Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RenanMN
Da Ji
Level 252
God Stats
3W - 2L
1,651 SR
Queue Stats
148W - 112L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
Skegan
Kuzenbo
Level 155
God Stats
3W - 0L
1,919 SR
Queue Stats
108W - 119L
1,545 Elo+
Party 1
Set
Set
oJackal
Set
Level 158
God Stats
2W - 0L
1,491 SR
Queue Stats
23W - 8L
1,721 Elo+
Party 1
Anhur
Anhur
ΞKingofIceΞ
Anhur
Level 166
God Stats
8W - 6L
1,632 SR
Queue Stats
101W - 66L
1,623 Elo+
Party 1
Team Averages
Level 182
1,639 SR
1,596 Elo+

VS

Team Averages
Level 162
1,484 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OdraudeAce
Baron Samedi
Level 210
God Stats
4W - 4L
1,645 SR
Queue Stats
346W - 371L
1,460 Elo+
Solo
Ullr
Ullr
Zenphrar
Ullr
Level 158
God Stats
1W - 2L
1,272 SR
Queue Stats
335W - 346L
1,498 Elo+
Solo
Fenrir
Fenrir
iKrugger
Fenrir
Level 126
God Stats
4W - 6L
1,503 SR
Queue Stats
134W - 134L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 1
5,852
650
3,249
3,807
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
RenanMN
Da Ji
9
4 / 2 / 0
5,381
598
5,016
7,368
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Skegan
Kuzenbo
7
0 / 1 / 2
4,941
549
2,557
6,268
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
11
2 / 1 / 2
6,751
750
3,896
8,113
8,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 0
6,274
697
3,665
5,317
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
5
0 / 3 / 0
4,017
446
2,412
4,386
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
 
Khepri
1
0 / 0 / 0
3,308
368
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
OdraudeAce
Baron Samedi
11
1 / 1 / 2
5,555
617
5,347
6,807
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
2 / 2 / 2
5,480
609
3,949
7,320
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
iKrugger
Fenrir
11
4 / 2 / 2
5,606
623
5,606
8,726
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
7
7
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Khepri
 
Khepri
0
0
0
0
L
Baron Samedi
OdraudeAce
Baron Samedi
1
1
2
2
W
Da Ji
RenanMN
Da Ji
4
2
0
2
W
Kuzenbo
Skegan
Kuzenbo
0
1
2
1
L
Ullr
2
2
2
1.5
L
Fenrir
iKrugger
Fenrir
4
2
2
2.5
W
Set
2
1
2
3
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
17,314
30,873
Taken
27,239
17,534
Mitigated
9,841
11,156
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,249
301
0
800
3,807
1,108
0
2,057
1,520
43,332
0
L
Cu Chulainn
 
Cu Chulainn
2,412
785
0
1,425
4,386
2,351
0
0
4,386
596
13,298
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
OdraudeAce
Baron Samedi
5,347
355
639
2,529
6,807
2,998
0
3,378
3,429
32,804
867
W
Da Ji
RenanMN
Da Ji
5,016
1,353
0
3,309
7,368
2,235
0
891
6,336
0
31,583
W
Kuzenbo
Skegan
Kuzenbo
2,557
975
874
2,003
6,268
4,512
22
1,154
4,946
12,284
0
L
Ullr
3,949
1,386
0
1,498
7,320
1,413
0
882
6,438
0
26,158
L
Fenrir
iKrugger
Fenrir
5,606
1,416
0
3,298
8,726
3,079
0
1,546
7,180
0
34,002
W
Set
3,896
2,063
0
2,370
8,113
8,114
0
750
7,149
0
46,169
W
3,665
1,736
0
1,800
5,317
1,565
283
0
5,317
0
48,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
23,966
329
Minions Killed
211
0
Camps Cleared
0
982,880
Distance Traveled
681,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,852
650
82
9
0
188,722
3
L
Cu Chulainn
4,017
446
23
3
0
81,733
0
L
Khepri
3,308
368
0
0
0
9,721
0
L
Baron Samedi
5,555
617
83
9
0
186,318
0
W
Da Ji
5,381
598
57
6
0
216,355
2
W
Kuzenbo
4,941
549
18
2
0
210,467
1
L
Ullr
5,480
609
51
6
0
188,089
4
L
Fenrir
5,606
623
54
6
0
215,425
0
W
Set
6,751
750
89
10
0
185,527
0
W
Anhur
6,274
697
83
9
0
181,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role