Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AyeItsAnthony
Loki
Level 157
God Stats
1W - 0L
1,756 SR
Queue Stats
57W - 37L
1,593 Elo+
Party 2
Athena
Athena
Brodkinski
Athena
Level 174
God Stats
2W - 2L
1,557 SR
Queue Stats
26W - 27L
1,484 Elo+
Party 2
Ra
Ra
Heitzey
Ra
Level 147
God Stats
4W - 3L
1,509 SR
Queue Stats
261W - 208L
1,625 Elo+
Solo
Medusa
Medusa
TheWickedAce
Medusa
Level 99
God Stats
6W - 11L
1,480 SR
Queue Stats
18W - 26L
1,467 Elo+
Party 2
Team Averages
Level 139
1,561 SR
1,534 Elo+

VS

Team Averages
Level 130
1,501 SR
1,528 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Logan942
Merlin
Level 128
God Stats
0W - 3L
1,454 SR
Queue Stats
125W - 121L
1,569 Elo+
Party 1
Izanami
Izanami
TheBozzle
Izanami
Level 152
God Stats
8W - 14L
1,529 SR
Queue Stats
141W - 126L
1,513 Elo+
Solo
Tyr
Tyr
cbaspaputilin
Tyr
Level 60
God Stats
10W - 14L
1,523 SR
Queue Stats
182W - 157L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 5
6,375
580
4,890
8,816
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
7 / 0 / 4
7,562
687
6,702
8,696
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Brodkinski
Athena
11
1 / 1 / 8
6,485
590
2,970
9,050
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 3
6,851
623
3,560
4,752
1,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
2 / 3 / 0
6,409
583
3,891
4,948
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 4 / 2
5,411
492
3,188
7,672
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
 
Cabrakan
9
0 / 3 / 2
5,297
482
2,968
7,110
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Logan942
Merlin
12
0 / 1 / 0
6,097
554
1,752
3,292
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TheBozzle
Izanami
12
4 / 2 / 0
7,011
637
4,399
5,924
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 0
6,876
625
6,098
11,356
7,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
7
7
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
5
1.5
L
Da Ji
 
Da Ji
0
4
2
0.25
L
Cabrakan
 
Cabrakan
0
3
2
0.33
W
7
0
4
9
W
Athena
Brodkinski
Athena
1
1
8
5
W
1
0
3
2.5
L
Merlin
Logan942
Merlin
0
1
0
0
L
Izanami
TheBozzle
Izanami
4
2
0
2
W
Medusa
2
3
0
0.67
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
18,405
36,262
Taken
35,354
19,168
Mitigated
19,502
13,326
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,890
624
0
689
8,816
5,972
0
683
8,133
0
38,575
L
Da Ji
 
Da Ji
3,188
650
0
610
7,672
2,581
0
1,186
6,486
0
38,781
L
Cabrakan
 
Cabrakan
2,968
531
0
2,043
7,110
6,913
0
2,196
4,849
13,125
0
W
6,702
2,361
0
4,830
8,696
2,910
0
1,056
7,640
0
53,339
W
Athena
Brodkinski
Athena
2,970
928
0
2,195
9,050
7,058
26
1,838
7,212
25,320
1,414
W
3,560
473
1,060
3,077
4,752
1,651
0
794
3,958
54,114
1,724
L
Merlin
Logan942
Merlin
1,752
63
0
750
3,292
904
0
702
2,590
44,662
0
L
Izanami
TheBozzle
Izanami
4,399
2,956
0
1,370
5,924
1,927
395
1,558
4,295
0
58,503
W
Medusa
3,891
1,353
0
1,475
4,948
1,577
0
349
4,599
0
44,193
L
6,098
526
0
4,094
11,356
7,177
0
557
10,799
0
50,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
30,692
367
Minions Killed
384
0
Camps Cleared
0
1,224,753
Distance Traveled
1,156,537
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,375
580
71
6
0
243,442
0
L
Da Ji
5,411
492
65
6
0
259,411
0
L
Cabrakan
5,297
482
9
1
0
231,706
3
W
Loki
7,562
687
80
7
0
261,471
4
W
Athena
6,485
590
48
4
0
257,104
4
W
Ra
6,851
623
91
8
0
241,017
0
L
Merlin
6,097
554
102
9
0
229,971
0
L
Izanami
7,011
637
118
11
0
215,464
0
W
Medusa
6,409
583
77
7
0
221,719
0
L
Tyr
6,876
625
90
8
0
219,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role