Player Matchup

Mulan
Mulan
Gold IV
Bibby2002
Mulan
Gold IV
Level 106
God Stats
6W - 15L
1,395 SR
Queue Stats
156W - 159L
1,424 MMR
Solo
Izanami
Izanami
Bronze III
HomicideCracker
Izanami
Bronze III
Level 67
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 4L
1,404 MMR
Solo
Tiamat
Tiamat
Gold V
RazielRX
Tiamat
Gold V
Level 226
God Stats
46W - 52L
1,506 SR
Queue Stats
193W - 204L
1,435 MMR
Solo
Da Ji
Da Ji
Bronze III
TheEmeraldOni
Da Ji
Bronze III
Level 66
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 2L
1,445 MMR
Solo
Arachne
Arachne
Silver I
gamerxtreme499
Arachne
Silver I
Level 155
God Stats
9W - 10L
1,513 SR
Queue Stats
243W - 251L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,479 SR
1,422 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 177
1,576 SR
1,438 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
HanzoTheNinjaATP
Artio
Gold II
Level 237
God Stats
733W - 643L
1,618 SR
Queue Stats
945W - 968L
1,382 MMR
Solo
Medusa
Medusa
Gold IV
TReidy18
Medusa
Gold IV
Level 156
God Stats
12W - 12L
1,585 SR
Queue Stats
76W - 84L
1,440 MMR
Party 1
Ah Puch
Ah Puch
Gold II
cousyj23
Ah Puch
Gold II
Level 158
God Stats
21W - 19L
1,622 SR
Queue Stats
91W - 98L
1,451 MMR
Party 1
Nox
Nox
Gold III
nova467
Nox
Gold III
Level 147
God Stats
67W - 71L
1,553 SR
Queue Stats
153W - 166L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bibby2002
Mulan
13
1 / 1 / 2
7,929
610
8,224
12,187
8,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 0
6,925
533
2,766
8,518
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
RazielRX
Tiamat
12
0 / 1 / 1
7,236
557
3,138
6,348
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 1
6,784
522
4,403
9,017
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
1 / 3 / 0
6,178
475
2,709
11,140
7,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MartichorasAresAo KuangAwilixHera

VS

Bans
GebLokiSurtrKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 0
7,097
546
4,528
7,955
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 0 / 5
8,160
628
4,396
10,673
10,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TReidy18
Medusa
14
4 / 0 / 4
8,256
635
9,832
7,824
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
cousyj23
Ah Puch
14
0 / 1 / 3
8,014
616
3,825
4,540
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nox
14
3 / 2 / 3
8,260
635
6,543
9,325
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
0
1
L
Mulan
Bibby2002
Mulan
1
1
2
2
W
4
0
5
6.5
L
0
5
0
0
L
Tiamat
RazielRX
Tiamat
0
1
1
0.5
W
Medusa
TReidy18
Medusa
4
0
4
6
L
3
3
1
1.17
W
Ah Puch
cousyj23
Ah Puch
0
1
3
1.5
L
1
3
0
0.33
W
Nox
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
29,124
47,210
Taken
40,317
24,947
Mitigated
21,673
13,766
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,528
1,129
0
2,408
7,955
3,073
168
446
7,509
0
46,903
L
Mulan
Bibby2002
Mulan
8,224
862
0
5,826
12,187
8,174
0
5,065
7,122
0
59,011
W
4,396
177
338
3,298
10,673
10,004
504
1,477
9,196
19,311
1,727
L
2,766
1,886
0
1,580
8,518
2,727
0
1,985
6,533
0
54,205
L
Tiamat
RazielRX
Tiamat
3,138
383
0
2,841
6,348
3,178
479
3,103
3,245
48,183
1,197
W
Medusa
TReidy18
Medusa
9,832
3,887
0
3,888
7,824
3,103
1,486
0
7,824
0
69,243
L
4,403
906
0
1,167
9,017
3,600
0
1,215
7,802
0
42,280
W
Ah Puch
cousyj23
Ah Puch
3,825
0
0
1,593
4,540
1,656
553
1,539
3,001
64,582
0
L
2,709
2,089
0
2,352
11,140
7,268
68
3,316
7,824
0
18,420
W
Nox
6,543
496
0
4,635
9,325
3,837
224
15
9,310
54,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
39,787
450
Minions Killed
444
0
Camps Cleared
0
1,255,077
Distance Traveled
1,381,996
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,097
546
68
5
0
303,692
1
L
Mulan
7,929
610
115
9
0
208,251
0
W
Artio
8,160
628
40
3
0
284,969
8
L
Izanami
6,925
533
111
9
0
233,019
0
L
Tiamat
7,236
557
124
10
0
271,665
1
W
Medusa
8,256
635
88
7
0
248,803
1
L
Da Ji
6,784
522
74
6
0
275,293
3
W
Ah Puch
8,014
616
142
11
0
277,126
3
L
Arachne
6,178
475
26
2
0
266,849
0
W
Nox
8,260
635
106
8
0
267,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role