Player Matchup

Mulan
Mulan
BriansMisery
Mulan
Level 103
God Stats
3W - 0L
1,804 SR
Queue Stats
190W - 50L
1,765 Elo+
Party 1
Shiva
Shiva
DrRevanite
Shiva
Level 84
God Stats
1W - 0L
1,727 SR
Queue Stats
147W - 50L
1,743 Elo+
Party 1
Arachne
Arachne
MajorVireoEnt
Arachne
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,384 Elo+
Solo
Hades
Hades
RicoJuarez
Hades
Level 119
God Stats
10W - 1L
1,761 SR
Queue Stats
268W - 140L
1,726 Elo+
Party 1
Horus
Horus
darkprince985
Horus
Level 148
God Stats
1W - 1L
1,230 SR
Queue Stats
228W - 254L
1,443 Elo+
Solo
Team Averages
Level 104
1,605 SR
1,612 Elo+

VS

Team Averages
Level 97
1,507 SR
1,462 Elo+
Medusa
Medusa
Nioku
Medusa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 140L
1,461 Elo+
Party 2
Vulcan
Vulcan
RealDirtyMike
Vulcan
Level 124
God Stats
12W - 8L
1,661 SR
Queue Stats
402W - 427L
1,465 Elo+
Party 2
Ra
Ra
RiptideMyLove
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Solo
Agni
Agni
StretchyGOODZ
Agni
Level 151
God Stats
8W - 4L
1,582 SR
Queue Stats
337W - 356L
1,484 Elo+
Solo
Loki
Loki
babyt961
Loki
Level 127
God Stats
5W - 11L
1,290 SR
Queue Stats
572W - 585L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
7,837
871
4,647
9,746
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shiva
14
1 / 1 / 11
7,660
851
3,995
7,101
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
14
3 / 2 / 8
7,907
879
3,724
6,997
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
16
6 / 1 / 7
9,036
1,004
7,572
8,396
5,089
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 4
7,436
826
1,600
8,518
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nioku
Medusa
14
3 / 3 / 0
7,205
801
3,394
5,254
1,771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 4
7,513
835
9,312
5,730
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 0 / 0
5,168
574
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
6,756
751
6,496
6,476
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
1 / 3 / 2
6,610
734
4,258
5,527
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
15
Kills
7
7
Deaths
15
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Shiva
1
1
11
6.5
W
Arachne
3
2
8
3.5
L
Medusa
Nioku
Medusa
3
3
0
1
L
2
4
4
1
W
Hades
6
1
7
9.5
L
0
0
0
0
L
1
5
3
0.5
L
Loki
1
3
2
0.67
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
23,460
40,758
Taken
22,987
26,088
Mitigated
6,794
20,311
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,647
85
189
3,787
9,746
6,357
52
3,048
6,374
0
18,133
W
Shiva
3,995
353
938
1,264
7,101
3,643
0
3,430
3,356
0
10,405
W
Arachne
3,724
2,226
753
1,555
6,997
2,859
112
3,117
3,676
0
8,365
L
Medusa
Nioku
Medusa
3,394
1,401
379
498
5,254
1,771
0
1,940
3,194
0
11,181
L
9,312
197
0
0
5,730
1,723
0
2,602
2,951
16,863
0
W
Hades
7,572
52
2,616
4,671
8,396
5,089
834
2,396
5,819
22,415
1,068
L
0
0
0
0
0
0
0
0
0
0
0
L
6,496
365
709
368
6,476
1,646
0
1,178
5,022
12,284
0
L
Loki
4,258
429
319
779
5,527
1,654
0
1,654
3,714
0
14,921
W
1,600
627
2,155
2,383
8,518
8,140
0
2,573
5,725
0
4,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
33,252
108
Minions Killed
88
0
Camps Cleared
0
887,549
Distance Traveled
585,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,837
871
24
3
0
185,519
0
W
Shiva
7,660
851
13
1
0
198,357
0
W
Arachne
7,907
879
15
2
0
180,538
0
L
Medusa
7,205
801
31
3
0
148,377
0
L
Vulcan
7,513
835
26
3
0
154,574
0
W
Hades
9,036
1,004
50
6
0
179,507
0
L
Ra
5,168
574
0
0
0
0
0
L
Agni
6,756
751
14
2
0
140,185
0
L
Loki
6,610
734
17
2
0
142,369
0
W
Horus
7,436
826
6
1
0
143,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role