Player Matchup

Sobek
Sobek
Darth1X
Sobek
Level 108
God Stats
3W - 0L
1,912 SR
Queue Stats
3W - 2L
1,534 Elo+
Party 3
Hachiman
Hachiman
MRsandsquatch
Hachiman
Level 129
God Stats
9W - 6L
1,622 SR
Queue Stats
149W - 143L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
XxKrazyxX
Kuzenbo
Level 120
God Stats
56W - 42L
1,563 SR
Queue Stats
226W - 202L
1,602 Elo+
Party 3
Chaac
Chaac
我这个名字很好
Chaac
Level 124
God Stats
4W - 1L
1,926 SR
Queue Stats
37W - 33L
1,545 Elo+
Party 1
Ra
Ra
萌新菜鸟
Ra
Level 64
God Stats
13W - 12L
1,705 SR
Queue Stats
87W - 109L
1,509 Elo+
Party 1
Team Averages
Level 109
1,746 SR
1,537 Elo+

VS

Team Averages
Level 120
1,529 SR
1,580 Elo+
Mulan
Mulan
Beliefs rS
Mulan
Level 129
God Stats
0W - 1L
1,675 SR
Queue Stats
46W - 49L
1,497 Elo+
Solo
Ullr
Ullr
ELSWAGER911
Ullr
Level 158
God Stats
34W - 48L
1,514 SR
Queue Stats
320W - 328L
1,458 Elo+
Solo
Yemoja
Yemoja
GoofGoblin
Yemoja
Level 65
God Stats
17W - 19L
1,564 SR
Queue Stats
144W - 123L
1,646 Elo+
Party 2
Tiamat
Tiamat
YoureAWholeDonut
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 50L
1,675 Elo+
Party 2
Camazotz
Camazotz
joshthelandlord
Camazotz
Level 210
God Stats
3W - 7L
1,393 SR
Queue Stats
254W - 246L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darth1X
Sobek
12
1 / 0 / 7
7,758
554
5,831
10,739
7,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
MRsandsquatch
Hachiman
14
4 / 0 / 4
8,851
632
9,922
9,146
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
XxKrazyxX
Kuzenbo
13
4 / 2 / 4
8,372
598
8,225
10,886
9,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 0 / 5
8,555
611
8,176
9,392
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 2
9,599
686
6,103
5,672
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 7 / 1
6,805
486
5,179
12,404
7,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 0
6,859
490
4,434
8,813
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
GoofGoblin
Yemoja
10
0 / 4 / 0
6,298
450
2,912
11,271
6,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,129
509
5,464
9,445
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
11
2 / 2 / 0
6,865
490
7,538
12,738
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
2
2
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
7
1
0.07
W
Sobek
Darth1X
Sobek
1
0
7
4.5
L
0
2
0
0
L
Yemoja
GoofGoblin
Yemoja
0
4
0
0
W
Hachiman
MRsandsquatch
Hachiman
4
0
4
6
W
Kuzenbo
XxKrazyxX
Kuzenbo
4
2
4
3
L
0
3
1
0.17
L
Camazotz
2
2
0
1
W
5
0
5
7.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
25,527
45,835
Taken
54,671
26,256
Mitigated
24,762
21,056
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,179
876
0
3,922
12,404
7,234
0
5,417
6,380
0
38,881
W
Sobek
Darth1X
Sobek
5,831
749
2,436
5,143
10,739
7,236
14
2,431
8,308
16,299
1,472
L
4,434
1,418
0
1,993
8,813
2,974
0
2,386
6,339
0
58,655
L
Yemoja
GoofGoblin
Yemoja
2,912
918
3,730
2,153
11,271
6,222
0
3,130
8,141
15,510
0
W
Hachiman
MRsandsquatch
Hachiman
9,922
6,547
0
4,913
9,146
2,556
781
674
8,472
0
69,901
W
Kuzenbo
XxKrazyxX
Kuzenbo
8,225
2,169
0
2,379
10,886
9,590
113
251
10,635
32,802
3,166
L
5,464
795
0
2,148
9,445
4,408
0
4,490
4,897
61,177
2,529
L
Camazotz
7,538
2,030
0
6,891
12,738
3,924
0
3,561
9,089
0
54,541
W
8,176
1,610
0
2,349
9,392
4,839
58
1,889
7,503
0
72,001
W
6,103
377
1,314
2,522
5,672
2,035
269
2,966
2,706
82,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
33,956
470
Minions Killed
436
0
Camps Cleared
0
1,530,171
Distance Traveled
1,422,527
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,805
486
76
5
0
237,814
1
W
Sobek
7,758
554
18
1
0
311,253
4
L
Ullr
6,859
490
106
8
0
281,044
1
L
Yemoja
6,298
450
17
1
0
269,431
2
W
Hachiman
8,851
632
120
9
0
257,261
4
W
Kuzenbo
8,372
598
66
5
0
253,997
6
L
Tiamat
7,129
509
139
10
0
294,011
4
L
Camazotz
6,865
490
98
7
0
340,227
0
W
Chaac
8,555
611
104
7
0
371,826
0
W
Ra
9,599
686
162
12
0
335,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role