Player Matchup

Anubis
Anubis
Bronze III
Oknesenep
Anubis
Bronze III
Level 63
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,653 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 78
1,213 SR
1,471 MMR
Zeus
Zeus
Gold II
JxhnnyWood
Zeus
Gold II
Level 78
God Stats
1W - 3L
1,213 SR
Queue Stats
172W - 167L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Oknesenep
Anubis
12
1 / 4 / 0
8,061
896
3,482
7,811
3,061
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThanatosBastetJanusBakasuraHeimdallr

VS

Bans
ArachneCu ChulainnSkadiFafnirUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
9,310
1,034
5,664
5,570
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Anubis
Oknesenep
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,482
Damage
5,664
7,811
Taken
5,570
3,061
Mitigated
2,114
926
Healing
608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,664
780
0
608
5,570
2,114
705
3,903
1,667
42,845
2,193
L
Anubis
Oknesenep
Anubis
3,482
0
0
926
7,811
3,061
25
5,589
2,222
32,439
49

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,061
Gold Earned
9,310
76
Minions Killed
101
3
Camps Cleared
6
167,641
Distance Traveled
146,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,310
1,034
101
11
6
146,797
0
L
Anubis
8,061
896
76
8
3
167,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role