Player Matchup

Kali
Kali
Silver II
II g0rd0 II
Kali
Silver II
Level 147
God Stats
1W - 3L
1,349 SR
Queue Stats
68W - 80L
1,141 MMR
Solo
Jormungandr
Jormungandr
Silver III
TheBigBeard13
Jormungandr
Silver III
Level 107
God Stats
18W - 25L
1,475 SR
Queue Stats
89W - 119L
1,079 MMR
Party 1
Eset
Eset
Bronze V
artic_lunarsky
Eset
Bronze V
Level 89
God Stats
1W - 1L
1,407 SR
Queue Stats
2W - 4L
1,352 MMR
Solo
Atlas
Atlas
Silver I
kjmdjm
Atlas
Silver I
Level 121
God Stats
4W - 7L
1,428 SR
Queue Stats
112W - 132L
1,336 MMR
Party 1
Cthulhu
Cthulhu
Silver I
mommarhonda281
Cthulhu
Silver I
Level 157
God Stats
15W - 22L
1,511 SR
Queue Stats
278W - 290L
1,150 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,434 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,547 SR
1,189 MMR
Danzaburou
Danzaburou
Silver I
DJ To Nasty5260
Danzaburou
Silver I
Level 129
God Stats
11W - 7L
1,474 SR
Queue Stats
54W - 64L
1,311 MMR
Solo
Aphrodite
Aphrodite
Gold IV
El_OChelo
Aphrodite
Gold IV
Level 158
God Stats
8W - 3L
1,667 SR
Queue Stats
291W - 295L
1,337 MMR
Solo
Kukulkan
Kukulkan
Gold V
MXS HARRY
Kukulkan
Gold V
Level 149
God Stats
4W - 2L
1,617 SR
Queue Stats
21W - 24L
1,398 MMR
Solo
Arachne
Arachne
Silver II
REASON4URTEARS
Arachne
Silver II
Level 143
God Stats
22W - 27L
1,456 SR
Queue Stats
84W - 96L
1,192 MMR
Solo
Ymir
Ymir
Bronze I
chapu252
Ymir
Bronze I
Level 127
God Stats
4W - 4L
1,522 SR
Queue Stats
72W - 124L
708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,534
474
3,666
12,727
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
TheBigBeard13
Jormungandr
13
0 / 3 / 1
7,554
420
8,212
17,446
16,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 1
9,208
512
9,081
8,330
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
kjmdjm
Atlas
12
1 / 4 / 2
7,023
390
7,638
17,489
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 6 / 0
8,917
495
11,513
18,004
10,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiSurtrThanatosSkadi

VS

Bans
LancelotIzanamiKhepriAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJ To Nasty5260
Danzaburou
17
4 / 0 / 5
10,671
593
13,775
8,604
3,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
El_OChelo
Aphrodite
17
3 / 2 / 10
10,715
595
12,704
21,003
15,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MXS HARRY
Kukulkan
18
2 / 2 / 3
10,624
590
6,539
8,459
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 4 / 5
10,616
590
15,779
20,675
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
0 / 2 / 4
9,214
512
2,807
12,843
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
17
17
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DJ To Nasty5260
Danzaburou
4
0
5
6.5
W
Aphrodite
El_OChelo
Aphrodite
3
2
10
4
L
1
2
2
1
W
Kukulkan
MXS HARRY
Kukulkan
2
2
3
1.75
W
8
4
5
2.63
L
Jormungandr
TheBigBeard13
Jormungandr
0
3
1
0.17
L
5
2
1
2.75
W
Ymir
0
2
4
1
L
Atlas
kjmdjm
Atlas
1
4
2
0.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
51,604
73,996
Taken
71,584
50,453
Mitigated
39,497
9,369
Healing
33,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DJ To Nasty5260
Danzaburou
13,775
7,789
0
5,042
8,604
3,189
4,984
4,449
3,765
0
88,087
W
Aphrodite
El_OChelo
Aphrodite
12,704
1,264
4,631
15,413
21,003
15,934
702
10,968
9,707
61,694
0
L
3,666
1,718
0
4,833
12,727
5,479
0
3,080
9,647
0
71,008
W
Kukulkan
MXS HARRY
Kukulkan
6,539
643
0
372
8,459
2,729
1,290
4,760
3,080
82,008
826
W
15,779
12,822
0
4,262
20,675
8,111
3,933
7,761
12,411
0
79,033
L
Jormungandr
TheBigBeard13
Jormungandr
8,212
1,085
0
950
17,446
16,550
0
3,968
13,223
56,608
1,788
L
9,081
476
117
611
8,330
2,795
378
3,717
4,594
54,097
0
W
Ymir
2,807
345
0
3,802
12,843
9,534
254
5,870
6,517
41,748
1,383
L
Atlas
kjmdjm
Atlas
7,638
2,238
0
1,696
17,489
14,664
0
2,739
14,708
31,087
1,304
L
11,513
931
0
1,162
18,004
10,965
200
7,865
9,880
67,904
1,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,236
Gold Earned
51,840
480
Minions Killed
546
0
Camps Cleared
0
1,608,791
Distance Traveled
1,749,666
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,671
593
127
7
0
332,078
4
W
Aphrodite
10,715
595
104
6
0
332,643
3
L
Kali
8,534
474
111
6
0
332,036
2
W
Kukulkan
10,624
590
163
9
0
377,859
4
W
Arachne
10,616
590
99
6
0
373,530
0
L
Jormungandr
7,554
420
106
6
0
330,358
4
L
Eset
9,208
512
114
6
0
305,126
1
W
Ymir
9,214
512
53
3
0
333,556
6
L
Atlas
7,023
390
36
2
0
341,945
0
L
Cthulhu
8,917
495
113
6
0
299,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role