Player Matchup

Hera
Hera
FROST 562x
Hera
Level 153
God Stats
4W - 5L
1,437 SR
Queue Stats
408W - 442L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Itz-_-Lildawg
Cthulhu
Level 134
God Stats
2W - 1L
1,535 SR
Queue Stats
158W - 159L
1,488 Elo+
Solo
Nemesis
Nemesis
Orsik211
Nemesis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,366 Elo+
Solo
Fenrir
Fenrir
Re_Me02
Fenrir
Level 145
God Stats
6W - 4L
1,540 SR
Queue Stats
419W - 437L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
SAVAGEPATCHK1DS
Baba Yaga
Level 134
God Stats
2W - 1L
1,520 SR
Queue Stats
130W - 135L
1,564 Elo+
Solo
Team Averages
Level 120
1,507 SR
1,499 Elo+

VS

Team Averages
Level 130
1,496 SR
1,500 Elo+
Ymir
Ymir
Phatal87
Ymir
Level 83
God Stats
6W - 5L
1,565 SR
Queue Stats
365W - 390L
1,491 Elo+
Solo
Shiva
Shiva
UnlawfulSky
Shiva
Level 141
God Stats
0W - 2L
1,336 SR
Queue Stats
29W - 43L
1,485 Elo+
Solo
Tiamat
Tiamat
gl0wstickwizard
Tiamat
Level 120
God Stats
5W - 7L
1,499 SR
Queue Stats
836W - 875L
1,498 Elo+
Solo
Da Ji
Da Ji
quietjoey
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,494 Elo+
Solo
Neith
Neith
Åimilee
Neith
Level 163
God Stats
23W - 19L
1,582 SR
Queue Stats
721W - 734L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 4
9,177
918
10,462
5,382
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
18
3 / 2 / 8
8,791
879
12,961
10,737
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Orsik211
Nemesis
5
0 / 1 / 0
5,506
551
439
980
294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Re_Me02
Fenrir
6
1 / 1 / 1
5,774
577
1,254
1,696
510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
SAVAGEPATCHK1DS
Baba Yaga
1
0 / 0 / 0
2,416
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 3
7,969
797
1,072
13,047
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 3
7,275
728
1,412
10,535
7,234
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
3 / 2 / 2
9,273
927
6,236
7,788
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
quietjoey
Da Ji
13
2 / 5 / 1
8,072
807
4,240
7,807
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Åimilee
Neith
16
1 / 1 / 4
8,814
881
4,618
6,471
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
6
6
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Cthulhu
3
2
8
3.5
W
Nemesis
Orsik211
Nemesis
0
1
0
0
L
Ymir
0
4
3
0.38
W
Fenrir
Re_Me02
Fenrir
1
1
1
1.5
W
Baba Yaga
SAVAGEPATCHK1DS
Baba Yaga
0
0
0
0
L
0
5
3
0.3
L
3
2
2
2
L
Da Ji
quietjoey
Da Ji
2
5
1
0.5
L
Neith
Åimilee
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
17,578
18,795
Taken
45,648
15,582
Mitigated
30,990
5,533
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,462
1,547
579
336
5,382
2,322
0
1,554
3,828
23,937
621
W
Cthulhu
12,961
75
721
2,774
10,737
12,456
0
4,533
6,204
26,303
1,332
W
Nemesis
Orsik211
Nemesis
439
108
0
103
980
294
0
438
542
0
439
L
Ymir
1,072
164
153
2,723
13,047
12,531
601
5,288
7,246
5,519
0
W
Fenrir
Re_Me02
Fenrir
1,254
239
409
611
1,696
510
0
858
838
0
2,096
W
Baba Yaga
SAVAGEPATCHK1DS
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
1,412
277
1,071
945
10,535
7,234
206
3,962
6,473
75
6,987
L
6,236
417
334
3,130
7,788
4,953
772
4,189
3,500
23,286
0
L
Da Ji
quietjoey
Da Ji
4,240
338
838
47
7,807
3,629
1,210
3,479
4,216
0
8,401
L
Neith
Åimilee
Neith
4,618
749
0
1,739
6,471
2,643
1,791
3,906
2,473
0
25,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
41,403
68
Minions Killed
108
0
Camps Cleared
0
369,459
Distance Traveled
803,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,177
918
41
4
0
138,487
0
W
Cthulhu
8,791
879
27
3
0
172,648
0
W
Nemesis
5,506
551
0
0
0
27,802
0
L
Ymir
7,969
797
12
1
0
170,491
0
W
Fenrir
5,774
577
0
0
0
30,522
0
W
Baba Yaga
2,416
242
0
0
0
0
0
L
Shiva
7,275
728
14
1
0
134,028
0
L
Tiamat
9,273
927
30
3
0
190,813
0
L
Da Ji
8,072
807
11
1
0
165,659
0
L
Neith
8,814
881
41
4
0
142,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role