Player Matchup

Lancelot
Lancelot
ABEL1203
Lancelot
Level 116
God Stats
0W - 2L
1,616 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BBLDrlzzy
Zhong Kui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 14L
1,743 Elo+
Solo
Neith
Neith
FreeTxnner
Neith
Level 106
God Stats
18W - 28L
1,440 SR
Queue Stats
588W - 578L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Gone ForSure
Kukulkan
Level 42
God Stats
13W - 17L
1,486 SR
Queue Stats
42W - 51L
1,494 Elo+
Party 1
Athena
Athena
Kiser-11
Athena
Level 107
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 3L
1,509 Elo+
Party 1
Team Averages
Level 91
1,462 SR
1,543 Elo+

VS

Team Averages
Level 117
1,588 SR
1,541 Elo+
Rama
Rama
GuillePereira
Rama
Level 89
God Stats
14W - 1L
1,990 SR
Queue Stats
35W - 25L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Sgt_Odd-Ballx
Kukulkan
Level 147
God Stats
9W - 3L
1,629 SR
Queue Stats
274W - 247L
1,541 Elo+
Solo
Pele
Pele
TropyDue
Pele
Level 104
God Stats
1W - 0L
1,297 SR
Queue Stats
113W - 101L
1,516 Elo+
Solo
Nox
Nox
lol-075
Nox
Level 128
God Stats
2W - 3L
1,485 SR
Queue Stats
84W - 79L
1,535 Elo+
Solo
Cthulhu
Cthulhu
vMiraiii
Cthulhu
Level 118
God Stats
2W - 1L
1,539 SR
Queue Stats
308W - 271L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ABEL1203
Lancelot
13
0 / 1 / 0
7,639
477
4,663
7,794
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
BBLDrlzzy
Zhong Kui
17
6 / 3 / 3
9,559
597
11,869
14,490
10,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
9
1 / 2 / 1
6,135
383
3,522
5,279
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Gone ForSure
Kukulkan
13
2 / 1 / 0
8,325
520
3,766
5,966
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Kiser-11
Athena
11
0 / 4 / 2
6,922
433
3,355
11,319
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
9,687
605
5,030
9,335
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sgt_Odd-Ballx
Kukulkan
14
0 / 2 / 5
7,810
488
3,650
4,224
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
2 / 2 / 5
8,458
529
7,917
14,880
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nox
16
2 / 1 / 0
9,635
602
2,617
6,792
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
vMiraiii
Cthulhu
14
3 / 1 / 5
8,959
560
7,931
9,052
7,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
11
11
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ABEL1203
Lancelot
0
1
0
0
L
Zhong Kui
BBLDrlzzy
Zhong Kui
6
3
3
2.5
L
Neith
1
2
1
0.75
L
Kukulkan
Gone ForSure
Kukulkan
2
1
0
2
W
4
4
3
1.38
L
Athena
Kiser-11
Athena
0
4
2
0.25
W
Kukulkan
Sgt_Odd-Ballx
Kukulkan
0
2
5
1.25
W
Pele
2
2
5
2.25
W
Nox
2
1
0
2
W
Cthulhu
vMiraiii
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
27,145
44,848
Taken
44,283
27,890
Mitigated
20,092
16,258
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ABEL1203
Lancelot
4,663
749
0
4,144
7,794
5,306
0
2,355
5,439
0
52,712
L
Zhong Kui
BBLDrlzzy
Zhong Kui
11,869
2,104
0
7,872
14,490
10,371
23
3,385
11,105
81,883
1,529
L
Neith
3,522
928
0
1,224
5,279
1,469
0
1,971
3,308
0
36,071
L
Kukulkan
Gone ForSure
Kukulkan
3,766
159
0
669
5,966
2,320
88
2,307
3,659
68,753
117
W
5,030
4,333
0
3,540
9,335
3,626
2,078
4,509
4,783
0
75,887
L
Athena
Kiser-11
Athena
3,355
960
0
2,349
11,319
8,424
0
3,871
7,448
15,780
0
W
Kukulkan
Sgt_Odd-Ballx
Kukulkan
3,650
366
0
364
4,224
1,347
0
2,635
1,589
49,295
0
W
Pele
7,917
1,926
0
3,942
14,880
5,611
220
6,802
8,036
0
68,078
W
Nox
2,617
305
110
1,376
6,792
2,410
0
1,386
4,944
61,071
1,591
W
Cthulhu
vMiraiii
Cthulhu
7,931
660
16
2,539
9,052
7,098
0
3,734
5,318
36,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
44,549
473
Minions Killed
471
0
Camps Cleared
0
1,475,362
Distance Traveled
1,573,001
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,639
477
107
7
0
340,957
0
L
Zhong Kui
9,559
597
151
9
0
311,095
0
L
Neith
6,135
383
57
4
0
202,286
0
L
Kukulkan
8,325
520
132
8
0
313,769
0
W
Rama
9,687
605
125
8
0
266,055
6
L
Athena
6,922
433
26
2
0
307,255
2
W
Kukulkan
7,810
488
72
5
0
325,543
4
W
Pele
8,458
529
91
6
0
357,649
4
W
Nox
9,635
602
115
7
0
287,359
2
W
Cthulhu
8,959
560
68
4
0
336,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role