Player Matchup

Tsukuyomi
Tsukuyomi
GILOSAN
Tsukuyomi
Level 229
God Stats
2W - 3L
1,433 SR
Queue Stats
116W - 107L
1,485 Elo+
Solo
Scylla
Scylla
JordanIDyler_
Scylla
Level 127
God Stats
9W - 5L
1,482 SR
Queue Stats
313W - 373L
1,407 Elo+
Party 2
Izanami
Izanami
ultrakill19
Izanami
Level 88
God Stats
6W - 11L
1,570 SR
Queue Stats
368W - 399L
1,450 Elo+
Party 2
Team Averages
Level 148
1,495 SR
1,447 Elo+

VS

Team Averages
Level 135
1,541 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
AoF Sharky
Cu Chulainn
Level 79
God Stats
1W - 4L
1,296 SR
Queue Stats
285W - 293L
1,448 Elo+
Party 1
Anubis
Anubis
H3ntaiWaifu
Anubis
Level 168
God Stats
9W - 2L
1,823 SR
Queue Stats
299W - 301L
1,457 Elo+
Party 1
Bastet
Bastet
Lnmsxxhedead
Bastet
Level 158
God Stats
21W - 23L
1,505 SR
Queue Stats
767W - 854L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GILOSAN
Tsukuyomi
18
4 / 3 / 8
11,561
889
8,706
13,020
7,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
8 / 1 / 7
12,499
961
13,605
6,213
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ultrakill19
Izanami
18
3 / 2 / 7
11,587
891
5,811
9,452
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AoF Sharky
Cu Chulainn
15
0 / 4 / 3
9,550
735
9,090
15,253
14,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
17
4 / 4 / 1
11,639
895
6,508
8,966
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
13
2 / 7 / 2
9,508
731
8,053
11,444
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
6
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AoF Sharky
Cu Chulainn
0
4
3
0.38
W
Tsukuyomi
GILOSAN
Tsukuyomi
4
3
8
2.67
L
Anubis
4
4
1
1.13
W
8
1
7
11.5
L
Bastet
2
7
2
0.43
W
Izanami
ultrakill19
Izanami
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
23,651
28,685
Taken
35,663
13,107
Mitigated
21,477
8,871
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AoF Sharky
Cu Chulainn
9,090
1,210
0
1,362
15,253
14,630
0
3,722
11,151
0
21,173
W
Tsukuyomi
GILOSAN
Tsukuyomi
8,706
2,538
0
3,697
13,020
7,972
0
2,893
10,089
0
40,507
L
Anubis
6,508
85
0
342
8,966
3,629
110
3,626
5,010
39,822
0
W
13,605
723
0
2,144
6,213
1,982
711
1,556
4,657
48,575
813
L
Bastet
8,053
906
0
1,682
11,444
3,218
0
4,983
6,015
0
20,669
W
Izanami
ultrakill19
Izanami
5,811
3,439
0
3,030
9,452
3,153
2,886
2,083
7,316
0
39,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
30,697
194
Minions Killed
127
0
Camps Cleared
0
730,692
Distance Traveled
660,894
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,550
735
22
2
0
233,566
2
W
Tsukuyomi
11,561
889
42
3
0
232,035
0
L
Anubis
11,639
895
88
7
0
221,333
0
W
Scylla
12,499
961
87
7
0
254,210
2
L
Bastet
9,508
731
17
1
0
205,995
0
W
Izanami
11,587
891
65
5
0
244,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role