Player Matchup

Kumbhakarna
Kumbhakarna
BigPapiS
Kumbhakarna
Level 136
God Stats
1W - 4L
1,554 SR
Queue Stats
135W - 125L
1,469 Elo+
Party 2
Fenrir
Fenrir
Daemon121
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Hera
Hera
MeatyFlapz
Hera
Level 117
God Stats
2W - 1L
1,955 SR
Queue Stats
115W - 110L
1,512 Elo+
Party 2
Hachiman
Hachiman
vhockey14
Hachiman
Level 47
God Stats
0W - 2L
1,116 SR
Queue Stats
57W - 75L
1,435 Elo+
Party 2
Thor
Thor
xXCjAvalonXx
Thor
Level 159
God Stats
3W - 3L
1,675 SR
Queue Stats
150W - 162L
1,491 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,436 Elo+

VS

Team Averages
Level 100
1,659 SR
1,518 Elo+
Fafnir
Fafnir
ChipperGecko250
Fafnir
Level 91
God Stats
6W - 3L
1,647 SR
Queue Stats
375W - 372L
1,535 Elo+
Party 1
Neith
Neith
DollarHollar21
Neith
Level 128
God Stats
28W - 20L
1,615 SR
Queue Stats
643W - 607L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
Filadan
Ah Puch
Level 123
God Stats
12W - 5L
1,680 SR
Queue Stats
551W - 522L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
MacroPhallusBoi
Cernunnos
Level 49
God Stats
3W - 1L
1,831 SR
Queue Stats
170W - 161L
1,498 Elo+
Solo
Ymir
Ymir
McSkater86
Ymir
Level 108
God Stats
7W - 4L
1,519 SR
Queue Stats
580W - 556L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigPapiS
Kumbhakarna
16
4 / 6 / 10
9,329
777
9,216
22,419
25,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Daemon121
Fenrir
17
6 / 6 / 6
10,921
910
6,980
12,612
8,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
5 / 4 / 8
9,955
830
17,504
11,838
7,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
vhockey14
Hachiman
16
0 / 7 / 10
8,993
749
10,339
12,141
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 5
7,727
644
3,912
9,837
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 19
9,841
820
5,588
14,620
19,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 16
10,889
907
13,545
10,580
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
Filadan
Ah Puch
18
12 / 3 / 16
12,213
1,018
16,743
11,143
5,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cernunnos
MacroPhallusBoi
Cernunnos
17
9 / 4 / 15
10,527
877
20,112
11,999
6,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 4 / 13
9,605
800
4,451
19,088
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
15
Kills
30
30
Deaths
16
39
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigPapiS
Kumbhakarna
4
6
10
1.5
W
1
3
19
3.5
L
Fenrir
Daemon121
Fenrir
6
6
6
1.5
W
7
2
16
7.5
W
Ah Puch
Filadan
Ah Puch
12
3
16
6.67
W
Cernunnos
MacroPhallusBoi
Cernunnos
9
4
15
4.13
W
1
4
13
1.88
L
5
4
8
2.25
L
Hachiman
vhockey14
Hachiman
0
7
10
0.71
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,951
Damage
60,439
68,847
Taken
67,430
51,743
Mitigated
56,577
13,361
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigPapiS
Kumbhakarna
9,216
260
1,042
5,407
22,419
25,251
186
5,781
16,399
18,023
323
W
5,588
894
1,525
1,659
14,620
19,068
444
5,125
9,202
7,462
3,647
L
Fenrir
Daemon121
Fenrir
6,980
1,542
551
905
12,612
8,770
1,378
4,260
8,227
0
10,755
W
13,545
2,270
483
3,888
10,580
5,254
1,735
3,998
6,508
0
34,962
W
Ah Puch
Filadan
Ah Puch
16,743
258
2,221
2,037
11,143
5,535
1,395
2,225
8,782
41,032
752
W
Cernunnos
MacroPhallusBoi
Cernunnos
20,112
10,822
1,429
3,056
11,999
6,110
5,022
5,261
6,578
0
36,850
W
4,451
122
1,512
4,285
19,088
20,610
317
8,786
9,963
11,828
133
L
17,504
3,128
1,027
3,141
11,838
7,118
926
5,113
6,504
30,587
0
L
Hachiman
vhockey14
Hachiman
10,339
4,607
53
567
12,141
5,469
1,307
5,392
6,670
0
24,818
L
3,912
0
504
164
9,837
5,135
383
3,925
5,875
0
9,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
53,075
102
Minions Killed
139
0
Camps Cleared
0
953,875
Distance Traveled
1,033,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,329
777
24
2
0
216,850
0
W
Fafnir
9,841
820
9
1
0
201,582
0
L
Fenrir
10,921
910
4
0
0
199,002
0
W
Neith
10,889
907
32
3
0
228,775
0
W
Ah Puch
12,213
1,018
50
4
0
227,428
0
W
Cernunnos
10,527
877
30
3
0
183,709
0
W
Ymir
9,605
800
18
2
0
191,638
0
L
Hera
9,955
830
22
2
0
206,423
0
L
Hachiman
8,993
749
42
4
0
181,094
0
L
Thor
7,727
644
10
1
0
150,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role