1,589 SR
Queue Stats
102W - 88L
2,091 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,596 SR
2,004 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,553 SR
1,803 MMR
Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum I
AxeThreeOne
Ullr
Platinum I
Level 103
God Stats
60W - 60L
1,620 SR
Queue Stats
127W - 144L
1,900 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Emberox
Baron Samedi
Diamond IV
Level 159
God Stats
4W - 3L
1,540 SR
Queue Stats
229W - 239L
2,008 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,727
671
4,665
11,198
9,963
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
SGswift
Olorun
16
1 / 3 / 2
9,725
748
7,851
8,243
3,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
liKing08l
Medusa
15
3 / 4 / 0
9,762
751
12,483
12,010
3,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesSerqetCthulhuFafnirPersephone

VS

Bans
KuzenboHou YiKumbhakarnaHorusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 1 / 7
11,124
856
8,265
19,537
18,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

18
6 / 1 / 4
11,555
889
13,400
10,431
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Emberox
Baron Samedi
18
2 / 2 / 5
11,083
853
7,836
7,196
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
11
11
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
7
6.5
W
6
1
4
8
W
Baron Samedi
Emberox
Baron Samedi
2
2
5
2.25
L
0
4
1
0.13
L
Olorun
SGswift
Olorun
1
3
2
0.67
L
Medusa
liKing08l
Medusa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
29,501
31,451
Taken
37,164
16,413
Mitigated
27,140
5,586
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,265
268
0
5,461
19,537
18,383
231
2,492
16,719
28,926
1,034
W
13,400
4,454
0
3,329
10,431
4,210
2,483
2,797
6,842
0
43,818
W
Baron Samedi
Emberox
Baron Samedi
7,836
227
1,576
2,555
7,196
4,547
888
2,615
4,457
57,630
947
L
4,665
332
0
874
11,198
9,963
0
5,058
5,610
0
14,485
L
Olorun
SGswift
Olorun
7,851
1,078
1,019
1,743
8,243
3,052
0
3,563
4,353
31,069
0
L
Medusa
liKing08l
Medusa
12,483
4,305
0
1,950
12,010
3,398
0
5,913
5,450
0
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
33,762
159
Minions Killed
213
0
Camps Cleared
0
731,333
Distance Traveled
788,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,124
856
55
4
0
282,632
4
W
Ullr
11,555
889
55
4
0
260,394
0
W
Baron Samedi
11,083
853
103
8
0
245,494
0
L
Odin
8,727
671
25
2
0
238,252
2
L
Olorun
9,725
748
58
4
0
249,130
0
L
Medusa
9,762
751
76
6
0
243,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role