Player Matchup

Medusa
Medusa
Gold III
BENIDRIL1
Medusa
Gold III
Level 121
God Stats
10W - 9L
1,531 SR
Queue Stats
223W - 230L
1,401 MMR
Party 2
Hera
Hera
Platinum III
Nysra
Hera
Platinum III
Level 166
God Stats
92W - 69L
1,609 SR
Queue Stats
198W - 236L
1,479 MMR
Party 2
Cthulhu
Cthulhu
Gold II
iWantIgudala
Cthulhu
Gold II
Level 128
God Stats
38W - 15L
1,706 SR
Queue Stats
275W - 271L
1,535 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,615 SR
1,472 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,531 SR
1,459 MMR
Scylla
Scylla
Bronze III
DaBootyBandit15
Scylla
Bronze III
Level 102
God Stats
1W - 3L
1,528 SR
Queue Stats
1W - 3L
1,455 MMR
Party 1
Horus
Horus
Bronze III
MfinUHHHHH
Horus
Bronze III
Level 79
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 2L
1,438 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
StubbyMcDFace
Cabrakan
Bronze III
Level 128
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 3L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BENIDRIL1
Medusa
14
3 / 1 / 6
8,676
868
6,429
4,742
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Nysra
Hera
15
5 / 0 / 4
9,339
934
7,755
4,884
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
iWantIgudala
Cthulhu
15
1 / 1 / 8
8,905
891
5,258
9,067
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesHadesNe ZhaVulcanKumbhakarna

VS

Bans
ChironDanzaburouAh Muzen CabHou YiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,321
732
1,307
4,391
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
13
1 / 4 / 0
7,271
727
4,068
10,348
8,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
StubbyMcDFace
Cabrakan
11
0 / 3 / 1
6,781
678
3,336
7,159
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
BENIDRIL1
Medusa
3
1
6
6
L
0
2
1
0.25
L
Horus
1
4
0
0.25
W
Hera
Nysra
Hera
5
0
4
7
L
Cabrakan
StubbyMcDFace
Cabrakan
0
3
1
0.17
W
Cthulhu
iWantIgudala
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
8,711
18,693
Taken
21,898
8,672
Mitigated
15,096
5,050
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BENIDRIL1
Medusa
6,429
1,865
0
520
4,742
1,544
1,835
1,252
3,350
0
29,050
L
1,307
80
0
500
4,391
1,425
0
2,163
2,103
17,873
0
L
Horus
4,068
1,513
1,267
3,155
10,348
8,861
0
5,752
4,203
0
12,990
W
Hera
Nysra
Hera
7,755
1,833
0
1,976
4,884
1,389
1,668
1,724
2,949
35,148
1,492
L
Cabrakan
StubbyMcDFace
Cabrakan
3,336
375
0
786
7,159
4,810
0
3,767
3,015
13,424
0
W
Cthulhu
iWantIgudala
Cthulhu
5,258
106
829
1,725
9,067
5,739
876
1,079
7,731
28,707
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
21,373
155
Minions Killed
88
0
Camps Cleared
0
560,844
Distance Traveled
481,929
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,676
868
27
3
0
185,014
1
L
Scylla
7,321
732
49
5
0
169,942
2
L
Horus
7,271
727
12
1
0
180,746
4
W
Hera
9,339
934
70
7
0
163,863
0
L
Cabrakan
6,781
678
27
3
0
131,241
0
W
Cthulhu
8,905
891
58
6
0
211,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role