Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AsianEatsRice
Baba Yaga
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,521 Elo+
Party 2
Atlas
Atlas
CobraKaiTheGuy
Atlas
Level 81
God Stats
17W - 17L
1,526 SR
Queue Stats
134W - 129L
1,547 Elo+
Solo
Shiva
Shiva
X Sestsuna
Shiva
Level 129
God Stats
3W - 2L
1,418 SR
Queue Stats
63W - 79L
1,435 Elo+
Solo
Surtr
Surtr
austinator39
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,537 Elo+
Party 2
Team Averages
Level 114
1,489 SR
1,508 Elo+

VS

Team Averages
Level 116
1,410 SR
1,478 Elo+
Agni
Agni
BlackDragonn6454
Agni
Level 91
God Stats
18W - 13L
1,650 SR
Queue Stats
84W - 66L
1,588 Elo+
Solo
Khepri
Khepri
Crona-MEI
Khepri
Level 153
God Stats
0W - 2L
1,131 SR
Queue Stats
82W - 62L
1,557 Elo+
Party 1
Fenrir
Fenrir
SrNothing
Fenrir
Level 215
God Stats
0W - 3L
1,186 SR
Queue Stats
64W - 78L
1,508 Elo+
Solo
Amaterasu
Amaterasu
StormtrooperF189
Amaterasu
Level 6
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Neith
Neith
zMxri-
Neith
Level 113
God Stats
3W - 4L
1,502 SR
Queue Stats
217W - 212L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 0 / 0
5,765
721
3,309
3,664
1,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
AsianEatsRice
Baba Yaga
9
0 / 1 / 0
4,867
608
1,015
4,051
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 2
4,493
562
3,320
5,128
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
8
0 / 1 / 4
4,437
555
2,064
5,703
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 0 / 0
6,308
789
6,400
5,596
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,031
629
2,850
2,937
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Crona-MEI
Khepri
6
0 / 2 / 1
4,286
536
2,609
6,176
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SrNothing
Fenrir
5
1 / 3 / 0
3,851
481
1,396
5,307
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
6
0 / 4 / 0
3,774
472
860
7,284
4,388
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
zMxri-
Neith
9
0 / 1 / 0
4,363
545
2,474
4,409
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
0
2
W
Baba Yaga
AsianEatsRice
Baba Yaga
0
1
0
0
L
1
0
0
1
W
1
0
2
2
L
Khepri
Crona-MEI
Khepri
0
2
1
0.25
L
Fenrir
SrNothing
Fenrir
1
3
0
0.33
L
Amaterasu
0
4
0
0
W
Shiva
0
1
4
2
W
6
0
0
6
L
Neith
zMxri-
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
10,189
24,142
Taken
26,113
10,330
Mitigated
11,238
8,664
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,309
1,417
0
2,496
3,664
1,195
0
451
3,213
0
36,002
W
Baba Yaga
AsianEatsRice
Baba Yaga
1,015
254
0
1,288
4,051
1,476
84
2,097
1,954
28,693
0
L
2,850
238
0
885
2,937
932
0
1,375
1,562
31,241
0
W
3,320
1,326
0
1,000
5,128
2,737
0
1,924
3,204
17,704
1,152
L
Khepri
Crona-MEI
Khepri
2,609
292
837
1,531
6,176
3,293
0
1,806
4,370
12,167
724
L
Fenrir
SrNothing
Fenrir
1,396
342
0
1,817
5,307
1,376
0
358
4,881
0
14,760
L
Amaterasu
860
565
0
1,085
7,284
4,388
0
400
6,442
0
9,053
W
Shiva
2,064
375
70
1,524
5,703
1,933
0
801
4,902
0
23,009
W
6,400
3,050
0
2,286
5,596
2,989
60
0
5,596
1,495
36,073
L
Neith
zMxri-
Neith
2,474
827
0
1,632
4,409
1,249
0
839
3,570
0
32,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
21,305
270
Minions Killed
206
0
Camps Cleared
0
784,048
Distance Traveled
745,119
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,765
721
66
8
0
160,861
2
W
Baba Yaga
4,867
608
65
8
0
151,528
0
L
Agni
5,031
629
65
8
0
170,578
4
W
Atlas
4,493
562
36
5
0
163,628
0
L
Khepri
4,286
536
34
4
0
171,292
0
L
Fenrir
3,851
481
30
4
0
127,458
0
L
Amaterasu
3,774
472
17
2
0
135,887
0
W
Shiva
4,437
555
44
6
0
170,979
0
W
Surtr
6,308
789
59
7
0
137,052
0
L
Neith
4,363
545
60
8
0
139,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role