Player Matchup

Tsukuyomi
Tsukuyomi
DarkStarDerek
Tsukuyomi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,404 Elo+
Solo
Zeus
Zeus
DarklordofShehol
Zeus
Level 102
God Stats
21W - 14L
1,541 SR
Queue Stats
684W - 858L
1,436 Elo+
Solo
Mercury
Mercury
KillerCrockabear
Mercury
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 345L
1,433 Elo+
Solo
Cupid
Cupid
Knight09223
Cupid
Level 109
God Stats
1W - 1L
1,419 SR
Queue Stats
27W - 37L
1,361 Elo+
Solo
Bacchus
Bacchus
VICIOUS Replays
Bacchus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,464 Elo+
Solo
Team Averages
Level 85
1,492 SR
1,420 Elo+

VS

Team Averages
Level 100
1,287 SR
1,394 Elo+
Nox
Nox
Jean Carlo0084
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,380 Elo+
Solo
Lancelot
Lancelot
LongDonSilvr829
Lancelot
Level 67
God Stats
0W - 3L
1,205 SR
Queue Stats
85W - 99L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotForgotten626
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,308 Elo+
Solo
Thanatos
Thanatos
Scrubtasticx
Thanatos
Level 96
God Stats
0W - 5L
1,043 SR
Queue Stats
229W - 266L
1,390 Elo+
Solo
Artio
Artio
Tbone104
Artio
Level 106
God Stats
0W - 3L
1,185 SR
Queue Stats
191W - 172L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkStarDerek
Tsukuyomi
16
5 / 4 / 12
9,637
876
15,103
10,851
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

19
12 / 0 / 11
11,432
1,039
22,672
5,132
2,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 5 / 13
8,844
804
3,529
12,327
7,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
6 / 2 / 10
9,412
856
7,549
7,512
2,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 4 / 19
9,584
871
10,251
14,842
21,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 9
8,231
748
7,990
11,774
4,413
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
1 / 8 / 6
7,262
660
5,965
11,714
6,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
NotForgotten626
Ah Muzen Cab
17
5 / 1 / 4
9,004
819
8,989
10,438
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Scrubtasticx
Thanatos
16
5 / 7 / 8
9,179
834
8,071
12,893
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Tbone104
Artio
15
2 / 6 / 8
8,596
781
6,325
18,148
17,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
28
Kills
15
15
Deaths
28
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DarkStarDerek
Tsukuyomi
5
4
12
2.75
W
12
0
11
17.5
L
2
6
9
1.08
W
3
5
13
1.9
W
6
2
10
5.5
L
Lancelot
1
8
6
0.5
L
Ah Muzen Cab
NotForgotten626
Ah Muzen Cab
5
1
4
7
L
Thanatos
Scrubtasticx
Thanatos
5
7
8
1.29
L
Artio
Tbone104
Artio
2
6
8
1
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,104
Damage
37,340
50,664
Taken
64,967
38,322
Mitigated
36,624
13,819
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DarkStarDerek
Tsukuyomi
15,103
2,360
349
1,470
10,851
4,465
274
3,176
7,675
0
28,807
W
22,672
821
1,080
1,725
5,132
2,015
466
1,983
3,149
45,988
442
L
7,990
565
1,066
1,417
11,774
4,413
0
5,652
6,122
18,404
665
W
3,529
1,200
78
634
12,327
7,234
1,280
2,772
9,555
0
9,713
W
7,549
3,963
3,855
2,604
7,512
2,856
634
2,818
4,694
0
13,018
L
Lancelot
5,965
861
973
572
11,714
6,067
0
5,364
6,350
0
10,948
L
Ah Muzen Cab
NotForgotten626
Ah Muzen Cab
8,989
2,915
612
605
10,438
4,117
0
7,476
2,962
0
22,174
L
Thanatos
Scrubtasticx
Thanatos
8,071
505
792
4,803
12,893
4,655
0
5,593
7,300
0
15,248
L
Artio
Tbone104
Artio
6,325
377
2,084
3,839
18,148
17,372
0
8,797
9,351
11,664
87
W
10,251
792
300
1,724
14,842
21,752
397
3,306
11,536
17,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,909
Gold Earned
42,272
148
Minions Killed
96
0
Camps Cleared
0
1,038,603
Distance Traveled
1,097,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,637
876
22
2
0
203,848
0
W
Zeus
11,432
1,039
69
6
0
227,582
0
L
Nox
8,231
748
28
3
0
200,914
0
W
Mercury
8,844
804
21
2
0
219,866
0
W
Cupid
9,412
856
20
2
0
196,160
0
L
Lancelot
7,262
660
12
1
0
220,199
0
L
Ah Muzen Cab
9,004
819
24
2
0
236,398
0
L
Thanatos
9,179
834
20
2
0
230,788
0
L
Artio
8,596
781
12
1
0
209,265
0
W
Bacchus
9,584
871
16
1
0
191,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role