Player Matchup

Medusa
Medusa
 
Medusa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ChoiJong-In
Bakasura
Level 69
God Stats
4W - 6L
1,536 SR
Queue Stats
151W - 186L
1,392 Elo+
Party 2
Xing Tian
Xing Tian
Paulinowes
Xing Tian
Level 24
God Stats
0W - 3L
1,533 SR
Queue Stats
19W - 40L
1,343 Elo+
Party 2
Olorun
Olorun
XSoulAstridX
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,433 Elo+
Party 2
King Arthur
King Arthur
XxCideathxX
King Arthur
Level 65
God Stats
16W - 25L
1,494 SR
Queue Stats
145W - 172L
1,342 Elo+
Party 2
Team Averages
Level 67
1,513 SR
1,402 Elo+

VS

Team Averages
Level 115
1,530 SR
1,503 Elo+
Apollo
Apollo
GRANDEDEMUZA
Apollo
Level 64
God Stats
6W - 8L
1,497 SR
Queue Stats
23W - 22L
1,508 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Igor3774
Maman Brigitte
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 304L
1,508 Elo+
Solo
Ganesha
Ganesha
KOALA-PANDA0615
Ganesha
Level 110
God Stats
41W - 25L
1,599 SR
Queue Stats
685W - 680L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mysterious5874
Tsukuyomi
Level 121
God Stats
51W - 38L
1,551 SR
Queue Stats
182W - 172L
1,472 Elo+
Solo
He Bo
He Bo
Za1Kz
He Bo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 4 / 2
9,508
528
8,413
8,389
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
ChoiJong-In
Bakasura
15
1 / 6 / 4
8,397
467
3,421
16,426
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Paulinowes
Xing Tian
11
2 / 2 / 1
8,139
452
3,626
10,411
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
15
0 / 5 / 3
8,907
495
4,105
12,667
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
XxCideathxX
King Arthur
15
1 / 6 / 2
8,979
499
10,664
17,826
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 2 / 7
8,518
473
2,886
7,834
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maman Brigitte
Igor3774
Maman Brigitte
16
3 / 2 / 5
9,657
537
9,619
16,427
11,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
0 / 0 / 15
9,926
551
6,858
10,177
8,859
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Mysterious5874
Tsukuyomi
17
8 / 2 / 7
10,073
560
11,412
14,183
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

He Bo
Za1Kz
He Bo
18
11 / 1 / 4
11,012
612
13,878
6,887
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
7
Kills
23
23
Deaths
7
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
2
1
L
Bakasura
ChoiJong-In
Bakasura
1
6
4
0.5
W
Apollo
1
2
7
2.25
W
Maman Brigitte
Igor3774
Maman Brigitte
3
2
5
2.75
W
0
0
15
7.5
W
Tsukuyomi
Mysterious5874
Tsukuyomi
8
2
7
5.75
L
Xing Tian
Paulinowes
Xing Tian
2
2
1
1.25
L
Olorun
0
5
3
0.3
L
King Arthur
XxCideathxX
King Arthur
1
6
2
0.33
W
He Bo
Za1Kz
He Bo
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
44,653
65,719
Taken
55,508
34,471
Mitigated
31,985
13,521
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,413
1,968
0
1,644
8,389
2,289
588
3,484
4,905
0
67,315
L
Bakasura
ChoiJong-In
Bakasura
3,421
2,174
0
3,859
16,426
5,939
6
6,123
10,303
0
54,205
W
Apollo
2,886
1,641
0
3,227
7,834
2,673
334
854
6,980
0
49,701
W
Maman Brigitte
Igor3774
Maman Brigitte
9,619
617
0
6,107
16,427
11,317
0
418
15,886
64,946
4,544
W
6,858
650
0
2,022
10,177
8,859
194
2,007
8,170
39,919
1,974
W
Tsukuyomi
Mysterious5874
Tsukuyomi
11,412
2,137
0
4,869
14,183
6,353
118
3,156
11,027
0
71,749
L
Xing Tian
Paulinowes
Xing Tian
3,626
299
0
2,422
10,411
8,323
179
4,258
6,153
14,996
875
L
Olorun
4,105
1,993
42
2,629
12,667
3,545
0
7,904
4,763
66,306
2,974
L
King Arthur
XxCideathxX
King Arthur
10,664
1,322
0
2,925
17,826
14,375
0
6,820
11,006
0
69,826
W
He Bo
Za1Kz
He Bo
13,878
232
0
1,495
6,887
2,783
854
1,054
5,808
88,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
49,186
474
Minions Killed
533
0
Camps Cleared
0
1,772,076
Distance Traveled
1,874,837
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,508
528
105
6
0
341,091
3
L
Bakasura
8,397
467
92
5
0
385,328
1
W
Apollo
8,518
473
114
6
0
329,608
4
W
Maman Brigitte
9,657
537
115
6
0
370,444
0
W
Ganesha
9,926
551
22
1
0
385,296
7
W
Tsukuyomi
10,073
560
117
7
0
401,281
0
L
Xing Tian
8,139
452
27
2
0
352,477
8
L
Olorun
8,907
495
134
7
0
326,162
1
L
King Arthur
8,979
499
116
6
0
367,018
1
W
He Bo
11,012
612
165
9
0
388,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role