Player Matchup

Mercury
Mercury
JackedOnGfuel
Mercury
Level 294
God Stats
9W - 9L
1,629 SR
Queue Stats
208W - 203L
1,592 Elo+
Party 1
Neith
Neith
SakuraE-girl
Neith
Level 360
God Stats
25W - 19L
1,569 SR
Queue Stats
81W - 69L
1,553 Elo+
Party 1
Ymir
Ymir
solraken
Ymir
Level 169
God Stats
32W - 22L
1,624 SR
Queue Stats
252W - 245L
1,506 Elo+
Solo
Cupid
Cupid
我这个名字很好
Cupid
Level 124
God Stats
2W - 4L
1,372 SR
Queue Stats
33W - 31L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
萌新菜鸟
Baron Samedi
Level 64
God Stats
1W - 1L
1,431 SR
Queue Stats
85W - 107L
1,506 Elo+
Party 2
Team Averages
Level 202
1,525 SR
1,540 Elo+

VS

Team Averages
Level 127
1,607 SR
1,533 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
Level 206
God Stats
2W - 3L
1,564 SR
Queue Stats
532W - 507L
1,539 Elo+
Solo
Cerberus
Cerberus
Flamecaster09
Cerberus
Level 113
God Stats
2W - 1L
1,918 SR
Queue Stats
420W - 412L
1,535 Elo+
Party 3
Artio
Artio
Flamemoose
Artio
Level 107
God Stats
3W - 4L
1,553 SR
Queue Stats
352W - 329L
1,524 Elo+
Party 3
Neith
Neith
Neptear
Neith
Level 81
God Stats
24W - 27L
1,518 SR
Queue Stats
259W - 252L
1,519 Elo+
Party 4
Set
Set
RiellRR
Set
Level 129
God Stats
5W - 6L
1,482 SR
Queue Stats
393W - 362L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
4 / 0 / 5
5,760
576
5,487
5,754
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 0 / 1
6,579
658
5,230
6,350
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
1 / 2 / 6
5,121
512
3,562
8,614
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 2
6,420
642
7,317
7,880
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
萌新菜鸟
Baron Samedi
12
5 / 1 / 2
6,391
639
4,925
6,575
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
10
2 / 2 / 1
5,831
583
5,848
5,753
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Flamecaster09
Cerberus
10
0 / 3 / 0
5,627
563
3,975
8,229
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artio
8
1 / 5 / 4
5,422
542
4,934
12,490
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Neptear
Neith
10
1 / 3 / 1
5,722
572
5,036
7,557
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
11
1 / 3 / 0
5,645
565
3,808
8,484
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
2
2
1
1.25
L
Cerberus
Flamecaster09
Cerberus
0
3
0
0
L
Artio
1
5
4
0.6
W
Mercury
4
0
5
6.5
L
Neith
Neptear
Neith
1
3
1
0.5
L
Set
1
3
0
0.33
W
3
0
1
3.5
W
Ymir
1
2
6
2
W
3
2
2
2
W
Baron Samedi
萌新菜鸟
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
23,601
35,173
Taken
42,513
14,853
Mitigated
18,341
14,792
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
5,848
1,676
0
1,251
5,753
1,721
322
2,191
3,562
0
44,287
L
Cerberus
Flamecaster09
Cerberus
3,975
108
0
3,448
8,229
3,022
0
46
8,183
32,660
1,631
L
Artio
4,934
408
183
4,088
12,490
8,426
0
4,260
8,230
12,793
0
W
Mercury
5,487
2,375
0
1,368
5,754
1,988
0
634
5,120
0
31,947
L
Neith
Neptear
Neith
5,036
1,651
0
2,994
7,557
2,173
0
558
6,999
0
39,938
L
Set
3,808
1,645
0
4,033
8,484
2,999
0
1,382
7,102
0
38,332
W
5,230
1,204
0
3,130
6,350
1,387
0
3,320
2,546
0
45,499
W
Ymir
3,562
1,183
0
2,616
8,614
5,536
0
1,858
6,756
13,551
242
W
7,317
4,528
17
4,721
7,880
2,506
0
1,377
6,503
0
51,272
W
Baron Samedi
萌新菜鸟
Baron Samedi
4,925
380
234
2,706
6,575
3,436
0
1,111
5,424
39,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
28,247
341
Minions Killed
300
0
Camps Cleared
0
1,037,093
Distance Traveled
1,017,822
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,831
583
75
8
0
215,464
0
L
Cerberus
5,627
563
68
7
0
168,139
0
L
Artio
5,422
542
9
1
0
211,933
0
W
Mercury
5,760
576
53
5
0
279,795
1
L
Neith
5,722
572
78
8
0
201,274
0
L
Set
5,645
565
70
7
0
221,012
0
W
Neith
6,579
658
84
8
0
178,065
1
W
Ymir
5,121
512
23
2
0
199,900
0
W
Cupid
6,420
642
89
9
0
180,583
2
W
Baron Samedi
6,391
639
92
9
0
198,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role