Player Matchup

Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
Fedech
Thor
Gold III
Level 159
God Stats
0W - 1L
1,363 SR
Queue Stats
25W - 22L
1,681 MMR
Party 2
Vulcan
Vulcan
Platinum I
LookMySkillPls
Vulcan
Platinum I
Level 81
God Stats
0W - 1L
1,204 SR
Queue Stats
214W - 205L
1,803 MMR
Solo
Yemoja
Yemoja
Platinum IV
Migbrhue
Yemoja
Platinum IV
Level 201
God Stats
2W - 2L
1,436 SR
Queue Stats
72W - 70L
1,655 MMR
Solo
Rama
Rama
Gold V
Zheerex
Rama
Gold V
Level 124
God Stats
0W - 2L
1,238 SR
Queue Stats
7W - 9L
1,535 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,348 SR
1,635 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,548 SR
1,718 MMR
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond I
DDNow
Serqet
Diamond I
Level 134
God Stats
36W - 22L
1,653 SR
Queue Stats
347W - 293L
2,084 MMR
Party 1
Hades
Hades
Silver V
LauNeyXzet
Hades
Silver V
Level 83
God Stats
1W - 1L
1,481 SR
Queue Stats
5W - 13L
1,283 MMR
Solo
Janus
Janus
Diamond I
zJhoon
Janus
Diamond I
Level 182
God Stats
25W - 21L
1,608 SR
Queue Stats
166W - 138L
2,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 2 / 0
6,309
574
5,037
8,503
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Fedech
Thor
8
2 / 9 / 2
5,371
488
4,140
10,891
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
5,759
524
3,701
6,313
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Migbrhue
Yemoja
8
1 / 5 / 1
5,272
479
2,755
8,928
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Zheerex
Rama
9
1 / 5 / 0
5,640
513
4,006
9,178
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirAthenaBake KujiraCthulhu

VS

Bans
Ao KuangRaijinChang'eVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
9 / 2 / 2
6,452
587
8,446
5,513
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
 
Sobek
11
1 / 1 / 11
5,715
520
5,066
9,753
7,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
DDNow
Serqet
12
7 / 2 / 4
6,995
636
7,279
10,544
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
11
0 / 1 / 1
5,417
492
1,937
6,380
2,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
zJhoon
Janus
13
9 / 1 / 6
7,768
706
8,798
6,402
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
26
26
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
0
1
W
Hachiman
 
Hachiman
9
2
2
5
W
Sobek
 
Sobek
1
1
11
6.5
W
Serqet
DDNow
Serqet
7
2
4
4.5
L
Thor
Fedech
Thor
2
9
2
0.33
W
Hades
0
1
1
0.5
L
1
5
1
0.3
L
Yemoja
Migbrhue
Yemoja
1
5
1
0.3
L
Rama
Zheerex
Rama
1
5
0
0.2
W
Janus
zJhoon
Janus
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
31,526
43,813
Taken
38,592
17,103
Mitigated
16,989
9,530
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,037
1,678
0
2,549
8,503
4,781
0
1,937
6,289
0
39,250
W
Hachiman
 
Hachiman
8,446
5,914
0
2,136
5,513
1,455
26
349
5,164
0
36,226
W
Sobek
 
Sobek
5,066
452
0
4,153
9,753
7,478
0
2,143
7,610
15,469
2,616
W
Serqet
DDNow
Serqet
7,279
2,784
0
3,811
10,544
3,161
0
1,662
8,840
0
43,257
L
Thor
Fedech
Thor
4,140
1,797
0
913
10,891
3,172
0
4,933
5,760
0
20,506
W
Hades
1,937
288
0
2,935
6,380
2,941
0
0
6,043
34,063
0
L
3,701
243
0
1,112
6,313
1,649
0
3,478
2,557
35,785
996
L
Yemoja
Migbrhue
Yemoja
2,755
594
1,351
1,478
8,928
4,965
0
3,020
5,802
10,803
0
L
Rama
Zheerex
Rama
4,006
3,419
0
2,127
9,178
2,536
0
1,544
7,478
0
33,143
W
Janus
zJhoon
Janus
8,798
608
0
856
6,402
1,954
18
2,060
4,308
62,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
32,347
233
Minions Killed
326
0
Camps Cleared
0
1,092,945
Distance Traveled
1,141,122
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,309
574
64
6
0
219,024
2
W
Hachiman
6,452
587
52
5
0
203,507
2
W
Sobek
5,715
520
25
2
0
250,322
2
W
Serqet
6,995
636
79
7
0
263,747
0
L
Thor
5,371
488
34
3
0
222,632
2
W
Hades
5,417
492
54
5
0
183,118
0
L
Vulcan
5,759
524
67
6
0
213,147
0
L
Yemoja
5,272
479
6
1
0
228,170
1
L
Rama
5,640
513
62
6
0
209,972
3
W
Janus
7,768
706
116
11
0
240,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role