Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ChickenFir70475
Baron Samedi
Level 103
God Stats
2W - 2L
1,524 SR
Queue Stats
23W - 19L
1,461 Elo+
Solo
Nu Wa
Nu Wa
LightHarvester
Nu Wa
Level 115
God Stats
4W - 8L
1,602 SR
Queue Stats
136W - 141L
1,463 Elo+
Solo
Chiron
Chiron
SHulk12
Chiron
Level 225
God Stats
33W - 26L
1,598 SR
Queue Stats
298W - 298L
1,503 Elo+
Party 2
Susano
Susano
alcholic-annonem
Susano
Level 66
God Stats
9W - 9L
1,538 SR
Queue Stats
210W - 199L
1,436 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,473 Elo+

VS

Team Averages
Level 111
1,427 SR
1,436 Elo+
Skadi
Skadi
EqualWheat11203
Skadi
Level 101
God Stats
4W - 2L
1,526 SR
Queue Stats
96W - 96L
1,446 Elo+
Party 1
Ymir
Ymir
Isragamex2333
Ymir
Level 106
God Stats
2W - 2L
1,466 SR
Queue Stats
39W - 33L
1,440 Elo+
Party 1
Thanatos
Thanatos
Seraphim2117
Thanatos
Level 123
God Stats
2W - 5L
1,223 SR
Queue Stats
373W - 390L
1,482 Elo+
Solo
Tyr
Tyr
Smok3yourz
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,446 Elo+
Solo
Poseidon
Poseidon
ortiga_suprema0
Poseidon
Level 86
God Stats
1W - 0L
1,420 SR
Queue Stats
24W - 31L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 1
6,207
477
4,087
10,393
8,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
ChickenFir70475
Baron Samedi
9
1 / 3 / 1
6,018
463
3,632
7,713
2,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
7,043
542
4,210
5,960
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
SHulk12
Chiron
11
2 / 1 / 1
6,198
477
5,975
7,678
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
6,330
487
4,376
10,487
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,379
491
7,304
5,103
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,563
428
3,036
10,023
7,307
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Seraphim2117
Thanatos
15
7 / 1 / 1
8,330
641
6,693
11,000
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 1 / 4
7,389
568
4,736
10,208
5,796
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
12
1 / 3 / 2
7,534
580
4,538
6,009
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
9
9
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
1
1.5
L
Baron Samedi
ChickenFir70475
Baron Samedi
1
3
1
0.5
W
1
1
0
1
W
0
2
0
0
L
1
3
2
0.67
L
Chiron
SHulk12
Chiron
2
1
1
2.5
W
Thanatos
Seraphim2117
Thanatos
7
1
1
7.5
W
0
1
4
2
L
2
2
3
1.75
W
Poseidon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
26,307
42,231
Taken
42,343
19,583
Mitigated
19,832
16,088
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,087
2,003
1,035
3,626
10,393
8,968
0
1,061
9,332
0
19,657
L
Baron Samedi
ChickenFir70475
Baron Samedi
3,632
811
0
2,371
7,713
2,879
0
0
7,713
26,009
472
W
7,304
3,187
0
908
5,103
1,449
209
175
4,908
0
39,557
W
3,036
255
200
2,410
10,023
7,307
0
258
9,719
22,586
2,420
L
4,210
865
0
1,283
5,960
1,620
524
2,630
2,860
39,511
0
L
Chiron
SHulk12
Chiron
5,975
1,661
605
2,152
7,678
2,840
0
1,330
6,348
0
42,469
W
Thanatos
Seraphim2117
Thanatos
6,693
2,167
0
10,618
11,000
3,852
0
737
10,235
0
61,214
W
4,736
775
0
3,571
10,208
5,796
0
3,715
6,471
0
41,203
L
4,376
1,090
0
5,016
10,487
3,276
0
1,403
8,976
0
37,541
W
Poseidon
4,538
438
0
1,139
6,009
1,428
699
2,446
3,249
47,151
1,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
35,195
306
Minions Killed
357
0
Camps Cleared
0
1,126,052
Distance Traveled
1,270,370
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,207
477
22
2
0
248,214
2
L
Baron Samedi
6,018
463
52
4
0
153,698
0
W
Skadi
6,379
491
50
4
0
222,506
2
W
Ymir
5,563
428
40
3
0
258,428
0
L
Nu Wa
7,043
542
75
6
0
212,479
0
L
Chiron
6,198
477
94
7
0
229,414
0
W
Thanatos
8,330
641
102
8
0
295,474
0
W
Tyr
7,389
568
67
5
0
251,396
0
L
Susano
6,330
487
63
5
0
282,247
0
W
Poseidon
7,534
580
98
8
0
242,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role