Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Freeze Beachh
Chernobog
Level 132
God Stats
0W - 2L
1,235 SR
Queue Stats
487W - 507L
1,446 Elo+
Solo
Cliodhna
Cliodhna
HAYQCALOR
Cliodhna
Level 124
God Stats
2W - 3L
1,444 SR
Queue Stats
174W - 204L
1,499 Elo+
Solo
Hachiman
Hachiman
pau200
Hachiman
Level 47
God Stats
3W - 2L
1,664 SR
Queue Stats
99W - 125L
1,447 Elo+
Party 2
Yemoja
Yemoja
showertime
Yemoja
Level 113
God Stats
3W - 4L
1,860 SR
Queue Stats
124W - 121L
1,519 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,482 Elo+

VS

Team Averages
Level 125
1,483 SR
1,464 Elo+
Nu Wa
Nu Wa
Bigsully44
Nu Wa
Level 126
God Stats
7W - 7L
1,444 SR
Queue Stats
386W - 371L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Ltownboy
Jormungandr
Level 98
God Stats
3W - 4L
1,344 SR
Queue Stats
521W - 500L
1,459 Elo+
Solo
Chaac
Chaac
NitrixTTV
Chaac
Level 125
God Stats
4W - 5L
1,523 SR
Queue Stats
370W - 398L
1,479 Elo+
Party 1
Yemoja
Yemoja
l0velylalaTV
Yemoja
Level 138
God Stats
3W - 1L
1,393 SR
Queue Stats
72W - 76L
1,490 Elo+
Party 1
Discordia
Discordia
uberleet77
Discordia
Level 139
God Stats
6W - 1L
1,714 SR
Queue Stats
262W - 263L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 2
6,942
694
9,761
11,103
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Freeze Beachh
Chernobog
13
1 / 3 / 2
7,188
719
6,548
9,665
3,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cliodhna
HAYQCALOR
Cliodhna
14
1 / 3 / 1
7,621
762
6,794
10,586
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
pau200
Hachiman
11
0 / 6 / 3
6,537
654
6,677
10,695
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
showertime
Yemoja
13
2 / 1 / 1
7,704
770
4,776
8,790
6,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 2 / 10
8,708
871
12,696
8,098
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Ltownboy
Jormungandr
16
3 / 0 / 10
8,893
889
10,846
9,813
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chaac
NitrixTTV
Chaac
13
3 / 1 / 9
8,327
833
5,742
13,173
13,845
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
12
0 / 2 / 7
8,096
810
4,251
11,524
6,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
uberleet77
Discordia
16
8 / 1 / 4
9,676
968
15,284
10,801
4,284
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
17
17
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
2
0.5
W
Nu Wa
3
2
10
4
L
Chernobog
Freeze Beachh
Chernobog
1
3
2
0.67
L
Cliodhna
HAYQCALOR
Cliodhna
1
3
1
0.5
W
Jormungandr
Ltownboy
Jormungandr
3
0
10
8
W
Chaac
NitrixTTV
Chaac
3
1
9
7.5
W
Yemoja
0
2
7
1.75
L
Hachiman
pau200
Hachiman
0
6
3
0.25
L
Yemoja
showertime
Yemoja
2
1
1
2.5
W
Discordia
uberleet77
Discordia
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
48,819
50,839
Taken
53,409
18,901
Mitigated
37,829
18,605
Healing
31,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,761
2,313
1,519
1,393
11,103
3,289
0
9,213
1,679
22,836
0
W
Nu Wa
12,696
3,786
1,830
559
8,098
3,471
1,972
2,527
5,571
32,092
609
L
Chernobog
Freeze Beachh
Chernobog
6,548
1,853
1,230
894
9,665
3,324
0
7,332
2,028
0
20,604
L
Cliodhna
HAYQCALOR
Cliodhna
6,794
198
582
1,980
10,586
3,174
0
9,246
1,003
0
24,034
W
Jormungandr
Ltownboy
Jormungandr
10,846
594
845
1,722
9,813
10,040
372
3,670
6,143
22,225
0
W
Chaac
NitrixTTV
Chaac
5,742
173
2,176
3,449
13,173
13,845
469
2,405
10,768
0
14,156
W
Yemoja
4,251
276
13,975
2,724
11,524
6,189
879
2,021
9,503
9,329
0
L
Hachiman
pau200
Hachiman
6,677
3,446
280
286
10,695
3,082
0
8,450
2,162
0
13,808
L
Yemoja
showertime
Yemoja
4,776
707
7,638
2,803
8,790
6,032
0
7,489
939
13,186
296
W
Discordia
uberleet77
Discordia
15,284
429
1,379
2,408
10,801
4,284
309
3,906
6,895
34,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
43,700
131
Minions Killed
136
0
Camps Cleared
0
862,383
Distance Traveled
899,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,942
694
23
2
0
192,205
0
W
Nu Wa
8,708
871
29
3
0
178,028
0
L
Chernobog
7,188
719
30
3
0
180,353
0
L
Cliodhna
7,621
762
42
4
0
166,319
0
W
Jormungandr
8,893
889
28
3
0
178,314
0
W
Chaac
8,327
833
11
1
0
193,227
0
W
Yemoja
8,096
810
12
1
0
156,878
0
L
Hachiman
6,537
654
14
1
0
158,378
0
L
Yemoja
7,704
770
22
2
0
165,128
0
W
Discordia
9,676
968
56
6
0
193,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role