Player Matchup

King Arthur
King Arthur
Addicus_DV
King Arthur
Level 86
God Stats
26W - 26L
1,533 SR
Queue Stats
96W - 108L
1,436 Elo+
Party 1
Charon
Charon
Angry_Fox11
Charon
Level 88
God Stats
2W - 2L
1,811 SR
Queue Stats
39W - 54L
1,440 Elo+
Party 1
Neith
Neith
Bloodylnside
Neith
Level 109
God Stats
15W - 12L
1,599 SR
Queue Stats
343W - 310L
1,518 Elo+
Solo
Lancelot
Lancelot
Los_Mendos-
Lancelot
Level 69
God Stats
5W - 7L
1,410 SR
Queue Stats
109W - 124L
1,451 Elo+
Party 1
Raijin
Raijin
SLEEEPYXO
Raijin
Level 145
God Stats
0W - 2L
1,544 SR
Queue Stats
91W - 95L
1,474 Elo+
Party 1
Team Averages
Level 99
1,579 SR
1,464 Elo+

VS

Team Averages
Level 156
1,548 SR
1,498 Elo+
Shiva
Shiva
PURPLEminiZAKU
Shiva
Level 169
God Stats
37W - 32L
1,571 SR
Queue Stats
53W - 50L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
VeilCursedGarruk
Kukulkan
Level 172
God Stats
2W - 2L
1,440 SR
Queue Stats
45W - 45L
1,498 Elo+
Party 2
Hachiman
Hachiman
Zeusesgrog674
Hachiman
Level 155
God Stats
9W - 8L
1,512 SR
Queue Stats
284W - 280L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
sB19577
Baron Samedi
Level 129
God Stats
6W - 4L
1,737 SR
Queue Stats
210W - 173L
1,571 Elo+
Solo
Awilix
Awilix
xXxMARVITZxXx
Awilix
Level 155
God Stats
6W - 5L
1,479 SR
Queue Stats
597W - 569L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Addicus_DV
King Arthur
14
1 / 1 / 1
8,689
543
7,680
16,895
14,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
11
0 / 4 / 1
7,025
439
5,657
15,378
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
7,298
456
7,870
10,008
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Los_Mendos-
Lancelot
13
0 / 1 / 0
7,202
450
3,465
10,762
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
SLEEEPYXO
Raijin
14
1 / 3 / 1
8,097
506
5,135
7,931
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,848
553
13,916
11,727
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 3
8,089
506
8,299
4,811
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Zeusesgrog674
Hachiman
16
2 / 0 / 4
8,936
559
6,176
10,329
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
sB19577
Baron Samedi
13
1 / 1 / 7
7,885
493
8,149
10,649
10,180
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 0 / 4
8,722
545
6,409
11,666
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Addicus_DV
King Arthur
1
1
1
1.5
L
Charon
0
4
1
0.13
L
1
4
0
0.25
L
Lancelot
Los_Mendos-
Lancelot
0
1
0
0
W
4
1
5
6.5
L
Raijin
SLEEEPYXO
Raijin
1
3
1
0.5
W
2
1
3
3.5
W
Hachiman
Zeusesgrog674
Hachiman
2
0
4
4
W
Baron Samedi
sB19577
Baron Samedi
1
1
7
4.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
42,949
60,974
Taken
49,182
37,402
Mitigated
27,829
9,318
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Addicus_DV
King Arthur
7,680
1,177
0
4,164
16,895
14,166
0
4,062
12,621
0
66,926
L
Charon
5,657
1,739
0
2,271
15,378
12,407
0
5,280
9,832
22,108
0
L
7,870
1,278
0
692
10,008
3,235
275
2,072
7,912
0
57,414
L
Lancelot
Los_Mendos-
Lancelot
3,465
704
0
1,691
10,762
4,751
0
2,905
7,765
0
58,818
W
13,916
1,343
470
3,533
11,727
6,863
0
2,275
9,452
3,738
60,535
L
Raijin
SLEEEPYXO
Raijin
5,135
260
0
500
7,931
2,843
0
2,502
5,303
62,814
778
W
8,299
684
0
658
4,811
1,988
0
2,497
2,314
56,250
0
W
Hachiman
Zeusesgrog674
Hachiman
6,176
3,330
128
5,173
10,329
3,533
2,046
1,406
8,923
0
81,896
W
Baron Samedi
sB19577
Baron Samedi
8,149
757
1,402
4,196
10,649
10,180
22
2,977
7,672
24,350
0
W
6,409
2,054
0
750
11,666
5,265
0
1,637
10,029
0
85,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
42,480
455
Minions Killed
518
0
Camps Cleared
0
1,608,769
Distance Traveled
1,657,815
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,689
543
109
7
0
325,106
2
L
Charon
7,025
439
35
2
0
319,819
0
L
Neith
7,298
456
97
6
0
284,007
0
L
Lancelot
7,202
450
107
7
0
405,623
0
W
Shiva
8,848
553
117
7
0
356,910
6
L
Raijin
8,097
506
107
7
0
274,214
1
W
Kukulkan
8,089
506
131
8
0
295,009
7
W
Hachiman
8,936
559
121
8
0
301,082
0
W
Baron Samedi
7,885
493
34
2
0
291,606
2
W
Awilix
8,722
545
115
7
0
413,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role