Player Matchup

Kuzenbo
Kuzenbo
BeardedSenju
Kuzenbo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,583 Elo+
Party 1
Janus
Janus
nantotoro_-
Janus
Level 154
God Stats
1W - 2L
1,209 SR
Queue Stats
33W - 41L
1,556 Elo+
Party 1
Medusa
Medusa
xZenrai
Medusa
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,511 Elo+
Party 1
Team Averages
Level 116
1,403 SR
1,550 Elo+

VS

Team Averages
Level 99
1,356 SR
1,468 Elo+
Apollo
Apollo
HAIK 2008
Apollo
Level 107
God Stats
1W - 4L
996 SR
Queue Stats
328W - 327L
1,449 Elo+
Solo
Chang'e
Chang'e
NeoSpectrum98
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
Tarous109
Odin
Level 86
God Stats
5W - 3L
1,571 SR
Queue Stats
94W - 92L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeardedSenju
Kuzenbo
19
1 / 2 / 8
12,691
793
7,384
16,071
22,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 3
13,857
866
13,305
9,630
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xZenrai
Medusa
18
3 / 5 / 1
12,386
774
7,890
10,789
4,333
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HAIK 2008
Apollo
7
0 / 0 / 0
8,771
548
0
1,343
247
Chang'e
18
1 / 8 / 5
11,604
725
9,214
17,126
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
20
6 / 1 / 2
13,518
845
11,308
17,407
15,068
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
7
10
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BeardedSenju
Kuzenbo
1
2
8
2.5
W
Apollo
HAIK 2008
Apollo
0
0
0
0
W
Chang'e
1
8
5
0.44
W
Odin
6
1
2
7
L
5
3
3
2.17
L
Medusa
xZenrai
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,579
Damage
20,522
36,490
Taken
35,876
31,118
Mitigated
21,244
4,191
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BeardedSenju
Kuzenbo
7,384
2,445
0
1,739
16,071
22,569
587
5,461
10,610
27,459
2,387
W
Apollo
HAIK 2008
Apollo
0
0
0
0
1,343
247
0
1,343
0
0
0
W
Chang'e
9,214
1,079
1,632
3,223
17,126
5,929
1,179
8,848
8,274
25,804
0
W
Odin
11,308
1,222
0
0
17,407
15,068
363
9,614
7,793
0
47,410
L
13,305
892
0
1,927
9,630
4,216
1,923
1,988
7,642
61,392
1,723
L
Medusa
xZenrai
Medusa
7,890
2,907
0
525
10,789
4,333
1,344
2,197
8,592
0
61,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
33,893
212
Minions Killed
114
0
Camps Cleared
0
875,078
Distance Traveled
533,722
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,691
793
45
3
0
319,089
4
W
Apollo
8,771
548
0
0
0
0
0
W
Chang'e
11,604
725
35
2
0
209,092
0
W
Odin
13,518
845
79
5
0
324,630
0
L
Janus
13,857
866
102
6
0
285,543
0
L
Medusa
12,386
774
65
4
0
270,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role