Player Matchup

Ganesha
Ganesha
AX3T0FAC3
Ganesha
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 73L
1,488 Elo+
Party 1
Ullr
Ullr
ToxicBootyclap
Ullr
Level 37
God Stats
7W - 20L
1,372 SR
Queue Stats
156W - 140L
1,558 Elo+
Party 1
Fenrir
Fenrir
thesilverfox235
Fenrir
Level 66
God Stats
13W - 9L
1,664 SR
Queue Stats
174W - 104L
1,671 Elo+
Solo
Team Averages
Level 54
1,512 SR
1,572 Elo+

VS

Team Averages
Level 85
1,846 SR
1,589 Elo+
Hercules
Hercules
BYB1
Hercules
Level 126
God Stats
0W - 1L
1,774 SR
Queue Stats
45W - 29L
1,635 Elo+
Solo
Ah Puch
Ah Puch
hammy17
Ah Puch
Level 80
God Stats
4W - 4L
1,708 SR
Queue Stats
266W - 156L
1,586 Elo+
Solo
Fenrir
Fenrir
limon_12345
Fenrir
Level 49
God Stats
9W - 2L
2,056 SR
Queue Stats
97W - 108L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AX3T0FAC3
Ganesha
15
0 / 1 / 9
8,238
824
7,150
8,391
8,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 0 / 6
8,942
894
6,880
5,419
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 1 / 2
9,381
938
9,125
12,183
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BYB1
Hercules
14
2 / 2 / 0
8,258
826
5,321
10,850
13,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
hammy17
Ah Puch
14
0 / 2 / 2
7,851
785
6,636
6,132
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
0 / 5 / 1
7,600
760
4,303
10,736
10,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AX3T0FAC3
Ganesha
0
1
9
4.5
L
Hercules
BYB1
Hercules
2
2
0
1
W
3
0
6
6
L
Ah Puch
hammy17
Ah Puch
0
2
2
0.5
L
Fenrir
0
5
1
0.1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
16,260
25,993
Taken
27,718
20,388
Mitigated
25,963
7,565
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AX3T0FAC3
Ganesha
7,150
493
0
2,112
8,391
8,902
0
2,628
5,707
20,655
2,781
L
Hercules
BYB1
Hercules
5,321
1,626
0
2,928
10,850
13,633
0
1,580
8,891
0
13,913
W
6,880
2,095
0
1,053
5,419
2,314
1,038
1,844
3,551
0
30,433
L
Ah Puch
hammy17
Ah Puch
6,636
332
0
1,167
6,132
2,009
0
1,928
4,089
31,990
0
L
Fenrir
4,303
1,252
0
1,250
10,736
10,321
0
2,767
7,731
0
19,946
W
9,125
3,843
0
4,400
12,183
9,172
132
2,135
9,994
0
37,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
23,709
153
Minions Killed
119
0
Camps Cleared
0
647,701
Distance Traveled
524,743
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,238
824
7
1
0
211,687
0
L
Hercules
8,258
826
17
2
0
193,804
4
W
Ullr
8,942
894
84
8
0
208,174
1
L
Ah Puch
7,851
785
70
7
0
157,149
0
L
Fenrir
7,600
760
32
3
0
173,790
0
W
Fenrir
9,381
938
62
6
0
227,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role