Player Matchup

Ares
Ares
HadesYT6402
Ares
Level 39
God Stats
7W - 3L
1,466 SR
Queue Stats
72W - 86L
1,369 Elo+
Party 1
Ra
Ra
edd_the_best_183
Ra
Level 64
God Stats
38W - 28L
1,513 SR
Queue Stats
274W - 274L
1,381 Elo+
Solo
Neith
Neith
fire_by_ice
Neith
Level 88
God Stats
2W - 1L
1,602 SR
Queue Stats
49W - 74L
1,294 Elo+
Party 1
Team Averages
Level 64
1,527 SR
1,348 Elo+

VS

Team Averages
Level 53
1,409 SR
1,310 Elo+
Nu Wa
Nu Wa
FisterHarder
Nu Wa
Level 76
God Stats
4W - 7L
1,430 SR
Queue Stats
215W - 273L
1,352 Elo+
Party 2
Ix Chel
Ix Chel
ViperineFever
Ix Chel
Level 61
God Stats
20W - 26L
1,498 SR
Queue Stats
198W - 201L
1,432 Elo+
Solo
Maui
Maui
wastelandkids
Maui
Level 23
God Stats
1W - 2L
1,299 SR
Queue Stats
8W - 19L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,850
785
3,869
10,296
5,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 0 / 2
9,289
929
6,287
4,463
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 1 / 5
7,964
796
5,115
4,950
1,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,146
615
3,131
4,983
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
13
0 / 2 / 0
7,323
732
6,329
6,751
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 3 / 1
6,599
660
1,726
8,606
6,036
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
0
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
5
3.5
L
Ix Chel
0
2
0
0
W
5
0
2
6
W
1
1
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,271
Damage
11,186
19,709
Taken
20,340
9,008
Mitigated
9,511
7,996
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,131
1,192
0
840
4,983
1,417
0
2,433
2,534
8,412
0
W
3,869
473
359
2,676
10,296
5,806
606
5,111
5,185
13,358
2,032
L
Ix Chel
6,329
798
103
1,590
6,751
2,058
0
3,765
2,945
28,081
383
W
6,287
321
1,220
2,352
4,463
1,422
1,244
3,416
1,047
39,396
604
W
5,115
1,444
438
951
4,950
1,780
2,023
2,472
2,478
0
18,122
L
1,726
672
0
160
8,606
6,036
0
3,457
5,110
7,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
20,068
126
Minions Killed
63
0
Camps Cleared
0
512,302
Distance Traveled
366,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,146
615
14
1
0
109,527
0
W
Ares
7,850
785
24
2
0
175,030
0
L
Ix Chel
7,323
732
39
4
0
148,475
0
W
Ra
9,289
929
79
8
0
167,713
0
W
Neith
7,964
796
23
2
0
169,559
0
L
Maui
6,599
660
10
1
0
108,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role