Player Matchup

Osiris
Osiris
AB-DaGoat1
Osiris
Level 61
God Stats
5W - 6L
1,707 SR
Queue Stats
86W - 106L
1,418 Elo+
Solo
Atlas
Atlas
DarkEnviious
Atlas
Level 83
God Stats
28W - 32L
1,442 SR
Queue Stats
130W - 142L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
GRM SHAD0
Baron Samedi
Level 89
God Stats
1W - 1L
1,438 SR
Queue Stats
337W - 377L
1,495 Elo+
Party 1
Izanami
Izanami
WardsOrTroll948
Izanami
Level 64
God Stats
4W - 7L
1,310 SR
Queue Stats
146W - 188L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
lobo-absurdo034
Ratatoskr
Level 126
God Stats
0W - 6L
1,275 SR
Queue Stats
24W - 40L
1,363 Elo+
Solo
Team Averages
Level 85
1,435 SR
1,421 Elo+

VS

Team Averages
Level 78
1,625 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Frostadevil92
Gilgamesh
Level 46
God Stats
11W - 10L
1,561 SR
Queue Stats
49W - 78L
1,406 Elo+
Solo
Ymir
Ymir
Kukulcaan
Ymir
Level 40
God Stats
4W - 0L
1,785 SR
Queue Stats
24W - 32L
1,413 Elo+
Solo
Neith
Neith
TheHandofMidas
Neith
Level 122
God Stats
5W - 6L
1,490 SR
Queue Stats
53W - 67L
1,320 Elo+
Solo
Arachne
Arachne
TwoHighFourThis
Arachne
Level 113
God Stats
18W - 19L
1,505 SR
Queue Stats
282W - 267L
1,493 Elo+
Solo
Nu Wa
Nu Wa
kevinblackof
Nu Wa
Level 68
God Stats
1W - 0L
1,784 SR
Queue Stats
15W - 5L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AB-DaGoat1
Osiris
11
2 / 1 / 0
6,705
559
6,633
12,268
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 0
6,833
569
8,588
9,259
7,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
GRM SHAD0
Baron Samedi
11
1 / 7 / 1
6,426
536
4,967
9,674
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
3,960
330
857
1,956
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
lobo-absurdo034
Ratatoskr
11
1 / 3 / 1
5,800
483
3,357
8,439
3,071
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frostadevil92
Gilgamesh
12
0 / 1 / 1
6,862
572
4,996
10,976
7,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 1 / 2
6,009
501
3,219
10,385
6,497
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 2 / 0
5,840
487
4,836
5,892
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 2
6,894
575
5,708
8,861
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
6 / 1 / 4
8,171
681
8,860
6,780
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
14
14
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
AB-DaGoat1
Osiris
2
1
0
2
L
2
2
0
1
W
Gilgamesh
Frostadevil92
Gilgamesh
0
1
1
0.5
L
Baron Samedi
GRM SHAD0
Baron Samedi
1
7
1
0.21
W
Ymir
0
1
2
1
W
4
2
0
2
W
4
1
2
5
L
0
1
0
0
W
6
1
4
8
L
Ratatoskr
lobo-absurdo034
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
27,619
41,596
Taken
42,894
20,773
Mitigated
20,935
11,772
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AB-DaGoat1
Osiris
6,633
2,673
0
6,927
12,268
6,216
0
1,149
11,119
0
43,611
L
8,588
3,309
77
2,199
9,259
7,163
0
3,367
5,892
32,444
1,123
W
Gilgamesh
Frostadevil92
Gilgamesh
4,996
821
0
1,167
10,976
7,448
0
0
10,976
0
39,487
L
Baron Samedi
GRM SHAD0
Baron Samedi
4,967
144
95
1,758
9,674
3,896
0
4,740
4,934
41,786
0
W
Ymir
3,219
932
0
1,908
10,385
6,497
135
6,076
4,309
26,092
1,844
W
4,836
1,881
0
1,028
5,892
1,600
431
1,297
4,595
0
26,095
W
5,708
4,205
0
2,643
8,861
3,295
0
1,771
7,090
0
43,954
L
857
728
0
377
1,956
427
0
843
1,113
0
6,399
W
8,860
1,812
0
2,694
6,780
2,095
322
4,158
2,622
50,965
1,841
L
Ratatoskr
lobo-absurdo034
Ratatoskr
3,357
643
0
339
8,439
3,071
0
1,544
6,895
0
31,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
33,776
245
Minions Killed
309
0
Camps Cleared
0
983,147
Distance Traveled
1,091,195
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,705
559
74
6
0
222,587
0
L
Atlas
6,833
569
45
4
0
247,376
2
W
Gilgamesh
6,862
572
73
6
0
241,316
0
L
Baron Samedi
6,426
536
62
5
0
198,561
0
W
Ymir
6,009
501
38
3
0
219,282
1
W
Neith
5,840
487
35
3
0
156,828
3
W
Arachne
6,894
575
66
6
0
242,110
0
L
Izanami
3,960
330
8
1
0
35,933
0
W
Nu Wa
8,171
681
97
8
0
231,659
1
L
Ratatoskr
5,800
483
56
5
0
278,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role